Player Matchup

Achilles
Achilles
Perilla12000
Achilles
Level 148
God Stats
8W - 1L
1,911 SR
Queue Stats
381W - 206L
1,796 Elo+
Party 2
Poseidon
Poseidon
PrimoEsPuto
Poseidon
Level 146
God Stats
5W - 3L
1,653 SR
Queue Stats
285W - 134L
1,863 Elo+
Party 2
Cerberus
Cerberus
pepapik
Cerberus
Level 159
God Stats
6W - 2L
1,418 SR
Queue Stats
429W - 227L
1,689 Elo+
Party 2
Team Averages
Level 151
1,661 SR
1,783 Elo+

VS

Team Averages
Level 113
1,571 SR
1,536 Elo+
Maui
Maui
AvocadoDrago
Maui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 86L
1,575 Elo+
Party 1
Vulcan
Vulcan
Obrollacháin
Vulcan
Level 89
God Stats
36W - 21L
1,600 SR
Queue Stats
90W - 63L
1,515 Elo+
Party 1
Xbalanque
Xbalanque
Reconist
Xbalanque
Level 127
God Stats
0W - 2L
1,613 SR
Queue Stats
152W - 115L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Perilla12000
Achilles
15
4 / 1 / 11
9,462
789
11,343
12,412
12,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
PrimoEsPuto
Poseidon
14
7 / 1 / 8
9,546
796
13,417
9,716
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
pepapik
Cerberus
13
5 / 0 / 10
9,766
814
11,433
15,130
13,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,132
594
5,057
16,461
11,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 7 / 2
7,136
595
6,792
10,106
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Reconist
Xbalanque
12
1 / 5 / 1
8,032
669
8,329
14,557
5,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
16
Kills
2
2
Deaths
16
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
7
2
0.14
W
Achilles
Perilla12000
Achilles
4
1
11
9.5
W
Poseidon
PrimoEsPuto
Poseidon
7
1
8
11
L
Xbalanque
Reconist
Xbalanque
1
5
1
0.3
W
Cerberus
pepapik
Cerberus
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,193
Damage
20,178
37,258
Taken
41,124
29,635
Mitigated
19,860
15,677
Healing
2,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,057
1,324
0
1,685
16,461
11,486
0
9,958
5,706
16,459
0
L
6,792
3,472
0
0
10,106
3,358
0
6,189
3,541
18,538
0
W
Achilles
Perilla12000
Achilles
11,343
2,860
486
5,456
12,412
12,791
456
4,328
7,934
0
27,610
W
Poseidon
PrimoEsPuto
Poseidon
13,417
2,345
0
4,481
9,716
3,717
1,323
3,465
5,885
50,159
0
L
Xbalanque
Reconist
Xbalanque
8,329
3,037
0
1,223
14,557
5,016
0
8,471
5,380
0
31,598
W
Cerberus
pepapik
Cerberus
11,433
807
0
5,254
15,130
13,127
474
4,455
10,481
28,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,774
Gold Earned
22,300
170
Minions Killed
89
9
Camps Cleared
2
709,965
Distance Traveled
562,251
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,132
594
19
2
0
205,137
1
L
Vulcan
7,136
595
16
1
0
182,132
0
W
Achilles
9,462
789
42
4
3
244,104
1
W
Poseidon
9,546
796
71
6
2
215,653
4
L
Xbalanque
8,032
669
54
5
2
174,982
3
W
Cerberus
9,766
814
57
5
4
250,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role