Player Matchup

Cthulhu
Cthulhu
BiggerWetterDad
Cthulhu
Level 18
God Stats
17W - 1L
1,789 SR
Queue Stats
106W - 11L
1,871 Elo+
Party 1
Izanami
Izanami
IIama
Izanami
Level 152
God Stats
28W - 6L
1,864 SR
Queue Stats
197W - 48L
1,890 Elo+
Party 1
Baron Samedi
Baron Samedi
Scorch
Baron Samedi
Level 159
God Stats
24W - 3L
2,090 SR
Queue Stats
343W - 110L
1,902 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vret
Tsukuyomi
Level 155
God Stats
20W - 3L
1,837 SR
Queue Stats
371W - 106L
1,863 Elo+
Party 1
Gilgamesh
Gilgamesh
avida95
Gilgamesh
Level 139
God Stats
30W - 4L
1,931 SR
Queue Stats
105W - 48L
1,814 Elo+
Party 1
Team Averages
Level 125
1,902 SR
1,868 Elo+

VS

Team Averages
Level 111
1,597 SR
1,456 Elo+
Jormungandr
Jormungandr
ANICAR
Jormungandr
Level 152
God Stats
16W - 12L
1,553 SR
Queue Stats
205W - 197L
1,468 Elo+
Party 2
Olorun
Olorun
Ghov25
Olorun
Level 28
God Stats
5W - 10L
1,422 SR
Queue Stats
16W - 33L
1,354 Elo+
Party 3
Osiris
Osiris
Mattw0503
Osiris
Level 109
God Stats
0W - 2L
1,647 SR
Queue Stats
21W - 45L
1,362 Elo+
Party 3
Nox
Nox
MissBathory13
Nox
Level 107
God Stats
95W - 87L
1,505 SR
Queue Stats
545W - 543L
1,552 Elo+
Solo
Maui
Maui
xXCifraniXx
Maui
Level 158
God Stats
7W - 4L
1,857 SR
Queue Stats
148W - 130L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 29
11,707
1,171
14,642
16,240
23,043
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
IIama
Izanami
18
16 / 1 / 13
12,710
1,271
29,702
13,180
6,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Scorch
Baron Samedi
18
8 / 0 / 26
12,006
1,201
39,155
9,325
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
Vret
Tsukuyomi
18
7 / 2 / 29
11,726
1,173
37,397
18,215
8,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
avida95
Gilgamesh
17
6 / 1 / 17
11,727
1,173
11,434
15,240
18,532
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

342

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ANICAR
Jormungandr
14
1 / 10 / 3
9,348
935
15,225
31,534
27,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Ghov25
Olorun
14
1 / 12 / 2
9,417
942
9,162
24,701
9,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Osiris
Mattw0503
Osiris
14
0 / 5 / 4
8,966
897
10,541
35,773
29,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 6 / 3
9,909
991
10,339
17,814
6,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 5 / 2
9,310
931
11,576
26,384
11,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
18
38
Kills
4
4
Deaths
38
114
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ANICAR
Jormungandr
1
10
3
0.25
W
1
0
29
15.5
L
Olorun
Ghov25
Olorun
1
12
2
0.17
W
Izanami
IIama
Izanami
16
1
13
22.5
L
Osiris
Mattw0503
Osiris
0
5
4
0.4
L
1
6
3
0.42
W
Baron Samedi
Scorch
Baron Samedi
8
0
26
21
W
Tsukuyomi
Vret
Tsukuyomi
7
2
29
10.75
W
Gilgamesh
avida95
Gilgamesh
6
1
17
14.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,330
Damage
56,843
72,200
Taken
136,206
62,293
Mitigated
84,587
28,902
Healing
9,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ANICAR
Jormungandr
15,225
3,228
0
4,470
31,534
27,855
0
9,481
22,053
28,401
0
W
14,642
1,733
1,138
1,750
16,240
23,043
0
10,891
4,896
23,010
0
L
Olorun
Ghov25
Olorun
9,162
6,174
716
2,089
24,701
9,643
0
8,814
15,887
18,739
0
W
Izanami
IIama
Izanami
29,702
18,739
0
1,896
13,180
6,952
0
8,115
4,695
36
54,827
L
Osiris
Mattw0503
Osiris
10,541
5,212
0
1,851
35,773
29,195
0
18,096
17,677
0
17,084
L
10,339
756
0
67
17,814
6,564
0
5,516
12,298
30,308
0
W
Baron Samedi
Scorch
Baron Samedi
39,155
3,996
7,132
6,128
9,325
5,035
0
6,147
2,972
58,222
0
W
Tsukuyomi
Vret
Tsukuyomi
37,397
9,458
0
6,189
18,215
8,731
0
11,900
5,401
0
57,705
W
Gilgamesh
avida95
Gilgamesh
11,434
2,897
2,820
1,849
15,240
18,532
0
7,635
7,297
0
21,439
L
11,576
1,591
0
323
26,384
11,330
0
11,926
14,458
17,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,876
Gold Earned
46,950
193
Minions Killed
127
12
Camps Cleared
3
1,054,373
Distance Traveled
895,928
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,348
935
23
2
1
186,132
4
W
Cthulhu
11,707
1,171
22
2
1
212,781
1
L
Olorun
9,417
942
15
2
1
148,782
1
W
Izanami
12,710
1,271
75
8
5
188,313
3
L
Osiris
8,966
897
11
1
0
194,440
0
L
Nox
9,909
991
62
6
1
180,839
1
W
Baron Samedi
12,006
1,201
44
4
1
207,026
1
W
Tsukuyomi
11,726
1,173
34
3
2
224,082
0
W
Gilgamesh
11,727
1,173
18
2
3
222,171
0
L
Maui
9,310
931
16
2
0
185,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role