Player Matchup

Janus
Janus
 
Janus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Facu_9527
Sylvanus
Level 64
God Stats
5W - 7L
1,747 SR
Queue Stats
74W - 119L
1,292 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gowtheer
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 68L
1,284 Elo+
Party 2
Susano
Susano
Mestruashon
Susano
Level 22
God Stats
1W - 1L
1,709 SR
Queue Stats
5W - 17L
1,147 Elo+
Party 2
Cu Chulainn
Cu Chulainn
centu_15
Cu Chulainn
Level 68
God Stats
13W - 11L
1,616 SR
Queue Stats
192W - 259L
1,370 Elo+
Party 1
Team Averages
Level 54
1,614 SR
1,319 Elo+

VS

Team Averages
Level 71
1,495 SR
1,405 Elo+
Baron Samedi
Baron Samedi
LuciferAlucard96
Baron Samedi
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 38L
1,202 Elo+
Party 4
Bellona
Bellona
MegaViciado7
Bellona
Level 106
God Stats
8W - 15L
1,338 SR
Queue Stats
329W - 404L
1,381 Elo+
Party 4
Cernunnos
Cernunnos
Y--STRYKER--Y
Cernunnos
Level 107
God Stats
22W - 11L
1,607 SR
Queue Stats
416W - 413L
1,495 Elo+
Party 3
Tyr
Tyr
etosagrado
Tyr
Level 96
God Stats
24W - 23L
1,446 SR
Queue Stats
327W - 373L
1,377 Elo+
Solo
Atlas
Atlas
xNyPer
Atlas
Level 23
God Stats
15W - 9L
1,584 SR
Queue Stats
36W - 20L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 5 / 2
9,876
449
12,878
14,555
7,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Facu_9527
Sylvanus
13
0 / 2 / 1
8,342
379
6,831
18,608
21,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Gowtheer
Ah Muzen Cab
14
0 / 4 / 2
8,576
390
5,817
12,200
5,303
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Susano
14
2 / 4 / 1
9,103
414
6,036
21,085
10,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
centu_15
Cu Chulainn
16
4 / 1 / 0
9,825
447
19,840
23,180
28,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LuciferAlucard96
Baron Samedi
17
0 / 2 / 3
10,517
478
3,400
12,061
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
MegaViciado7
Bellona
20
9 / 1 / 2
12,622
574
18,429
20,120
16,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Y--STRYKER--Y
Cernunnos
19
3 / 2 / 1
12,215
555
13,176
15,581
7,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 2 / 2
10,709
487
14,162
22,617
21,498
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atlas
xNyPer
Atlas
16
3 / 0 / 5
10,958
498
14,524
16,255
18,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
16
16
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
2
0.4
L
Sylvanus
Facu_9527
Sylvanus
0
2
1
0.25
L
Ah Muzen Cab
Gowtheer
Ah Muzen Cab
0
4
2
0.25
W
Baron Samedi
LuciferAlucard96
Baron Samedi
0
2
3
0.75
W
Bellona
MegaViciado7
Bellona
9
1
2
10
L
Susano
2
4
1
0.63
W
Cernunnos
Y--STRYKER--Y
Cernunnos
3
2
1
1.75
L
Cu Chulainn
centu_15
Cu Chulainn
4
1
0
4
W
1
2
2
1
W
Atlas
xNyPer
Atlas
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,402
Damage
63,691
89,628
Taken
86,634
72,582
Mitigated
68,809
27,309
Healing
23,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,878
1,110
0
3,128
14,555
7,075
158
3,717
10,838
80,698
0
L
Sylvanus
Facu_9527
Sylvanus
6,831
1,622
3,886
6,696
18,608
21,203
164
6,116
12,492
24,971
0
L
Ah Muzen Cab
Gowtheer
Ah Muzen Cab
5,817
2,758
0
2,021
12,200
5,303
90
1,259
10,941
0
52,994
W
Baron Samedi
LuciferAlucard96
Baron Samedi
3,400
191
107
1,070
12,061
4,812
0
6,372
5,104
76,291
0
W
Bellona
MegaViciado7
Bellona
18,429
8,309
0
3,904
20,120
16,491
0
3,068
16,463
0
137,501
L
Susano
6,036
1,378
0
5,682
21,085
10,202
0
1,327
19,758
0
63,176
W
Cernunnos
Y--STRYKER--Y
Cernunnos
13,176
6,276
0
6,651
15,581
7,155
4,845
1,882
13,579
0
128,159
L
Cu Chulainn
centu_15
Cu Chulainn
19,840
3,458
0
5,896
23,180
28,799
0
5,181
17,999
0
87,205
W
14,162
1,465
0
8,968
22,617
21,498
0
4,817
16,162
113
72,864
W
Atlas
xNyPer
Atlas
14,524
6,107
0
2,520
16,255
18,853
0
3,330
11,367
59,553
3,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,722
Gold Earned
57,021
461
Minions Killed
731
0
Camps Cleared
0
2,003,195
Distance Traveled
2,222,085
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,876
449
129
6
0
379,575
2
L
Sylvanus
8,342
379
48
2
0
370,784
6
L
Ah Muzen Cab
8,576
390
78
4
0
391,750
4
W
Baron Samedi
10,517
478
140
6
0
387,100
0
W
Bellona
12,622
574
185
8
0
534,348
1
L
Susano
9,103
414
69
3
0
443,682
6
W
Cernunnos
12,215
555
181
8
0
402,058
7
L
Cu Chulainn
9,825
447
137
6
0
417,404
2
W
Tyr
10,709
487
127
6
0
433,565
6
W
Atlas
10,958
498
98
4
0
465,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role