Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Bretherezen
Ares
Level 160
God Stats
2W - 1L
1,672 SR
Queue Stats
21W - 19L
1,581 Elo+
Party 1
Heimdallr
Heimdallr
FLCLCrimson
Heimdallr
Level 157
God Stats
0W - 1L
1,321 SR
Queue Stats
31W - 24L
1,594 Elo+
Party 1
Thor
Thor
Fire Axe52
Thor
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,626 Elo+
Party 1
Agni
Agni
S1L3NT x ECHO
Agni
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,599 Elo+
Party 1
Team Averages
Level 131
1,499 SR
1,580 Elo+

VS

Team Averages
Level 99
1,463 SR
1,546 Elo+
Ganesha
Ganesha
HeWhoCeases
Ganesha
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,566 Elo+
Party 2
Aphrodite
Aphrodite
MOPPIN_N_GLOWIN
Aphrodite
Level 149
God Stats
2W - 1L
1,740 SR
Queue Stats
168W - 168L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
NlCK1991
Kuzenbo
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
260W - 238L
1,598 Elo+
Solo
Eset
Eset
golgisporb588
Eset
Level 48
God Stats
1W - 1L
1,282 SR
Queue Stats
69W - 53L
1,573 Elo+
Party 2
Mulan
Mulan
iamTragedy
Mulan
Level 139
God Stats
1W - 0L
1,293 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
8 / 2 / 16
11,545
770
11,985
20,091
26,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
2 / 6 / 20
10,905
727
8,492
24,935
38,225
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
FLCLCrimson
Heimdallr
18
3 / 8 / 15
10,868
725
23,396
24,384
14,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 7 / 13
11,499
767
17,187
18,764
14,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 5 / 16
11,054
737
13,585
11,754
7,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HeWhoCeases
Ganesha
19
0 / 3 / 23
12,090
806
8,028
18,523
23,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
MOPPIN_N_GLOWIN
Aphrodite
18
2 / 5 / 14
10,556
704
9,031
17,059
11,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
NlCK1991
Kuzenbo
17
1 / 5 / 15
10,958
731
10,739
24,320
45,527
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 3 / 12
12,627
842
25,975
13,510
8,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
19
12 / 9 / 11
12,918
861
29,241
31,783
40,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
99
25
Kills
24
28
Deaths
25
80
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
8
2
16
8
L
2
6
20
2
L
Heimdallr
FLCLCrimson
Heimdallr
3
8
15
1.31
L
7
7
13
1.93
W
Ganesha
HeWhoCeases
Ganesha
0
3
23
3.83
W
Aphrodite
MOPPIN_N_GLOWIN
Aphrodite
2
5
14
1.8
W
Kuzenbo
NlCK1991
Kuzenbo
1
5
15
1.7
L
5
5
16
2.6
W
9
3
12
5
W
Mulan
12
9
11
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,645
Damage
83,014
99,928
Taken
105,195
100,909
Mitigated
129,016
28,240
Healing
41,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
11,985
1,600
6,396
5,434
20,091
26,755
505
7,481
12,610
24,537
0
L
8,492
383
273
2,163
24,935
38,225
396
14,266
10,669
15,269
0
L
Heimdallr
FLCLCrimson
Heimdallr
23,396
9,209
904
5,246
24,384
14,288
2,574
17,392
6,992
0
49,694
L
17,187
2,970
1,464
4,021
18,764
14,543
560
8,393
10,371
0
34,475
W
Ganesha
HeWhoCeases
Ganesha
8,028
1,185
1,474
3,618
18,523
23,020
2,136
7,062
11,461
22,093
0
W
Aphrodite
MOPPIN_N_GLOWIN
Aphrodite
9,031
1,117
10,885
8,091
17,059
11,339
818
5,609
11,450
21,019
0
W
Kuzenbo
NlCK1991
Kuzenbo
10,739
3,336
632
2,294
24,320
45,527
251
5,873
18,447
22,244
0
L
13,585
772
1,265
1,074
11,754
7,098
1,824
6,241
5,513
21,920
0
W
25,975
3,433
5,478
2,374
13,510
8,803
3,407
4,728
8,782
53,345
0
W
Mulan
29,241
4,917
0
6,662
31,783
40,327
1,266
10,790
20,993
0
43,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,871
Gold Earned
59,149
156
Minions Killed
160
0
Camps Cleared
0
1,325,658
Distance Traveled
1,555,004
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,545
770
19
1
0
288,665
0
L
Ares
10,905
727
18
1
0
248,450
3
L
Heimdallr
10,868
725
59
4
0
251,873
1
L
Thor
11,499
767
30
2
0
261,867
0
W
Ganesha
12,090
806
0
0
0
336,837
0
W
Aphrodite
10,556
704
32
2
0
318,806
0
W
Kuzenbo
10,958
731
23
2
0
314,717
0
L
Agni
11,054
737
30
2
0
274,803
0
W
Eset
12,627
842
82
5
0
280,675
1
W
Mulan
12,918
861
23
2
0
303,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role