Player Matchup

Horus
Horus
ChiefMikah
Horus
Level 114
God Stats
12W - 9L
1,511 SR
Queue Stats
434W - 481L
1,473 Elo+
Party 2
Artemis
Artemis
Necromancerz_YFY
Artemis
Level 66
God Stats
12W - 14L
1,406 SR
Queue Stats
189W - 226L
1,379 Elo+
Party 3
Thanatos
Thanatos
Neverfold_V
Thanatos
Level 87
God Stats
65W - 75L
1,517 SR
Queue Stats
192W - 249L
1,440 Elo+
Party 3
Cu Chulainn
Cu Chulainn
iSlipNot
Cu Chulainn
Level 91
God Stats
26W - 21L
1,619 SR
Queue Stats
521W - 568L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
iSpankOnly
Cthulhu
Level 115
God Stats
0W - 2L
1,303 SR
Queue Stats
278W - 335L
1,515 Elo+
Party 3
Team Averages
Level 95
1,471 SR
1,457 Elo+

VS

Team Averages
Level 125
1,575 SR
1,487 Elo+
Aphrodite
Aphrodite
GreivinM28
Aphrodite
Level 109
God Stats
24W - 23L
1,570 SR
Queue Stats
755W - 776L
1,510 Elo+
Solo
Awilix
Awilix
LUKUx808
Awilix
Level 113
God Stats
4W - 3L
1,500 SR
Queue Stats
151W - 166L
1,490 Elo+
Solo
Jormungandr
Jormungandr
RCgamerz
Jormungandr
Level 85
God Stats
12W - 11L
1,609 SR
Queue Stats
256W - 260L
1,473 Elo+
Party 1
Vulcan
Vulcan
ShootinDXcloud
Vulcan
Level 160
God Stats
6W - 6L
1,425 SR
Queue Stats
267W - 270L
1,455 Elo+
Party 1
Tyr
Tyr
TheRed1ight
Tyr
Level 160
God Stats
5W - 4L
1,768 SR
Queue Stats
615W - 632L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
2 / 4 / 2
9,018
451
6,463
22,991
13,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 8 / 1
5,991
300
1,812
11,976
4,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Neverfold_V
Thanatos
15
3 / 7 / 3
9,218
461
11,150
20,107
9,723
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
iSlipNot
Cu Chulainn
15
3 / 1 / 1
9,517
476
11,456
12,601
6,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
iSpankOnly
Cthulhu
8
0 / 6 / 1
6,224
311
2,196
8,962
5,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GreivinM28
Aphrodite
16
4 / 1 / 8
11,106
555
10,934
13,977
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
LUKUx808
Awilix
17
9 / 2 / 1
11,030
552
9,339
15,006
7,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
RCgamerz
Jormungandr
14
4 / 0 / 10
9,759
488
7,807
6,019
4,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

16
9 / 4 / 7
11,154
558
16,715
12,005
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

17
0 / 1 / 3
11,051
553
6,513
17,172
19,153
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
8
Kills
26
26
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Horus
2
4
2
0.75
W
Aphrodite
GreivinM28
Aphrodite
4
1
8
8
W
Awilix
LUKUx808
Awilix
9
2
1
4.75
L
0
8
1
0.06
L
Thanatos
Neverfold_V
Thanatos
3
7
3
0.64
W
Jormungandr
RCgamerz
Jormungandr
4
0
10
9
W
9
4
7
3.13
W
0
1
3
1.5
L
Cu Chulainn
iSlipNot
Cu Chulainn
3
1
1
3.5
L
Cthulhu
iSpankOnly
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,077
Damage
51,308
76,637
Taken
64,179
39,369
Mitigated
40,487
26,817
Healing
27,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
6,463
2,655
888
6,691
22,991
13,563
305
12,088
10,553
0
67,348
W
Aphrodite
GreivinM28
Aphrodite
10,934
1,108
2,715
9,750
13,977
4,711
651
571
13,406
74,720
0
W
Awilix
LUKUx808
Awilix
9,339
3,211
0
4,137
15,006
7,350
0
869
14,137
0
100,770
L
1,812
1,211
0
765
11,976
4,286
0
5,185
6,501
0
26,715
L
Thanatos
Neverfold_V
Thanatos
11,150
1,581
0
14,905
20,107
9,723
0
10,526
9,405
0
63,782
W
Jormungandr
RCgamerz
Jormungandr
7,807
1,331
184
1,513
6,019
4,832
584
280
5,739
33,147
0
W
16,715
6,929
0
2,555
12,005
4,441
2,146
808
11,197
73,274
0
W
6,513
456
0
6,703
17,172
19,153
1,526
357
16,422
179
85,391
L
Cu Chulainn
iSlipNot
Cu Chulainn
11,456
2,753
0
3,478
12,601
6,728
0
2,104
10,497
0
77,856
L
Cthulhu
iSpankOnly
Cthulhu
2,196
159
0
90
8,962
5,069
0
5,390
3,418
14,322
1,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,968
Gold Earned
54,100
378
Minions Killed
581
0
Camps Cleared
0
1,627,160
Distance Traveled
1,957,798
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,018
451
95
5
0
356,719
0
W
Aphrodite
11,106
555
133
7
0
406,810
2
W
Awilix
11,030
552
115
6
0
432,232
1
L
Artemis
5,991
300
34
2
0
281,274
0
L
Thanatos
9,218
461
93
5
0
374,058
0
W
Jormungandr
9,759
488
53
3
0
334,547
0
W
Vulcan
11,154
558
104
5
0
382,800
1
W
Tyr
11,051
553
176
9
0
401,409
4
L
Cu Chulainn
9,517
476
135
7
0
352,554
6
L
Cthulhu
6,224
311
21
1
0
262,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role