Player Matchup

Chronos
Chronos
Gold V
Anton__Chigur
Chronos
Gold V
Level 158
God Stats
0W - 1L
1,497 SR
Queue Stats
67W - 62L
1,315 MMR
Solo
Hercules
Hercules
Silver I
Hey Its Emmm
Hercules
Silver I
Level 138
God Stats
3W - 7L
1,289 SR
Queue Stats
312W - 338L
1,227 MMR
Party 2
Vulcan
Vulcan
Silver III
Idzo111
Vulcan
Silver III
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,366 MMR
Solo
Heimdallr
Heimdallr
Gold III
PiggyGenie
Heimdallr
Gold III
Level 154
God Stats
38W - 42L
1,520 SR
Queue Stats
302W - 321L
1,487 MMR
Party 2
Horus
Horus
Bronze V
keyofdestinyzgar
Horus
Bronze V
Level 117
God Stats
0W - 1L
1,550 SR
Queue Stats
0W - 6L
1,313 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,471 SR
1,342 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,586 SR
1,342 MMR
Bacchus
Bacchus
Silver II
Guissbr
Bacchus
Silver II
Level 156
God Stats
2W - 1L
1,928 SR
Queue Stats
73W - 78L
1,328 MMR
Solo
Artemis
Artemis
Gold V
Hinderless
Artemis
Gold V
Level 146
God Stats
5W - 5L
1,177 SR
Queue Stats
85W - 89L
1,313 MMR
Solo
Cthulhu
Cthulhu
Gold III
d0c Derp
Cthulhu
Gold III
Level 80
God Stats
6W - 6L
1,607 SR
Queue Stats
234W - 244L
1,344 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
tuake
Morgan Le Fay
Gold V
Level 61
God Stats
7W - 3L
1,707 SR
Queue Stats
58W - 48L
1,364 MMR
Solo
Fenrir
Fenrir
Gold II
xHolmesx2190
Fenrir
Gold II
Level 85
God Stats
7W - 6L
1,513 SR
Queue Stats
207W - 210L
1,362 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
1 / 2 / 1
8,082
449
5,581
12,119
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Hey Its Emmm
Hercules
11
1 / 2 / 0
7,405
411
3,566
15,547
9,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
Idzo111
Vulcan
14
1 / 2 / 0
8,336
463
9,428
10,385
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
PiggyGenie
Heimdallr
14
0 / 3 / 0
7,974
443
7,751
13,856
5,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 1
7,707
428
6,778
17,975
17,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AtlasBakasuraScyllaBastetMulan

VS

Bans
Nu WaLancelotAh PuchAthenaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Guissbr
Bacchus
13
0 / 0 / 6
8,670
482
7,789
13,008
14,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
Hinderless
Artemis
17
3 / 1 / 1
10,256
570
9,162
11,539
4,363
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
d0c Derp
Cthulhu
16
2 / 1 / 4
9,882
549
8,720
11,146
8,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
tuake
Morgan Le Fay
15
2 / 0 / 5
9,285
516
12,781
9,961
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
16
7 / 1 / 3
9,979
554
9,534
14,393
7,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
14
14
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chronos
1
2
1
0.75
W
Bacchus
Guissbr
Bacchus
0
0
6
3
L
Hercules
Hey Its Emmm
Hercules
1
2
0
0.5
W
Artemis
Hinderless
Artemis
3
1
1
3.5
L
Vulcan
Idzo111
Vulcan
1
2
0
0.5
L
Heimdallr
PiggyGenie
Heimdallr
0
3
0
0
W
Cthulhu
d0c Derp
Cthulhu
2
1
4
4
L
0
5
1
0.1
W
Morgan Le Fay
tuake
Morgan Le Fay
2
0
5
4.5
W
Fenrir
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,104
Damage
47,986
69,882
Taken
60,047
41,693
Mitigated
38,814
21,592
Healing
15,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
5,581
959
0
3,669
12,119
4,642
0
3,983
8,078
56,053
0
W
Bacchus
Guissbr
Bacchus
7,789
770
564
6,100
13,008
14,399
0
4,889
8,119
28,053
5,625
L
Hercules
Hey Its Emmm
Hercules
3,566
374
2,194
5,193
15,547
9,579
0
7,448
8,009
0
21,201
W
Artemis
Hinderless
Artemis
9,162
4,156
0
2,073
11,539
4,363
542
0
11,539
0
86,249
L
Vulcan
Idzo111
Vulcan
9,428
2,060
0
1,025
10,385
4,820
0
7,516
2,817
82,150
0
L
Heimdallr
PiggyGenie
Heimdallr
7,751
2,718
0
5,316
13,856
5,429
0
1,030
12,826
0
68,550
W
Cthulhu
d0c Derp
Cthulhu
8,720
905
648
500
11,146
8,309
98
1,395
9,212
68,700
0
L
6,778
3,125
143
4,052
17,975
17,223
0
7,469
9,918
0
53,440
W
Morgan Le Fay
tuake
Morgan Le Fay
12,781
1,758
0
1,751
9,961
4,369
31
5,746
4,167
88,028
0
W
Fenrir
9,534
2,946
0
3,924
14,393
7,374
766
3,681
10,575
0
93,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,504
Gold Earned
48,072
466
Minions Killed
571
0
Camps Cleared
0
1,628,163
Distance Traveled
1,817,902
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,082
449
101
6
0
319,833
4
W
Bacchus
8,670
482
47
3
0
380,206
6
L
Hercules
7,405
411
36
2
0
353,517
7
W
Artemis
10,256
570
135
8
0
388,163
3
L
Vulcan
8,336
463
139
8
0
338,822
1
L
Heimdallr
7,974
443
112
6
0
307,385
8
W
Cthulhu
9,882
549
145
8
0
307,199
3
L
Horus
7,707
428
78
4
0
308,606
0
W
Morgan Le Fay
9,285
516
124
7
0
360,707
2
W
Fenrir
9,979
554
120
7
0
381,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role