Player Matchup

Hercules
Hercules
ColdAsWeiss
Hercules
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 88L
1,556 Elo+
Solo
Bakasura
Bakasura
Dhoff
Bakasura
Level 129
God Stats
4W - 3L
1,646 SR
Queue Stats
244W - 238L
1,540 Elo+
Party 2
Atlas
Atlas
DopingLkS8
Atlas
Level 155
God Stats
0W - 2L
1,618 SR
Queue Stats
70W - 84L
1,543 Elo+
Solo
Neith
Neith
ScubaSteven
Neith
Level 68
God Stats
6W - 14L
1,366 SR
Queue Stats
48W - 46L
1,570 Elo+
Party 2
Poseidon
Poseidon
nerdrage9k
Poseidon
Level 153
God Stats
5W - 3L
1,694 SR
Queue Stats
40W - 31L
1,604 Elo+
Party 2
Team Averages
Level 130
1,565 SR
1,563 Elo+

VS

Team Averages
Level 128
1,670 SR
1,583 Elo+
Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MrKaslab
Medusa
Level 155
God Stats
4W - 3L
1,620 SR
Queue Stats
90W - 89L
1,557 Elo+
Solo
Nu Wa
Nu Wa
Seonsa
Nu Wa
Level 129
God Stats
18W - 10L
1,706 SR
Queue Stats
151W - 131L
1,682 Elo+
Party 1
Baron Samedi
Baron Samedi
SunkAbility
Baron Samedi
Level 67
God Stats
18W - 5L
1,941 SR
Queue Stats
252W - 252L
1,494 Elo+
Solo
Vamana
Vamana
Trappington
Vamana
Level 145
God Stats
10W - 9L
1,583 SR
Queue Stats
223W - 202L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ColdAsWeiss
Hercules
14
0 / 1 / 4
7,689
641
8,772
14,736
14,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Dhoff
Bakasura
14
1 / 1 / 2
8,063
672
8,161
12,475
7,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
14
1 / 3 / 2
7,982
665
7,514
13,397
13,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 2
8,406
701
8,380
8,913
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
nerdrage9k
Poseidon
15
1 / 5 / 2
8,325
694
7,020
12,000
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 1 / 6
9,129
761
5,319
11,233
10,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
MrKaslab
Medusa
17
4 / 2 / 7
9,698
808
16,660
14,563
7,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Seonsa
Nu Wa
17
1 / 0 / 5
9,020
752
12,793
4,742
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
SunkAbility
Baron Samedi
16
4 / 0 / 5
9,190
766
9,309
8,032
6,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
15
2 / 2 / 5
8,990
749
7,638
18,750
14,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
5
Kills
12
12
Deaths
5
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
6
4
L
Hercules
ColdAsWeiss
Hercules
0
1
4
2
L
Bakasura
Dhoff
Bakasura
1
1
2
2
L
Atlas
1
3
2
0.67
W
Medusa
MrKaslab
Medusa
4
2
7
3.75
L
2
2
2
1.5
W
Nu Wa
Seonsa
Nu Wa
1
0
5
3.5
W
Baron Samedi
SunkAbility
Baron Samedi
4
0
5
6.5
W
Vamana
2
2
5
2.25
L
Poseidon
nerdrage9k
Poseidon
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,847
Damage
51,719
61,521
Taken
57,320
44,169
Mitigated
41,270
8,654
Healing
22,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,319
537
0
1,288
11,233
10,174
340
2,544
7,551
10,032
0
L
Hercules
ColdAsWeiss
Hercules
8,772
2,625
0
4,077
14,736
14,339
0
8,819
5,917
0
21,728
L
Bakasura
Dhoff
Bakasura
8,161
4,134
0
1,950
12,475
7,373
0
5,101
7,374
0
24,735
L
Atlas
7,514
2,091
0
760
13,397
13,346
0
6,147
7,250
21,987
0
W
Medusa
MrKaslab
Medusa
16,660
8,422
0
5,164
14,563
7,247
1,456
5,231
8,915
0
48,330
L
8,380
4,069
0
1,522
8,913
4,634
0
4,462
4,451
0
32,962
W
Nu Wa
Seonsa
Nu Wa
12,793
3,056
0
828
4,742
2,496
1,515
1,698
2,843
42,853
0
W
Baron Samedi
SunkAbility
Baron Samedi
9,309
617
2,871
4,703
8,032
6,863
561
3,012
4,539
23,303
0
W
Vamana
7,638
4,025
0
7,738
18,750
14,490
1,377
1,499
15,694
0
40,594
L
Poseidon
nerdrage9k
Poseidon
7,020
742
0
345
12,000
4,477
574
2,892
9,108
33,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,465
Gold Earned
46,027
230
Minions Killed
257
0
Camps Cleared
0
1,237,964
Distance Traveled
1,288,160
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,129
761
2
0
0
255,525
6
L
Hercules
7,689
641
25
2
0
268,083
2
L
Bakasura
8,063
672
47
4
0
284,653
0
L
Atlas
7,982
665
37
3
0
238,516
1
W
Medusa
9,698
808
66
6
0
276,656
1
L
Neith
8,406
701
55
5
0
232,885
5
W
Nu Wa
9,020
752
70
6
0
245,757
3
W
Baron Samedi
9,190
766
47
4
0
256,855
3
W
Vamana
8,990
749
72
6
0
253,367
5
L
Poseidon
8,325
694
66
6
0
213,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role