Player Matchup

Thoth
Thoth
 
Thoth
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dont Epstein Me
Ah Puch
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,476 Elo+
Solo
Susano
Susano
Tsav904
Susano
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 57L
1,268 Elo+
Party 2
Yu Huang
Yu Huang
bountyhunna500
Yu Huang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
zayboOsama
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 41L
1,272 Elo+
Party 2
Team Averages
Level 66
1,500 SR
1,403 Elo+

VS

Team Averages
Level 69
1,389 SR
1,416 Elo+
Anubis
Anubis
FaTTam
Anubis
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,597 Elo+
Party 3
Tsukuyomi
Tsukuyomi
FraternityXFreak
Tsukuyomi
Level 114
God Stats
4W - 4L
1,365 SR
Queue Stats
143W - 167L
1,380 Elo+
Party 1
Mulan
Mulan
Pinoxtle
Mulan
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 67L
1,354 Elo+
Solo
Chiron
Chiron
imcurso
Chiron
Level 90
God Stats
1W - 0L
1,479 SR
Queue Stats
14W - 8L
1,592 Elo+
Party 3
Izanami
Izanami
kronos2448
Izanami
Level 17
God Stats
1W - 0L
1,103 SR
Queue Stats
19W - 29L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
9 / 8 / 6
12,431
829
15,815
17,746
5,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
10 / 5 / 9
12,240
816
23,659
19,502
8,325
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Tsav904
Susano
17
4 / 12 / 7
10,128
675
7,409
20,769
6,941
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
16
1 / 10 / 10
9,431
629
10,529
19,196
9,209
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
zayboOsama
Heimdallr
15
0 / 10 / 16
9,244
616
8,574
18,032
6,334
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FaTTam
Anubis
20
5 / 4 / 26
12,312
821
16,889
18,277
10,392
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
20
14 / 5 / 15
12,818
855
24,876
14,094
7,202
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Pinoxtle
Mulan
16
4 / 6 / 21
10,943
730
8,067
19,485
17,697
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
imcurso
Chiron
20
18 / 5 / 11
14,814
988
29,691
19,165
10,579
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
kronos2448
Izanami
18
3 / 5 / 19
11,443
763
8,264
13,340
5,962
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
136
24
Kills
44
45
Deaths
25
48
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
9
8
6
1.5
L
10
5
9
2.9
W
Anubis
FaTTam
Anubis
5
4
26
4.5
W
Tsukuyomi
14
5
15
4.3
W
Mulan
Pinoxtle
Mulan
4
6
21
2.42
L
Susano
Tsav904
Susano
4
12
7
0.63
L
Yu Huang
1
10
10
0.6
W
Chiron
imcurso
Chiron
18
5
11
4.7
W
Izanami
kronos2448
Izanami
3
5
19
2.5
L
Heimdallr
zayboOsama
Heimdallr
0
10
16
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,986
Damage
87,787
95,245
Taken
84,361
36,762
Mitigated
51,832
17,701
Healing
31,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
15,815
1,015
282
3,326
17,746
5,953
0
2,951
14,795
30,344
0
L
23,659
458
1,709
8,047
19,502
8,325
0
1,576
17,926
50,814
0
W
Anubis
FaTTam
Anubis
16,889
144
3,858
7,730
18,277
10,392
520
12,427
5,602
37,346
0
W
Tsukuyomi
24,876
2,803
2,818
2,004
14,094
7,202
670
6,812
6,974
0
34,639
W
Mulan
Pinoxtle
Mulan
8,067
1,453
1,384
2,880
19,485
17,697
865
10,510
8,623
0
13,996
L
Susano
Tsav904
Susano
7,409
972
13
532
20,769
6,941
0
6,657
14,112
0
9,513
L
Yu Huang
10,529
1,699
164
3,027
19,196
9,209
0
2,779
16,417
18,865
0
W
Chiron
imcurso
Chiron
29,691
10,374
3,037
6,171
19,165
10,579
5,582
10,202
8,824
0
55,316
W
Izanami
kronos2448
Izanami
8,264
5,308
816
487
13,340
5,962
1,150
8,799
3,897
0
33,514
L
Heimdallr
zayboOsama
Heimdallr
8,574
1,921
178
423
18,032
6,334
0
2,926
15,106
0
14,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,474
Gold Earned
62,330
141
Minions Killed
192
0
Camps Cleared
0
1,164,009
Distance Traveled
1,386,819
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,431
829
45
3
0
250,129
3
L
Ah Puch
12,240
816
58
4
0
261,847
0
W
Anubis
12,312
821
42
3
0
277,464
0
W
Tsukuyomi
12,818
855
15
1
0
321,354
0
W
Mulan
10,943
730
9
1
0
313,764
0
L
Susano
10,128
675
7
0
0
222,890
2
L
Yu Huang
9,431
629
15
1
0
189,653
1
W
Chiron
14,814
988
67
4
0
259,732
0
W
Izanami
11,443
763
59
4
0
214,505
0
L
Heimdallr
9,244
616
16
1
0
239,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role