Player Matchup

Da Ji
Da Ji
Blazingfire420
Da Ji
Level 35
God Stats
5W - 3L
1,634 SR
Queue Stats
62W - 77L
1,441 Elo+
Party 2
Hou Yi
Hou Yi
Errithal
Hou Yi
Level 18
God Stats
0W - 3L
1,294 SR
Queue Stats
3W - 7L
1,444 Elo+
Party 1
Bacchus
Bacchus
FancyxHawkx
Bacchus
Level 149
God Stats
12W - 13L
1,626 SR
Queue Stats
150W - 159L
1,479 Elo+
Party 2
Amaterasu
Amaterasu
Killerbot2002
Amaterasu
Level 26
God Stats
19W - 11L
1,725 SR
Queue Stats
28W - 35L
1,460 Elo+
Party 1
Discordia
Discordia
b3ktigerred
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,471 Elo+
Party 1
Team Averages
Level 51
1,556 SR
1,459 Elo+

VS

Team Averages
Level 61
1,591 SR
1,532 Elo+
Morgan Le Fay
Morgan Le Fay
Jhuskk
Morgan Le Fay
Level 28
God Stats
83W - 55L
1,565 SR
Queue Stats
168W - 139L
1,494 Elo+
Party 3
Chiron
Chiron
SirSpin21
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 47L
1,630 Elo+
Solo
Baron Samedi
Baron Samedi
SpacemanSpeege
Baron Samedi
Level 83
God Stats
22W - 6L
1,714 SR
Queue Stats
239W - 189L
1,525 Elo+
Party 3
Mulan
Mulan
WaterBoizEnt
Mulan
Level 68
God Stats
28W - 20L
1,569 SR
Queue Stats
173W - 141L
1,489 Elo+
Party 3
Maui
Maui
oldmanpeaches
Maui
Level 101
God Stats
39W - 24L
1,609 SR
Queue Stats
213W - 158L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 2
11,781
736
9,148
19,330
10,148
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hou Yi
Errithal
Hou Yi
16
0 / 8 / 1
9,795
612
7,503
14,401
5,779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
FancyxHawkx
Bacchus
17
2 / 6 / 4
10,788
674
17,266
22,729
22,129
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Killerbot2002
Amaterasu
15
0 / 5 / 3
10,266
642
6,303
25,190
30,227
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
b3ktigerred
Discordia
18
0 / 4 / 5
10,722
670
14,339
14,319
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jhuskk
Morgan Le Fay
19
4 / 1 / 11
12,248
766
11,228
9,155
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
SirSpin21
Chiron
19
4 / 1 / 10
12,351
772
14,524
15,274
8,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
SpacemanSpeege
Baron Samedi
20
11 / 0 / 12
13,198
825
25,479
9,031
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
3 / 4 / 16
11,934
746
21,254
21,241
18,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 0 / 20
12,838
802
9,238
13,263
21,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
93
6
Kills
24
24
Deaths
6
15
Assists
69
Player
Kills
Deaths
Assists
KDA
L
4
1
2
5
L
Hou Yi
Errithal
Hou Yi
0
8
1
0.06
L
Bacchus
FancyxHawkx
Bacchus
2
6
4
0.67
W
Morgan Le Fay
Jhuskk
Morgan Le Fay
4
1
11
9.5
L
Amaterasu
Killerbot2002
Amaterasu
0
5
3
0.3
W
Chiron
SirSpin21
Chiron
4
1
10
9
W
Baron Samedi
SpacemanSpeege
Baron Samedi
11
0
12
17
W
3
4
16
2.75
L
Discordia
b3ktigerred
Discordia
0
4
5
0.63
W
2
0
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,559
Damage
81,723
95,969
Taken
67,964
74,177
Mitigated
58,250
12,113
Healing
30,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,148
1,038
0
1,163
19,330
10,148
2,258
9,190
9,957
0
37,993
L
Hou Yi
Errithal
Hou Yi
7,503
2,632
0
533
14,401
5,779
0
8,550
5,851
0
26,158
L
Bacchus
FancyxHawkx
Bacchus
17,266
594
302
2,543
22,729
22,129
0
12,014
10,619
40,566
0
W
Morgan Le Fay
Jhuskk
Morgan Le Fay
11,228
1,406
163
2,487
9,155
5,034
1,442
5,011
4,144
43,859
0
L
Amaterasu
Killerbot2002
Amaterasu
6,303
1,475
1,682
4,420
25,190
30,227
0
10,286
14,730
0
13,972
W
Chiron
SirSpin21
Chiron
14,524
7,349
1,310
7,959
15,274
8,072
6,135
7,066
8,208
0
74,971
W
Baron Samedi
SpacemanSpeege
Baron Samedi
25,479
2,278
4,257
4,842
9,031
5,367
2,596
3,474
5,557
59,528
0
W
21,254
3,735
0
6,764
21,241
18,674
1,387
9,453
11,788
0
49,028
L
Discordia
b3ktigerred
Discordia
14,339
491
0
1,470
14,319
5,894
280
5,661
8,608
55,707
0
W
9,238
1,953
0
2,638
13,263
21,103
997
6,601
6,662
15,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,352
Gold Earned
62,569
227
Minions Killed
311
0
Camps Cleared
0
1,707,574
Distance Traveled
1,764,475
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,781
736
60
4
0
362,108
1
L
Hou Yi
9,795
612
36
2
0
308,830
0
L
Bacchus
10,788
674
40
3
0
332,047
5
W
Morgan Le Fay
12,248
766
73
5
0
364,819
0
L
Amaterasu
10,266
642
21
1
0
371,368
4
W
Chiron
12,351
772
95
6
0
328,904
2
W
Baron Samedi
13,198
825
77
5
0
354,497
2
W
Mulan
11,934
746
48
3
0
335,060
0
L
Discordia
10,722
670
70
4
0
333,221
0
W
Maui
12,838
802
18
1
0
381,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role