Player Matchup

Sun Wukong
Sun Wukong
LIL_SPEED-BOAT
Sun Wukong
Level 118
God Stats
3W - 5L
1,422 SR
Queue Stats
184W - 157L
1,451 Elo+
Solo
Heimdallr
Heimdallr
MoltenBear
Heimdallr
Level 88
God Stats
8W - 4L
1,294 SR
Queue Stats
147W - 106L
1,446 Elo+
Solo
Geb
Geb
Yeahstuff
Geb
Level 99
God Stats
54W - 55L
1,494 SR
Queue Stats
431W - 511L
1,391 Elo+
Party 2
Discordia
Discordia
panyo147
Discordia
Level 98
God Stats
163W - 140L
1,513 SR
Queue Stats
513W - 623L
1,384 Elo+
Party 2
Mercury
Mercury
prosp3kt
Mercury
Level 109
God Stats
7W - 6L
1,494 SR
Queue Stats
263W - 258L
1,379 Elo+
Solo
Team Averages
Level 102
1,443 SR
1,410 Elo+

VS

Team Averages
Level 53
1,444 SR
1,429 Elo+
Thoth
Thoth
Aristaprocariota
Thoth
Level 41
God Stats
1W - 5L
1,170 SR
Queue Stats
91W - 94L
1,306 Elo+
Solo
Thanatos
Thanatos
BubbleB0I
Thanatos
Level 67
God Stats
1W - 1L
1,555 SR
Queue Stats
9W - 12L
1,406 Elo+
Party 3
Sun Wukong
Sun Wukong
FrostbiteX1
Sun Wukong
Level 7
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 4L
1,305 Elo+
Party 3
Neith
Neith
MarceloSepulve98
Neith
Level 56
God Stats
2W - 5L
1,702 SR
Queue Stats
96W - 133L
1,346 Elo+
Party 1
Geb
Geb
TioHank
Geb
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LIL_SPEED-BOAT
Sun Wukong
11
3 / 0 / 1
7,104
646
4,251
7,618
4,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
MoltenBear
Heimdallr
11
1 / 0 / 3
6,342
577
4,908
5,395
2,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 5
6,154
559
2,935
6,051
3,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
panyo147
Discordia
11
1 / 1 / 0
6,102
555
5,785
2,750
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
prosp3kt
Mercury
11
5 / 2 / 2
6,867
624
4,002
7,733
2,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,560
505
688
5,905
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
BubbleB0I
Thanatos
9
3 / 3 / 0
5,645
513
4,553
9,314
4,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
FrostbiteX1
Sun Wukong
8
0 / 3 / 0
4,575
416
2,522
7,189
3,309
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
5,012
456
2,735
6,515
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
8
0 / 1 / 0
4,968
452
1,740
5,266
2,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
10
Kills
3
3
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Thanatos
BubbleB0I
Thanatos
3
3
0
1
L
Sun Wukong
FrostbiteX1
Sun Wukong
0
3
0
0
W
Sun Wukong
LIL_SPEED-BOAT
Sun Wukong
3
0
1
3.5
L
0
2
0
0
W
Heimdallr
MoltenBear
Heimdallr
1
0
3
2.5
L
Geb
0
1
0
0
W
0
0
5
2.5
W
Discordia
panyo147
Discordia
1
1
0
1
W
Mercury
prosp3kt
Mercury
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,881
Damage
12,238
29,547
Taken
34,189
12,493
Mitigated
14,909
9,335
Healing
11,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
688
0
0
630
5,905
2,480
36
4,696
1,209
45,644
0
L
Thanatos
BubbleB0I
Thanatos
4,553
1,075
0
6,927
9,314
4,236
0
1,014
8,300
0
32,385
L
Sun Wukong
FrostbiteX1
Sun Wukong
2,522
622
0
591
7,189
3,309
148
457
6,732
0
21,268
W
Sun Wukong
LIL_SPEED-BOAT
Sun Wukong
4,251
1,020
0
3,610
7,618
4,120
0
329
7,289
0
45,598
L
2,735
981
192
2,484
6,515
1,992
0
868
5,647
0
32,387
W
Heimdallr
MoltenBear
Heimdallr
4,908
2,336
0
1,852
5,395
2,073
684
437
4,958
0
49,769
L
Geb
1,740
91
0
1,132
5,266
2,892
0
1,621
3,645
7,781
0
W
2,935
165
0
1,926
6,051
3,151
0
772
5,279
17,376
2,950
W
Discordia
panyo147
Discordia
5,785
103
0
730
2,750
804
0
557
2,193
43,558
0
W
Mercury
prosp3kt
Mercury
4,002
1,839
267
950
7,733
2,345
0
333
7,400
0
41,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,569
Gold Earned
25,760
349
Minions Killed
224
0
Camps Cleared
0
1,131,925
Distance Traveled
1,036,807
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,560
505
80
7
0
210,609
0
L
Thanatos
5,645
513
53
5
0
241,202
0
L
Sun Wukong
4,575
416
29
3
0
194,256
2
W
Sun Wukong
7,104
646
93
8
0
217,768
0
L
Neith
5,012
456
49
4
0
195,630
3
W
Heimdallr
6,342
577
94
9
0
217,072
3
L
Geb
4,968
452
13
1
0
195,110
1
W
Geb
6,154
559
23
2
0
220,249
2
W
Discordia
6,102
555
72
7
0
217,822
2
W
Mercury
6,867
624
67
6
0
259,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role