Player Matchup

Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
JumperDunk
Merlin
Level 145
God Stats
13W - 25L
1,349 SR
Queue Stats
343W - 427L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
jcayala17
Sun Wukong
Level 27
God Stats
3W - 6L
1,470 SR
Queue Stats
22W - 33L
1,246 Elo+
Party 2
Team Averages
Level 99
1,440 SR
1,408 Elo+

VS

Team Averages
Level 59
1,431 SR
1,430 Elo+
Medusa
Medusa
XX_SacredEntity4
Medusa
Level 92
God Stats
0W - 3L
1,072 SR
Queue Stats
70W - 69L
1,432 Elo+
Party 1
Scylla
Scylla
Xx_FireLemur_xX
Scylla
Level 23
God Stats
7W - 7L
1,595 SR
Queue Stats
18W - 29L
1,250 Elo+
Party 1
Bacchus
Bacchus
ryan23ytrra
Bacchus
Level 61
God Stats
2W - 2L
1,627 SR
Queue Stats
34W - 45L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
9 / 2 / 1
9,044
822
12,099
9,626
4,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
JumperDunk
Merlin
13
3 / 0 / 7
8,186
744
9,077
4,544
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
jcayala17
Sun Wukong
13
0 / 1 / 10
7,715
701
5,441
8,390
5,619
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
7,585
690
9,641
12,049
3,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
6,934
630
2,049
9,975
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bacchus
ryan23ytrra
Bacchus
11
1 / 1 / 1
7,833
712
3,274
10,393
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
3
3
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
2
1
4.75
W
Merlin
JumperDunk
Merlin
3
0
7
6.5
L
2
7
1
0.36
L
0
4
1
0.13
W
Sun Wukong
jcayala17
Sun Wukong
0
1
10
5
L
Bacchus
ryan23ytrra
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,617
Damage
14,964
22,560
Taken
32,417
11,474
Mitigated
15,116
5,149
Healing
4,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,099
8,403
0
2,912
9,626
4,055
536
2,019
7,607
0
32,853
W
Merlin
JumperDunk
Merlin
9,077
818
0
1,275
4,544
1,800
416
867
3,677
32,748
0
L
9,641
4,387
0
750
12,049
3,636
0
2,935
9,114
0
33,885
L
2,049
208
0
572
9,975
3,815
0
3,145
6,830
14,375
0
W
Sun Wukong
jcayala17
Sun Wukong
5,441
740
0
962
8,390
5,619
0
2,708
5,682
0
16,109
L
Bacchus
ryan23ytrra
Bacchus
3,274
272
628
2,244
10,393
7,665
0
3,224
7,169
8,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,945
Gold Earned
22,352
131
Minions Killed
88
7
Camps Cleared
1
607,087
Distance Traveled
600,824
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,044
822
50
5
5
185,835
0
W
Merlin
8,186
744
55
5
1
197,249
0
L
Medusa
7,585
690
57
5
0
189,865
2
L
Scylla
6,934
630
27
2
1
190,997
1
W
Sun Wukong
7,715
701
26
2
1
224,003
0
L
Bacchus
7,833
712
4
0
0
219,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role