Player Matchup

Neith
Neith
CapitanLevi2
Neith
Level 66
God Stats
2W - 0L
1,853 SR
Queue Stats
238W - 234L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
Duyosmike
Sylvanus
Level 121
God Stats
5W - 1L
1,508 SR
Queue Stats
165W - 165L
1,467 Elo+
Party 1
Persephone
Persephone
ElJoKeer97
Persephone
Level 148
God Stats
15W - 9L
1,622 SR
Queue Stats
195W - 185L
1,506 Elo+
Party 1
Fenrir
Fenrir
Evangelxn
Fenrir
Level 156
God Stats
3W - 3L
1,855 SR
Queue Stats
187W - 139L
1,651 Elo+
Party 1
Achilles
Achilles
LHM0313
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,429 Elo+
Party 1
Team Averages
Level 101
1,668 SR
1,506 Elo+

VS

Team Averages
Level 88
1,491 SR
1,473 Elo+
Cthulhu
Cthulhu
Coneboi7
Cthulhu
Level 127
God Stats
16W - 8L
1,715 SR
Queue Stats
473W - 459L
1,498 Elo+
Party 3
Izanami
Izanami
Greenstreak48
Izanami
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,274 Elo+
Party 2
Sylvanus
Sylvanus
JohnMinecraft
Sylvanus
Level 107
God Stats
1W - 6L
1,391 SR
Queue Stats
404W - 372L
1,495 Elo+
Party 3
Ishtar
Ishtar
LowlyFloof
Ishtar
Level 29
God Stats
12W - 23L
1,349 SR
Queue Stats
145W - 146L
1,494 Elo+
Party 3
Set
Set
MachoBeet
Set
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 4
11,062
582
11,240
13,021
5,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Duyosmike
Sylvanus
14
1 / 4 / 7
8,989
473
5,655
19,061
17,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Persephone
ElJoKeer97
Persephone
17
4 / 3 / 3
11,117
585
10,481
12,024
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Evangelxn
Fenrir
18
8 / 1 / 5
11,551
608
7,610
17,338
7,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
LHM0313
Achilles
17
4 / 3 / 3
10,627
559
14,686
20,160
21,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coneboi7
Cthulhu
15
0 / 4 / 3
9,575
504
8,154
15,332
10,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
18
7 / 3 / 2
11,148
587
15,346
17,168
8,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
JohnMinecraft
Sylvanus
14
1 / 5 / 4
7,970
419
8,498
17,400
14,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ishtar
LowlyFloof
Ishtar
14
1 / 6 / 1
8,846
466
9,408
16,105
7,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 5 / 2
9,999
526
9,890
15,022
8,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
23
Kills
12
12
Deaths
23
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Cthulhu
Coneboi7
Cthulhu
0
4
3
0.38
W
Sylvanus
Duyosmike
Sylvanus
1
4
7
1.13
W
Persephone
ElJoKeer97
Persephone
4
3
3
1.83
W
Fenrir
Evangelxn
Fenrir
8
1
5
10.5
L
Izanami
7
3
2
2.67
L
Sylvanus
JohnMinecraft
Sylvanus
1
5
4
0.6
W
Achilles
LHM0313
Achilles
4
3
3
1.83
L
Ishtar
LowlyFloof
Ishtar
1
6
1
0.25
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,672
Damage
51,296
81,604
Taken
81,027
57,417
Mitigated
48,913
26,584
Healing
19,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,240
5,385
0
5,525
13,021
5,309
414
1,555
11,466
0
90,925
L
Cthulhu
Coneboi7
Cthulhu
8,154
706
137
1,250
15,332
10,740
270
1,435
12,585
59,530
0
W
Sylvanus
Duyosmike
Sylvanus
5,655
1,314
2,654
5,777
19,061
17,767
132
3,658
15,363
29,203
0
W
Persephone
ElJoKeer97
Persephone
10,481
647
0
3,188
12,024
4,571
936
1,904
10,107
94,431
0
W
Fenrir
Evangelxn
Fenrir
7,610
2,321
0
2,876
17,338
7,802
0
1,719
15,619
0
89,624
L
Izanami
15,346
9,486
0
7,859
17,168
8,494
1,787
2,296
14,613
0
122,523
L
Sylvanus
JohnMinecraft
Sylvanus
8,498
2,178
831
4,779
17,400
14,359
32
6,097
11,303
25,565
14,419
W
Achilles
LHM0313
Achilles
14,686
2,321
0
6,564
20,160
21,968
26
6,434
13,068
764
66,064
L
Ishtar
LowlyFloof
Ishtar
9,408
6,481
0
3,151
16,105
7,175
0
2,473
13,632
0
66,680
L
9,890
4,805
0
1,817
15,022
8,145
31
5,516
9,506
0
84,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,346
Gold Earned
47,538
598
Minions Killed
627
0
Camps Cleared
0
1,854,289
Distance Traveled
1,651,606
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,062
582
153
8
0
343,925
1
L
Cthulhu
9,575
504
132
7
0
359,307
1
W
Sylvanus
8,989
473
36
2
0
310,870
3
W
Persephone
11,117
585
163
9
0
370,385
7
W
Fenrir
11,551
608
129
7
0
449,094
4
L
Izanami
11,148
587
166
9
0
354,845
6
L
Sylvanus
7,970
419
57
3
0
340,381
5
W
Achilles
10,627
559
117
6
0
380,015
2
L
Ishtar
8,846
466
116
6
0
287,450
1
L
Set
9,999
526
156
8
0
309,623
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role