Player Matchup

Shiva
Shiva
Bakerboy5550
Shiva
Level 124
God Stats
4W - 5L
1,496 SR
Queue Stats
217W - 238L
1,428 Elo+
Party 1
Atlas
Atlas
BlazeyHazeey
Atlas
Level 59
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 22L
1,377 Elo+
Solo
Apollo
Apollo
PrinceFlumph
Apollo
Level 86
God Stats
4W - 12L
1,328 SR
Queue Stats
196W - 215L
1,429 Elo+
Party 1
Maui
Maui
The-UwU-Warrior
Maui
Level 103
God Stats
5W - 6L
1,448 SR
Queue Stats
203W - 217L
1,428 Elo+
Party 1
Vulcan
Vulcan
xxkillerb0mbxx
Vulcan
Level 138
God Stats
0W - 1L
1,354 SR
Queue Stats
104W - 103L
1,442 Elo+
Solo
Team Averages
Level 102
1,425 SR
1,421 Elo+

VS

Team Averages
Level 81
1,583 SR
1,384 Elo+
Maui
Maui
Aidanielson
Maui
Level 62
God Stats
2W - 5L
1,696 SR
Queue Stats
88W - 101L
1,441 Elo+
Solo
Bastet
Bastet
PanatigerLS
Bastet
Level 69
God Stats
9W - 9L
1,497 SR
Queue Stats
220W - 278L
1,440 Elo+
Solo
Anhur
Anhur
RafxMartins
Anhur
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 12L
1,169 Elo+
Solo
Cu Chulainn
Cu Chulainn
Spartucus-XIV
Cu Chulainn
Level 98
God Stats
3W - 3L
1,467 SR
Queue Stats
337W - 324L
1,470 Elo+
Solo
Aphrodite
Aphrodite
buscman
Aphrodite
Level 122
God Stats
1W - 1L
1,753 SR
Queue Stats
15W - 16L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,459
587
5,760
12,379
6,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 2 / 0
5,411
492
4,115
9,031
5,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
8
0 / 4 / 3
5,048
459
3,266
6,828
2,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
2 / 5 / 1
5,339
485
3,985
10,030
5,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 2
5,380
489
3,082
5,490
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 7
5,778
525
4,017
8,307
6,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Bastet
10
6 / 3 / 3
6,339
576
6,218
9,228
3,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 0 / 3
6,048
550
4,998
6,232
2,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Spartucus-XIV
Cu Chulainn
11
2 / 3 / 2
6,462
587
7,231
8,783
7,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
buscman
Aphrodite
10
4 / 1 / 4
6,052
550
4,761
7,814
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
17
17
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
3
3
1
1.17
L
3
2
0
1.5
W
Bastet
6
3
3
2.5
L
Apollo
0
4
3
0.38
W
4
0
3
5.5
W
Cu Chulainn
Spartucus-XIV
Cu Chulainn
2
3
2
1
L
2
5
1
0.5
W
Aphrodite
buscman
Aphrodite
4
1
4
6
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,208
Damage
27,225
43,758
Taken
40,364
21,187
Mitigated
22,341
8,900
Healing
14,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,017
1,109
562
1,542
8,307
6,352
26
1,923
6,384
23,527
2,846
L
5,760
1,240
0
3,118
12,379
6,040
0
538
11,841
0
44,201
L
4,115
1,668
588
1,868
9,031
5,552
0
1,663
7,368
18,852
0
W
Bastet
6,218
2,457
0
1,045
9,228
3,148
24
1,930
7,298
0
34,276
L
Apollo
3,266
1,727
0
250
6,828
2,176
0
2,094
4,734
0
29,574
W
4,998
2,237
0
2,104
6,232
2,309
0
2,418
3,814
0
37,526
W
Cu Chulainn
Spartucus-XIV
Cu Chulainn
7,231
2,324
0
1,722
8,783
7,073
0
470
8,313
0
47,857
L
3,985
1,394
0
2,170
10,030
5,246
0
2,124
7,906
19,013
7,462
W
Aphrodite
buscman
Aphrodite
4,761
462
2,086
5,125
7,814
3,459
0
3,789
4,025
36,083
0
L
3,082
824
0
906
5,490
2,173
0
1,702
3,788
32,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,637
Gold Earned
30,679
249
Minions Killed
304
0
Camps Cleared
0
1,026,588
Distance Traveled
1,103,528
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,778
525
37
3
0
225,379
1
L
Shiva
6,459
587
68
6
0
220,951
3
L
Atlas
5,411
492
24
2
0
203,062
1
W
Bastet
6,339
576
59
5
0
231,178
2
L
Apollo
5,048
459
49
4
0
197,443
3
W
Anhur
6,048
550
63
6
0
209,104
1
W
Cu Chulainn
6,462
587
90
8
0
219,816
2
L
Maui
5,339
485
42
4
0
212,479
1
W
Aphrodite
6,052
550
55
5
0
218,051
0
L
Vulcan
5,380
489
66
6
0
192,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role