Player Matchup

Tyr
Tyr
 
Tyr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Scougr
Thoth
Level 144
God Stats
2W - 0L
1,479 SR
Queue Stats
23W - 12L
1,676 Elo+
Party 1
Artemis
Artemis
ashlynkya
Artemis
Level 14
God Stats
3W - 1L
1,329 SR
Queue Stats
3W - 1L
1,268 Elo+
Party 1
Team Averages
Level 100
1,436 SR
1,481 Elo+

VS

Team Averages
Level 61
1,576 SR
1,468 Elo+
Neith
Neith
RavenCross4989
Neith
Level 29
God Stats
18W - 10L
1,517 SR
Queue Stats
31W - 26L
1,404 Elo+
Party 2
Atlas
Atlas
Sissybear6
Atlas
Level 87
God Stats
20W - 5L
1,710 SR
Queue Stats
103W - 79L
1,540 Elo+
Party 2
Chang'e
Chang'e
SmiteGuru5405
Chang'e
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
6 / 1 / 10
8,879
807
11,987
11,121
8,578
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
Scougr
Thoth
14
11 / 2 / 3
9,653
878
18,575
7,705
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ashlynkya
Artemis
12
1 / 1 / 11
7,821
711
3,004
5,303
1,751
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
7,592
690
3,618
10,125
2,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
11
0 / 4 / 3
7,470
679
6,208
15,067
12,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
11
2 / 8 / 0
7,408
673
6,669
15,497
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
18
Kills
4
4
Deaths
18
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
1
10
11
L
2
6
0
0.33
W
Thoth
Scougr
Thoth
11
2
3
6.25
L
Atlas
0
4
3
0.38
L
Chang'e
2
8
0
0.25
W
Artemis
ashlynkya
Artemis
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,566
Damage
16,495
24,129
Taken
40,689
13,417
Mitigated
20,655
5,099
Healing
7,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,987
1,330
0
4,409
11,121
8,578
0
4,521
6,600
0
37,082
L
3,618
2,021
0
399
10,125
2,756
0
5,759
4,004
0
14,031
W
Thoth
Scougr
Thoth
18,575
1,222
0
480
7,705
3,088
414
4,707
2,998
36,989
0
L
Atlas
6,208
2,577
485
1,461
15,067
12,566
0
6,274
8,357
16,302
0
L
Chang'e
6,669
1,218
1,416
3,872
15,497
5,333
0
5,783
9,348
24,791
0
W
Artemis
ashlynkya
Artemis
3,004
1,221
0
210
5,303
1,751
466
4,043
1,260
0
9,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,353
Gold Earned
22,470
125
Minions Killed
88
6
Camps Cleared
2
583,696
Distance Traveled
518,272
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,879
807
49
4
6
228,879
1
L
Neith
7,592
690
29
3
0
158,243
2
W
Thoth
9,653
878
54
5
0
206,727
1
L
Atlas
7,470
679
12
1
0
201,773
4
L
Chang'e
7,408
673
47
4
2
158,256
0
W
Artemis
7,821
711
22
2
0
148,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role