Player Matchup

Ah Puch
Ah Puch
Abra-dolfLincler
Ah Puch
Level 65
God Stats
13W - 13L
1,279 SR
Queue Stats
60W - 88L
1,432 Elo+
Solo
Ymir
Ymir
BrimstonerX
Ymir
Level 89
God Stats
2W - 3L
1,321 SR
Queue Stats
5W - 10L
1,099 Elo+
Party 1
Rama
Rama
KirozZc
Rama
Level 141
God Stats
4W - 2L
1,617 SR
Queue Stats
76W - 90L
1,391 Elo+
Party 1
Team Averages
Level 98
1,406 SR
1,307 Elo+

VS

Team Averages
Level 87
1,378 SR
1,374 Elo+
Kukulkan
Kukulkan
Dr Jingles 3rd
Kukulkan
Level 67
God Stats
1W - 4L
1,333 SR
Queue Stats
42W - 59L
1,369 Elo+
Party 2
Thor
Thor
FlamenYong
Thor
Level 105
God Stats
2W - 2L
1,407 SR
Queue Stats
22W - 31L
1,366 Elo+
Solo
Cthulhu
Cthulhu
rosecityswag
Cthulhu
Level 89
God Stats
1W - 5L
1,394 SR
Queue Stats
31W - 43L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 1
11,779
693
13,376
5,486
2,399
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 2 / 4
10,548
620
4,742
12,023
11,128
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
KirozZc
Rama
15
0 / 2 / 5
10,767
633
10,131
9,955
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
0 / 2 / 2
10,696
629
5,633
7,640
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
4 / 2 / 1
10,931
643
10,618
11,938
5,899
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
rosecityswag
Cthulhu
16
1 / 1 / 4
11,885
699
7,642
13,129
15,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
5
Kills
5
5
Deaths
5
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
W
1
2
4
1.5
L
Kukulkan
0
2
2
0.5
L
4
2
1
2.25
W
Rama
KirozZc
Rama
0
2
5
1.25
L
Cthulhu
rosecityswag
Cthulhu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,249
Damage
23,893
27,464
Taken
32,707
17,661
Mitigated
25,942
4,415
Healing
2,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,376
224
0
249
5,486
2,399
781
3,637
1,849
55,998
0
W
4,742
998
0
0
12,023
11,128
0
7,721
4,302
8,751
0
L
Kukulkan
5,633
194
0
151
7,640
4,119
0
5,909
1,731
55,202
0
L
10,618
2,631
0
250
11,938
5,899
0
5,429
6,509
0
47,437
W
Rama
KirozZc
Rama
10,131
7,235
0
4,166
9,955
4,134
1,966
2,487
7,468
0
46,511
L
Cthulhu
rosecityswag
Cthulhu
7,642
877
0
2,534
13,129
15,924
0
7,769
5,360
26,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,094
Gold Earned
33,512
203
Minions Killed
215
6
Camps Cleared
11
928,935
Distance Traveled
894,798
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,779
693
100
6
2
308,440
0
W
Ymir
10,548
620
10
1
1
314,891
3
L
Kukulkan
10,696
629
129
8
0
314,862
1
L
Thor
10,931
643
55
3
8
255,466
1
W
Rama
10,767
633
93
5
3
305,604
4
L
Cthulhu
11,885
699
31
2
3
324,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role