Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
BoxXhero
Maui
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,399 Elo+
Party 1
Hades
Hades
JeramytheSpider
Hades
Level 125
God Stats
0W - 2L
1,285 SR
Queue Stats
24W - 27L
1,493 Elo+
Party 1
Xbalanque
Xbalanque
Octopugs
Xbalanque
Level 91
God Stats
4W - 5L
1,493 SR
Queue Stats
31W - 27L
1,562 Elo+
Party 1
Ah Puch
Ah Puch
Tasogareakira
Ah Puch
Level 147
God Stats
0W - 3L
1,214 SR
Queue Stats
41W - 30L
1,581 Elo+
Party 1
Team Averages
Level 117
1,398 SR
1,507 Elo+

VS

Team Averages
Level 117
1,723 SR
1,725 Elo+
Maui
Maui
Ryryssmurf
Maui
Level 20
God Stats
12W - 2L
2,114 SR
Queue Stats
72W - 23L
1,846 Elo+
Party 2
Ah Puch
Ah Puch
WingmanGhost
Ah Puch
Level 156
God Stats
4W - 1L
1,346 SR
Queue Stats
307W - 221L
1,787 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YingaLing
Tsukuyomi
Level 160
God Stats
7W - 2L
1,537 SR
Queue Stats
296W - 191L
1,716 Elo+
Party 2
Izanami
Izanami
iWforRed
Izanami
Level 157
God Stats
3W - 1L
1,772 SR
Queue Stats
52W - 58L
1,570 Elo+
Party 2
Shiva
Shiva
littleratman
Shiva
Level 93
God Stats
18W - 4L
1,845 SR
Queue Stats
46W - 21L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 8 / 5
8,236
515
8,807
18,654
6,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
10
0 / 5 / 6
6,920
433
4,725
17,868
15,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 6 / 2
8,353
522
7,763
16,889
11,664
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Octopugs
Xbalanque
12
3 / 5 / 3
7,859
491
7,978
11,444
3,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
14
5 / 4 / 3
9,386
587
10,567
11,261
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 11
8,856
554
5,665
14,580
12,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
WingmanGhost
Ah Puch
16
4 / 1 / 3
9,969
623
8,753
8,335
4,071
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Tsukuyomi
YingaLing
Tsukuyomi
15
9 / 3 / 5
9,979
624
15,944
13,935
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
iWforRed
Izanami
16
6 / 3 / 1
9,598
600
11,276
12,047
4,764
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 2 / 2
9,759
610
11,994
13,662
8,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
12
Kills
28
28
Deaths
12
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
8
5
0.81
L
Maui
0
5
6
0.6
L
0
6
2
0.17
L
Xbalanque
Octopugs
Xbalanque
3
5
3
0.9
W
3
3
11
2.83
L
Ah Puch
5
4
3
1.63
W
Ah Puch
WingmanGhost
Ah Puch
4
1
3
5.5
W
Tsukuyomi
YingaLing
Tsukuyomi
9
3
5
3.83
W
Izanami
iWforRed
Izanami
6
3
1
2.17
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,840
Damage
53,632
76,116
Taken
62,559
41,806
Mitigated
36,082
22,767
Healing
20,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,807
3,108
0
12,071
18,654
6,953
0
2,645
16,009
0
48,309
L
Maui
4,725
1,586
310
2,364
17,868
15,073
0
4,850
13,018
14,747
0
L
7,763
1,255
59
4,383
16,889
11,664
84
1,648
15,241
60,878
0
L
Xbalanque
Octopugs
Xbalanque
7,978
4,453
0
2,171
11,444
3,836
43
1,420
10,024
0
63,191
W
5,665
1,331
158
2,735
14,580
12,824
0
6,653
7,927
19,979
3,194
L
Ah Puch
10,567
881
0
1,409
11,261
4,280
0
3,133
8,128
66,021
0
W
Ah Puch
WingmanGhost
Ah Puch
8,753
827
0
3,229
8,335
4,071
0
3,605
4,730
95,137
0
W
Tsukuyomi
YingaLing
Tsukuyomi
15,944
5,080
0
5,027
13,935
6,014
0
4,090
9,845
0
77,104
W
Izanami
iWforRed
Izanami
11,276
7,226
0
5,772
12,047
4,764
926
2,543
9,504
0
88,533
W
11,994
1,993
171
3,464
13,662
8,409
0
7,085
6,577
26
68,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,754
Gold Earned
48,161
428
Minions Killed
559
0
Camps Cleared
0
1,462,404
Distance Traveled
1,705,306
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,236
515
76
5
0
332,265
2
L
Maui
6,920
433
17
1
0
290,279
0
L
Hades
8,353
522
116
7
0
245,114
3
L
Xbalanque
7,859
491
112
7
0
278,817
2
W
Maui
8,856
554
29
2
0
335,354
4
L
Ah Puch
9,386
587
107
7
0
315,929
1
W
Ah Puch
9,969
623
157
10
0
329,784
9
W
Tsukuyomi
9,979
624
114
7
0
395,094
3
W
Izanami
9,598
600
148
9
0
316,372
2
W
Shiva
9,759
610
111
7
0
328,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role