Player Matchup

Shiva
Shiva
 
Shiva
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Alfonzo The Elf
Cerberus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,220 Elo+
Solo
Arachne
Arachne
GOLDENTITAN5271
Arachne
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,321 Elo+
Party 1
Hades
Hades
NickoliHellas
Hades
Level 79
God Stats
2W - 2L
1,670 SR
Queue Stats
53W - 52L
1,416 Elo+
Solo
Team Averages
Level 57
1,534 SR
1,391 Elo+

VS

Team Averages
Level 47
1,380 SR
1,253 Elo+
Atlas
Atlas
AskedEagle35319
Atlas
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 38L
1,168 Elo+
Party 2
Kukulkan
Kukulkan
ELITE GENERAL13
Kukulkan
Level 69
God Stats
9W - 12L
1,422 SR
Queue Stats
287W - 333L
1,313 Elo+
Party 2
Neith
Neith
Mr_fifty1fifty
Neith
Level 100
God Stats
354W - 409L
1,436 SR
Queue Stats
354W - 409L
1,380 Elo+
Solo
Ymir
Ymir
Reptile38604
Ymir
Level 41
God Stats
4W - 9L
1,051 SR
Queue Stats
81W - 141L
1,227 Elo+
Party 2
Fenrir
Fenrir
SiiNFULL x tool
Fenrir
Level 20
God Stats
3W - 5L
1,492 SR
Queue Stats
10W - 30L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
10 / 2 / 1
8,870
682
9,234
7,692
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
 
Izanami
12
4 / 1 / 1
7,054
543
8,712
11,661
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
11
1 / 0 / 5
7,286
560
2,593
9,304
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 0 / 1
7,808
601
4,325
9,430
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 1 / 1
7,601
585
5,092
9,253
5,574
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
5,302
408
1,644
11,507
4,506
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Kukulkan
10
1 / 2 / 0
5,849
450
5,169
8,189
3,277
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
3 / 6 / 0
7,322
563
9,642
10,592
3,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 1
5,590
430
2,968
6,012
2,761
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

4
0 / 5 / 0
4,542
349
244
10,125
2,945
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
20
Kills
4
4
Deaths
22
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
10
2
1
5.25
W
Izanami
 
Izanami
4
1
1
4.5
W
Cerberus
1
0
5
3.5
L
0
9
1
0.06
L
Kukulkan
1
2
0
0.5
W
3
0
1
3.5
L
3
6
0
0.5
W
2
1
1
2.5
L
0
0
1
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,956
Damage
19,667
47,340
Taken
46,425
26,157
Mitigated
16,969
16,260
Healing
1,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,234
4,542
0
538
7,692
4,217
2,219
1,115
6,577
0
50,778
W
Izanami
 
Izanami
8,712
7,084
0
4,809
11,661
4,662
913
3,110
8,551
0
54,911
W
Cerberus
2,593
254
0
3,343
9,304
7,733
514
1,677
7,627
17,675
2,588
L
1,644
762
0
0
11,507
4,506
216
1,504
10,003
13,061
0
L
Kukulkan
5,169
654
0
0
8,189
3,277
390
3,833
4,356
32,293
0
W
4,325
2,521
0
1,777
9,430
3,971
0
1,425
8,005
0
65,936
L
9,642
4,581
25
1,006
10,592
3,480
1,488
830
9,762
0
46,333
W
5,092
186
143
5,650
9,253
5,574
1,110
2,454
6,799
48,960
0
L
2,968
0
0
0
6,012
2,761
0
1,346
4,666
22,400
0
L
244
0
0
850
10,125
2,945
152
0
10,125
0
13,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,619
Gold Earned
28,605
392
Minions Killed
189
0
Camps Cleared
0
1,279,005
Distance Traveled
1,112,928
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,870
682
78
6
0
287,338
0
W
Izanami
7,054
543
75
6
0
205,520
0
W
Cerberus
7,286
560
38
3
0
250,477
6
L
Atlas
5,302
408
19
1
0
240,845
1
L
Kukulkan
5,849
450
53
4
0
201,235
0
W
Arachne
7,808
601
117
9
0
292,292
0
L
Neith
7,322
563
64
5
0
211,579
3
W
Hades
7,601
585
84
6
0
243,378
4
L
Ymir
5,590
430
37
3
0
251,529
0
L
Fenrir
4,542
349
16
1
0
207,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role