Player Matchup

Hera
Hera
 
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Captainncrunkk
Ao Kuang
Level 101
God Stats
1W - 1L
1,448 SR
Queue Stats
65W - 66L
1,299 Elo+
Party 2
Chang'e
Chang'e
Joshmbp
Chang'e
Level 131
God Stats
3W - 1L
1,452 SR
Queue Stats
45W - 61L
1,371 Elo+
Party 2
Set
Set
Mavelinski
Set
Level 66
God Stats
5W - 5L
1,466 SR
Queue Stats
24W - 28L
1,362 Elo+
Solo
Artemis
Artemis
UNICORN SLAYUR
Artemis
Level 92
God Stats
14W - 9L
1,651 SR
Queue Stats
70W - 60L
1,395 Elo+
Solo
Team Averages
Level 100
1,504 SR
1,385 Elo+

VS

Team Averages
Level 47
1,450 SR
1,259 Elo+
Susano
Susano
CALL_DUTYTTV
Susano
Level 106
God Stats
2W - 1L
1,726 SR
Queue Stats
295W - 354L
1,348 Elo+
Party 1
Cerberus
Cerberus
Captain_Usloth
Cerberus
Level 29
God Stats
3W - 4L
1,308 SR
Queue Stats
198W - 246L
1,297 Elo+
Party 1
Ra
Ra
Darth_PP69
Ra
Level 24
God Stats
3W - 13L
1,215 SR
Queue Stats
3W - 17L
1,092 Elo+
Party 1
Cupid
Cupid
Mr-Squidward_-_-
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,180 Elo+
Party 1
Merlin
Merlin
RayWeiser
Merlin
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 76L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
4 / 1 / 4
9,133
609
10,770
4,996
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
14
5 / 2 / 2
8,770
585
6,751
13,524
9,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Chang'e
Joshmbp
Chang'e
13
2 / 2 / 14
8,063
538
7,280
11,595
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
14 / 2 / 2
9,832
655
13,152
11,799
5,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
12 / 0 / 9
9,447
630
12,366
7,104
2,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
0 / 8 / 1
6,169
411
3,691
15,550
6,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
10
1 / 9 / 0
6,619
441
3,740
15,519
13,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

9
1 / 6 / 0
6,130
409
2,512
8,499
3,075
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 10 / 0
6,177
412
3,416
13,516
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
RayWeiser
Merlin
12
0 / 4 / 2
6,687
446
4,357
11,956
4,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
6
37
Kills
3
7
Deaths
37
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
4
6
L
Susano
0
8
1
0.06
L
Cerberus
1
9
0
0.11
W
Ao Kuang
5
2
2
3
L
1
6
0
0.17
W
Chang'e
Joshmbp
Chang'e
2
2
14
4.5
W
14
2
2
7.5
L
1
10
0
0.1
L
Merlin
RayWeiser
Merlin
0
4
2
0.25
W
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,319
Damage
17,716
49,018
Taken
65,040
24,370
Mitigated
31,834
22,816
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,770
1,749
0
630
4,996
2,041
1,211
1,293
3,703
69,582
0
L
Susano
3,691
224
0
2,894
15,550
6,323
0
4,391
11,159
0
36,591
L
Cerberus
3,740
227
246
3,349
15,519
13,261
0
5,321
10,198
25,096
0
W
Ao Kuang
6,751
2,110
0
6,213
13,524
9,252
1,122
3,070
10,454
53,764
4,155
L
2,512
711
449
840
8,499
3,075
858
4,397
4,102
27,785
0
W
Chang'e
Joshmbp
Chang'e
7,280
952
2,050
6,561
11,595
4,208
737
2,745
8,850
49,075
1,418
W
13,152
5,983
0
4,081
11,799
5,917
0
2,014
9,785
0
74,977
L
3,416
2,435
122
1,733
13,516
4,191
24
4,526
8,990
0
31,314
L
Merlin
RayWeiser
Merlin
4,357
124
0
3,255
11,956
4,984
0
5,642
6,314
50,672
0
W
12,366
8,814
312
2,969
7,104
2,952
3,997
1,928
5,176
0
48,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,245
Gold Earned
31,782
464
Minions Killed
293
0
Camps Cleared
0
1,366,331
Distance Traveled
1,226,968
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,133
609
126
8
0
288,616
1
L
Susano
6,169
411
59
4
0
270,299
3
L
Cerberus
6,619
441
52
3
0
251,199
2
W
Ao Kuang
8,770
585
83
6
0
239,999
4
L
Ra
6,130
409
48
3
0
218,201
1
W
Chang'e
8,063
538
73
5
0
264,566
0
W
Set
9,832
655
117
8
0
319,677
1
L
Cupid
6,177
412
42
3
0
246,528
0
L
Merlin
6,687
446
92
6
0
240,741
0
W
Artemis
9,447
630
65
4
0
253,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role