Player Matchup

Susano
Susano
GregRagnarok
Susano
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,370 Elo+
Party 3
Baron Samedi
Baron Samedi
Nataliethequeen1
Baron Samedi
Level 107
God Stats
8W - 6L
1,616 SR
Queue Stats
516W - 540L
1,513 Elo+
Party 1
Cerberus
Cerberus
Sixty9Samurai
Cerberus
Level 28
God Stats
4W - 1L
1,392 SR
Queue Stats
9W - 7L
1,355 Elo+
Party 1
Vamana
Vamana
TheTaderNader
Vamana
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,513 Elo+
Party 3
Izanami
Izanami
Ursus949
Izanami
Level 108
God Stats
9W - 4L
1,697 SR
Queue Stats
193W - 213L
1,520 Elo+
Party 1
Team Averages
Level 86
1,541 SR
1,454 Elo+

VS

Team Averages
Level 77
1,536 SR
1,509 Elo+
Sol
Sol
 
Sol
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DaBubbaNoob
Tsukuyomi
Level 17
God Stats
6W - 6L
1,888 SR
Queue Stats
31W - 31L
1,537 Elo+
Party 4
Charybdis
Charybdis
DuckMan001
Charybdis
Level 64
God Stats
3W - 4L
1,407 SR
Queue Stats
327W - 324L
1,478 Elo+
Solo
Bellona
Bellona
KNiiGHTM4r3
Bellona
Level 124
God Stats
0W - 2L
1,170 SR
Queue Stats
51W - 50L
1,454 Elo+
Party 2
Maui
Maui
Seanpc
Maui
Level 121
God Stats
3W - 1L
1,716 SR
Queue Stats
115W - 122L
1,575 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
1 / 2 / 12
8,217
1,027
11,375
9,740
4,545
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Nataliethequeen1
Baron Samedi
14
1 / 0 / 11
8,243
1,030
9,731
2,463
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Sixty9Samurai
Cerberus
14
1 / 0 / 10
9,119
1,140
2,903
6,711
5,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
6 / 0 / 6
9,774
1,222
12,607
12,216
11,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Ursus949
Izanami
15
7 / 0 / 6
10,113
1,264
17,149
6,599
2,849
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

334

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 4 / 2
8,004
1,001
8,710
15,421
6,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
DaBubbaNoob
Tsukuyomi
12
0 / 1 / 0
6,912
864
962
1,943
1,013
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
DuckMan001
Charybdis
13
1 / 2 / 1
7,789
974
10,410
10,262
4,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
KNiiGHTM4r3
Bellona
12
0 / 4 / 0
7,399
925
8,995
15,974
12,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
Seanpc
Maui
13
1 / 5 / 0
8,568
1,071
4,967
15,323
20,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
16
Kills
2
2
Deaths
16
45
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
2
0.25
L
Tsukuyomi
DaBubbaNoob
Tsukuyomi
0
1
0
0
L
Charybdis
DuckMan001
Charybdis
1
2
1
0.75
W
Susano
1
2
12
3.5
L
Bellona
KNiiGHTM4r3
Bellona
0
4
0
0
W
Baron Samedi
Nataliethequeen1
Baron Samedi
1
0
11
6.5
L
Maui
Seanpc
Maui
1
5
0
0.2
W
Cerberus
Sixty9Samurai
Cerberus
1
0
10
6
W
6
0
6
9
W
Izanami
Ursus949
Izanami
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,765
Damage
34,044
37,729
Taken
58,923
25,943
Mitigated
44,929
13,713
Healing
6,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,710
5,327
0
3,699
15,421
6,079
0
1,616
13,805
36,253
0
L
Tsukuyomi
DaBubbaNoob
Tsukuyomi
962
234
0
41
1,943
1,013
0
0
1,943
0
2,979
L
Charybdis
DuckMan001
Charybdis
10,410
4,766
0
0
10,262
4,844
0
2,084
8,178
0
31,310
W
Susano
11,375
2,414
0
250
9,740
4,545
0
4,073
5,667
0
20,323
L
Bellona
KNiiGHTM4r3
Bellona
8,995
2,944
0
1,021
15,974
12,466
0
5,275
10,699
0
20,023
W
Baron Samedi
Nataliethequeen1
Baron Samedi
9,731
1,399
2,426
1,562
2,463
1,426
0
513
1,950
23,134
0
L
Maui
Seanpc
Maui
4,967
1,462
0
1,707
15,323
20,527
0
3,659
11,664
9,905
0
W
Cerberus
Sixty9Samurai
Cerberus
2,903
509
0
2,763
6,711
5,552
0
2,480
4,231
7,663
0
W
12,607
7,183
1,617
3,534
12,216
11,571
0
3,074
9,142
0
18,086
W
Izanami
Ursus949
Izanami
17,149
12,448
0
1,561
6,599
2,849
0
3,537
3,062
0
54,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,466
Gold Earned
38,672
178
Minions Killed
149
8
Camps Cleared
4
809,997
Distance Traveled
657,416
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,004
1,001
68
9
1
134,980
0
L
Tsukuyomi
6,912
864
1
0
0
74,172
0
L
Charybdis
7,789
974
38
5
1
140,069
0
W
Susano
8,217
1,027
18
2
0
173,899
0
L
Bellona
7,399
925
24
3
2
169,052
0
W
Baron Samedi
8,243
1,030
35
4
0
142,186
4
L
Maui
8,568
1,071
18
2
0
139,143
0
W
Cerberus
9,119
1,140
17
2
2
168,274
1
W
Vamana
9,774
1,222
13
2
1
179,197
0
W
Izanami
10,113
1,264
95
12
5
146,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role