Player Matchup

Zeus
Zeus
Jakoshadow
Zeus
Level 117
God Stats
8W - 9L
1,546 SR
Queue Stats
158W - 175L
1,445 Elo+
Party 3
Awilix
Awilix
Quasipox
Awilix
Level 155
God Stats
2W - 2L
1,505 SR
Queue Stats
367W - 368L
1,461 Elo+
Party 2
Terra
Terra
SlothPlayz-
Terra
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 373L
1,464 Elo+
Party 2
Da Ji
Da Ji
hitsugaya743
Da Ji
Level 67
God Stats
0W - 2L
1,597 SR
Queue Stats
108W - 116L
1,412 Elo+
Solo
Pele
Pele
lionfight208
Pele
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,524 Elo+
Party 3
Team Averages
Level 125
1,529 SR
1,461 Elo+

VS

Team Averages
Level 106
1,511 SR
1,462 Elo+
Danzaburou
Danzaburou
JJSSB6
Danzaburou
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,521 Elo+
Party 1
Chang'e
Chang'e
Mailorlunare
Chang'e
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,603 Elo+
Party 1
Osiris
Osiris
PharaohsCreed
Osiris
Level 121
God Stats
1W - 1L
1,341 SR
Queue Stats
194W - 245L
1,391 Elo+
Party 4
Fenrir
Fenrir
ReaperOfmars825
Fenrir
Level 144
God Stats
6W - 1L
1,498 SR
Queue Stats
172W - 210L
1,391 Elo+
Party 4
Kukulkan
Kukulkan
ShowMeUr_Tds34
Kukulkan
Level 108
God Stats
8W - 3L
1,715 SR
Queue Stats
561W - 655L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 5
9,454
675
17,289
16,226
7,731
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Awilix
Quasipox
Awilix
16
1 / 4 / 7
9,117
651
8,173
19,457
16,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
5 / 2 / 7
10,647
761
10,755
18,761
21,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 9 / 2
7,652
547
7,768
13,969
6,802
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 9 / 4
9,915
708
10,918
19,581
9,421
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JJSSB6
Danzaburou
19
7 / 3 / 17
11,677
834
27,000
16,679
9,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Mailorlunare
Chang'e
15
0 / 1 / 17
9,164
655
3,824
9,066
4,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 3 / 18
11,490
821
11,761
18,951
18,921
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
6 / 4 / 17
10,715
765
9,088
18,342
13,463
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
18
10 / 2 / 13
11,292
807
25,978
9,839
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
111
13
Kills
29
29
Deaths
13
25
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
JJSSB6
Danzaburou
7
3
17
5.17
L
1
5
5
0.7
W
Chang'e
Mailorlunare
Chang'e
0
1
17
8.5
W
6
3
18
5
L
Awilix
Quasipox
Awilix
1
4
7
1.13
W
6
4
17
3.63
W
Kukulkan
10
2
13
8.25
L
5
2
7
4.25
L
1
9
2
0.22
L
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,903
Damage
77,651
87,994
Taken
72,877
61,907
Mitigated
51,515
29,868
Healing
28,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
JJSSB6
Danzaburou
27,000
7,679
949
4,880
16,679
9,560
3,692
4,701
11,978
0
58,773
L
17,289
2,024
576
4,978
16,226
7,731
961
6,266
9,960
40,727
0
W
Chang'e
Mailorlunare
Chang'e
3,824
452
9,584
4,160
9,066
4,241
560
4,006
5,060
9,672
0
W
11,761
4,098
1,188
602
18,951
18,921
1,043
9,872
9,079
0
18,412
L
Awilix
Quasipox
Awilix
8,173
2,134
854
4,394
19,457
16,533
0
8,226
11,231
0
14,868
W
9,088
1,827
2,090
2,009
18,342
13,463
749
5,260
13,082
0
13,187
W
Kukulkan
25,978
2,271
1,671
1,835
9,839
5,330
1,664
4,205
5,634
50,798
0
L
10,755
214
5,102
9,304
18,761
21,420
180
4,614
14,147
23,295
0
L
7,768
1,233
373
648
13,969
6,802
94
3,088
10,881
0
10,381
L
10,918
1,732
1,540
2,099
19,581
9,421
400
7,608
11,973
0
21,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,785
Gold Earned
54,338
112
Minions Killed
148
0
Camps Cleared
0
1,182,614
Distance Traveled
1,325,379
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,677
834
71
5
0
262,900
1
L
Zeus
9,454
675
59
4
0
217,876
1
W
Chang'e
9,164
655
5
0
0
285,706
1
W
Osiris
11,490
821
5
0
0
259,959
0
L
Awilix
9,117
651
12
1
0
234,707
7
W
Fenrir
10,715
765
10
1
0
251,394
0
W
Kukulkan
11,292
807
57
4
0
265,420
0
L
Terra
10,647
761
19
1
0
321,985
1
L
Da Ji
7,652
547
3
0
0
218,440
0
L
Pele
9,915
708
19
1
0
189,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role