Player Matchup

Kali
Kali
BigBank_1011
Kali
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
284W - 292L
1,416 Elo+
Party 1
Baron Samedi
Baron Samedi
TSMFANGG
Baron Samedi
Level 79
God Stats
38W - 21L
1,745 SR
Queue Stats
244W - 221L
1,470 Elo+
Party 1
Shiva
Shiva
Tweety0521
Shiva
Level 9
God Stats
39W - 43L
1,378 SR
Queue Stats
106W - 134L
1,317 Elo+
Party 1
Team Averages
Level 65
1,541 SR
1,401 Elo+

VS

Team Averages
Level 83
1,292 SR
1,540 Elo+
Aphrodite
Aphrodite
Crocsndsocks231
Aphrodite
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,882 Elo+
Party 2
Neith
Neith
Dort7398
Neith
Level 5
God Stats
1W - 5L
1,242 SR
Queue Stats
1W - 5L
1,197 Elo+
Party 2
King Arthur
King Arthur
Its Simple l
King Arthur
Level 137
God Stats
0W - 2L
1,135 SR
Queue Stats
11W - 8L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 12
12,874
805
15,862
23,454
18,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
TSMFANGG
Baron Samedi
19
10 / 1 / 10
12,857
804
33,191
14,256
8,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
15
3 / 6 / 13
10,965
685
11,173
19,311
11,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Crocsndsocks231
Aphrodite
15
2 / 8 / 5
10,072
630
14,150
21,119
14,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Dort7398
Neith
13
0 / 8 / 5
9,219
576
6,179
17,737
8,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Its Simple l
King Arthur
15
6 / 5 / 1
10,937
684
22,424
28,303
34,640
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
20
Kills
8
8
Deaths
21
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
1
12
13
L
Aphrodite
Crocsndsocks231
Aphrodite
2
8
5
0.56
L
Neith
Dort7398
Neith
0
8
5
0.31
L
King Arthur
Its Simple l
King Arthur
6
5
1
1.3
W
Baron Samedi
TSMFANGG
Baron Samedi
10
1
10
15
W
Shiva
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,226
Damage
42,753
57,021
Taken
67,159
39,308
Mitigated
57,302
31,618
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,862
7,262
103
14,479
23,454
18,986
1,021
5,849
17,605
0
51,319
L
Aphrodite
Crocsndsocks231
Aphrodite
14,150
1,023
5,053
6,209
21,119
14,406
0
9,430
11,689
49,779
0
L
Neith
Dort7398
Neith
6,179
2,929
0
335
17,737
8,256
0
12,557
5,180
0
20,851
L
King Arthur
Its Simple l
King Arthur
22,424
2,596
0
250
28,303
34,640
0
11,386
16,917
188
40,053
W
Baron Samedi
TSMFANGG
Baron Samedi
33,191
2,460
5,758
8,317
14,256
8,825
572
3,277
10,979
74,630
0
W
Shiva
11,173
1,988
1,249
1,712
19,311
11,497
939
5,987
13,324
0
29,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,696
Gold Earned
30,228
175
Minions Killed
161
6
Camps Cleared
5
852,587
Distance Traveled
798,222
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,874
805
48
3
4
295,185
2
L
Aphrodite
10,072
630
83
5
4
268,866
0
L
Neith
9,219
576
40
3
1
218,909
0
L
King Arthur
10,937
684
38
2
0
310,447
1
W
Baron Samedi
12,857
804
94
6
2
288,645
1
W
Shiva
10,965
685
33
2
0
268,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role