Player Matchup

Neith
Neith
 
Neith
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DudeDangerous
Artemis
Level 101
God Stats
2W - 1L
1,564 SR
Queue Stats
259W - 267L
1,494 Elo+
Solo
Cthulhu
Cthulhu
UnseenCloud6399
Cthulhu
Level 147
God Stats
28W - 30L
1,469 SR
Queue Stats
870W - 909L
1,466 Elo+
Solo
Scylla
Scylla
YharDan
Scylla
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,595 Elo+
Solo
Team Averages
Level 129
1,507 SR
1,511 Elo+

VS

Team Averages
Level 106
1,459 SR
1,446 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BucketofTears
Kumbhakarna
Level 160
God Stats
1W - 5L
1,175 SR
Queue Stats
251W - 200L
1,575 Elo+
Solo
Zeus
Zeus
Fokmhaynaise
Zeus
Level 63
God Stats
1W - 4L
1,338 SR
Queue Stats
186W - 220L
1,449 Elo+
Party 1
Nox
Nox
kai-333__
Nox
Level 27
God Stats
1W - 1L
1,755 SR
Queue Stats
13W - 16L
1,321 Elo+
Solo
Atlas
Atlas
x_-SH1N0B1-_x
Atlas
Level 120
God Stats
1W - 2L
1,529 SR
Queue Stats
183W - 217L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
8 / 1 / 8
7,651
1,275
10,753
3,290
1,441
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
 
Agni
12
3 / 1 / 9
6,874
1,146
4,020
2,895
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
12
3 / 1 / 12
6,950
1,158
6,517
3,327
1,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 0 / 9
6,237
1,040
3,483
2,264
1,606
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Scylla
YharDan
Scylla
11
2 / 1 / 7
6,390
1,065
2,709
3,240
1,104
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 3 / 1
6,000
1,000
3,117
6,109
3,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
BucketofTears
Kumbhakarna
11
1 / 3 / 2
5,774
962
2,508
6,174
2,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
0 / 3 / 4
5,263
877
1,511
6,163
2,090
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 0
4,512
752
1,401
3,137
1,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 0
4,885
814
2,624
9,420
6,852
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
16
Kills
4
4
Deaths
16
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
8
12
W
Agni
 
Agni
3
1
9
7.5
L
Fenrir
 
Fenrir
3
3
1
1.17
L
Kumbhakarna
BucketofTears
Kumbhakarna
1
3
2
0.67
W
Artemis
3
1
12
9
L
0
3
4
0.67
W
0
0
9
4.5
W
Scylla
YharDan
Scylla
2
1
7
5.5
L
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,482
Damage
11,161
15,016
Taken
31,003
6,722
Mitigated
16,423
6,709
Healing
6,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,753
2,102
0
1,112
3,290
1,441
1,441
2,084
1,134
0
17,146
W
Agni
 
Agni
4,020
216
270
881
2,895
1,163
936
1,739
1,118
8,040
0
L
Fenrir
 
Fenrir
3,117
265
1,358
1,938
6,109
3,241
126
2,424
3,685
0
4,984
L
Kumbhakarna
BucketofTears
Kumbhakarna
2,508
48
0
782
6,174
2,980
420
1,973
4,201
13,644
0
W
Artemis
6,517
2,269
643
1,021
3,327
1,408
1,065
1,918
1,329
0
9,079
L
1,511
217
318
505
6,163
2,090
0
1,004
5,159
3,818
0
W
3,483
0
557
1,068
2,264
1,606
279
818
1,411
9,581
0
W
Scylla
YharDan
Scylla
2,709
336
157
1,000
3,240
1,104
617
1,485
1,710
7,503
0
L
1,401
45
124
171
3,137
1,260
0
1,238
1,899
1,401
0
L
2,624
810
206
1,081
9,420
6,852
0
3,573
5,847
5,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,102
Gold Earned
26,434
60
Minions Killed
35
0
Camps Cleared
0
593,546
Distance Traveled
503,625
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,651
1,275
13
2
0
96,392
3
W
Agni
6,874
1,146
7
1
0
135,530
1
L
Fenrir
6,000
1,000
6
1
0
133,981
1
L
Kumbhakarna
5,774
962
21
4
0
111,713
1
W
Artemis
6,950
1,158
9
2
0
136,120
2
L
Zeus
5,263
877
5
1
0
101,801
0
W
Cthulhu
6,237
1,040
22
4
0
100,223
0
W
Scylla
6,390
1,065
9
2
0
125,281
0
L
Nox
4,512
752
0
0
0
53,551
0
L
Atlas
4,885
814
3
1
0
102,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role