Player Matchup

Ares
Ares
 
Ares
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
ISuckAtVijaGames
Osiris
Level 129
God Stats
1W - 3L
1,203 SR
Queue Stats
123W - 115L
1,612 Elo+
Party 1
Ne Zha
Ne Zha
Loki_or_I_troll
Ne Zha
Level 25
God Stats
2W - 1L
1,947 SR
Queue Stats
4W - 3L
1,724 Elo+
Party 1
Merlin
Merlin
ToadRage
Merlin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,188 Elo+
Solo
Skadi
Skadi
ZombieSurvival2
Skadi
Level 127
God Stats
6W - 7L
1,610 SR
Queue Stats
316W - 285L
1,618 Elo+
Party 2
Team Averages
Level 68
1,552 SR
1,528 Elo+

VS

Team Averages
Level 94
1,436 SR
1,640 Elo+
Tyr
Tyr
ProfessorDxc
Tyr
Level 88
God Stats
11W - 9L
1,646 SR
Queue Stats
354W - 244L
1,626 Elo+
Party 3
Ymir
Ymir
Raul32xd
Ymir
Level 42
God Stats
6W - 3L
1,287 SR
Queue Stats
149W - 167L
1,475 Elo+
Solo
Cupid
Cupid
UseXPBooster
Cupid
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 20L
1,663 Elo+
Party 3
Ravana
Ravana
WednesdayXD
Ravana
Level 132
God Stats
6W - 5L
1,506 SR
Queue Stats
480W - 342L
1,685 Elo+
Party 3
Olorun
Olorun
faversaver
Olorun
Level 160
God Stats
1W - 0L
1,240 SR
Queue Stats
135W - 88L
1,750 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 3 / 2
5,436
494
4,456
9,166
6,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 1
6,421
584
4,136
6,968
6,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 6 / 2
5,813
528
6,751
10,863
4,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
ToadRage
Merlin
10
3 / 4 / 0
5,968
543
4,906
7,102
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 5 / 3
5,679
516
5,662
9,529
2,947
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,537
594
4,724
8,451
7,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
11
5 / 2 / 5
6,942
631
3,681
11,318
8,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 2 / 3
7,183
653
7,071
9,872
3,597
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
11
4 / 1 / 2
6,752
614
4,866
5,572
2,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
faversaver
Olorun
12
4 / 1 / 3
7,356
669
9,214
9,392
4,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
19
19
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
2
0.67
L
0
1
1
0.5
L
1
6
2
0.33
W
1
1
1
1.5
W
Ymir
5
2
5
3.75
L
Merlin
ToadRage
Merlin
3
4
0
0.75
W
5
2
3
3.25
W
Ravana
4
1
2
5
L
1
5
3
0.5
W
Olorun
faversaver
Olorun
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,911
Damage
29,556
43,628
Taken
44,605
22,691
Mitigated
25,172
9,804
Healing
18,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,456
593
0
2,025
9,166
6,316
0
4,336
4,830
17,193
0
L
4,136
871
0
2,858
6,968
6,227
0
0
6,502
0
43,708
L
6,751
2,398
0
1,207
10,863
4,320
0
1,817
9,005
0
44,006
W
4,724
1,187
0
4,943
8,451
7,285
0
0
7,641
0
37,298
W
Ymir
3,681
1,229
0
1,896
11,318
8,191
81
3,782
7,536
25,510
3,344
L
Merlin
ToadRage
Merlin
4,906
647
0
1,736
7,102
2,881
38
4,568
2,534
32,050
0
W
7,071
4,268
120
4,552
9,872
3,597
490
1,859
8,013
0
47,111
W
Ravana
4,866
1,466
0
757
5,572
2,047
0
365
5,207
0
49,214
L
5,662
3,449
0
1,978
9,529
2,947
0
1,993
7,536
0
30,461
W
Olorun
faversaver
Olorun
9,214
5,617
486
5,787
9,392
4,052
2,566
3,973
5,419
53,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,317
Gold Earned
34,770
273
Minions Killed
371
0
Camps Cleared
0
1,005,118
Distance Traveled
1,056,050
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,436
494
21
2
0
203,522
1
L
Osiris
6,421
584
94
9
0
228,666
3
L
Ne Zha
5,813
528
62
6
0
193,163
1
W
Tyr
6,537
594
68
6
0
232,564
0
W
Ymir
6,942
631
34
3
0
195,257
1
L
Merlin
5,968
543
45
4
0
182,815
1
W
Cupid
7,183
653
79
7
0
205,552
2
W
Ravana
6,752
614
86
8
0
227,556
6
L
Skadi
5,679
516
51
5
0
196,952
1
W
Olorun
7,356
669
104
9
0
195,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role