Player Matchup

Shiva
Shiva
BuChi-Do
Shiva
Level 18
God Stats
3W - 2L
1,740 SR
Queue Stats
157W - 146L
1,357 Elo+
Party 1
Danzaburou
Danzaburou
Gadgetjiro
Danzaburou
Level 106
God Stats
6W - 20L
1,513 SR
Queue Stats
252W - 266L
1,343 Elo+
Party 1
Scylla
Scylla
SlottyBooty
Scylla
Level 16
God Stats
3W - 7L
1,393 SR
Queue Stats
88W - 115L
1,322 Elo+
Party 1
Ganesha
Ganesha
Utopic_Inferno
Ganesha
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 167L
1,348 Elo+
Party 1
Olorun
Olorun
Zazathe2dragon
Olorun
Level 13
God Stats
15W - 16L
1,682 SR
Queue Stats
53W - 62L
1,444 Elo+
Party 1
Team Averages
Level 38
1,566 SR
1,363 Elo+

VS

Team Averages
Level 85
1,532 SR
1,454 Elo+
Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DizzyAya
Sol
Level 30
God Stats
25W - 22L
1,506 SR
Queue Stats
49W - 80L
1,368 Elo+
Party 2
Ymir
Ymir
SgtSwashbuckler
Ymir
Level 48
God Stats
14W - 22L
1,408 SR
Queue Stats
55W - 86L
1,372 Elo+
Party 2
Maui
Maui
SourSquirrel513
Maui
Level 89
God Stats
9W - 5L
1,745 SR
Queue Stats
76W - 76L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BuChi-Do
Shiva
11
0 / 5 / 0
5,850
1,170
6,070
10,035
7,368
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Gadgetjiro
Danzaburou
9
0 / 0 / 0
3,883
777
0
0
0
Scylla
10
0 / 2 / 0
5,843
1,169
3,930
3,998
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 0
6,768
1,354
2,828
8,938
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 2 / 0
5,863
1,173
2,934
5,156
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

324

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 0 / 6
7,472
1,494
6,512
2,896
1,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
 
Thor
11
1 / 0 / 4
6,024
1,205
3,350
2,256
948
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
5 / 0 / 5
7,557
1,511
8,421
3,691
1,201
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 0 / 11
6,348
1,270
4,495
5,707
3,343
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 0 / 11
6,374
1,275
1,972
3,891
3,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
11
11
Deaths
0
0
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
6
8
W
Thor
 
Thor
1
0
4
3
L
Shiva
BuChi-Do
Shiva
0
5
0
0
W
5
0
5
7.5
L
Danzaburou
Gadgetjiro
Danzaburou
0
0
0
0
W
0
0
11
5.5
L
Scylla
0
2
0
0
W
0
0
11
5.5
L
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,762
Damage
24,750
28,127
Taken
18,441
20,236
Mitigated
9,873
2,606
Healing
3,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,512
3,020
0
1,701
2,896
1,303
0
1,581
1,315
0
26,154
W
Thor
 
Thor
3,350
712
0
250
2,256
948
0
1,060
1,196
0
7,942
L
Shiva
BuChi-Do
Shiva
6,070
806
62
384
10,035
7,368
0
4,869
5,166
0
16,123
W
8,421
3,282
185
1,059
3,691
1,201
0
1,019
2,672
20,793
0
L
Danzaburou
Gadgetjiro
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
4,495
1,299
0
0
5,707
3,343
0
3,530
2,177
8,977
0
L
Scylla
3,930
567
0
0
3,998
2,118
0
2,494
1,504
13,508
0
W
1,972
405
0
37
3,891
3,078
0
2,502
1,389
5,948
0
L
2,828
36
0
1,206
8,938
8,438
0
4,743
4,195
12,840
0
L
2,934
1,839
356
598
5,156
2,312
0
2,782
2,374
10,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,207
Gold Earned
33,775
80
Minions Killed
103
3
Camps Cleared
5
396,197
Distance Traveled
518,941
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,472
1,494
46
9
2
96,305
0
W
Thor
6,024
1,205
9
2
0
65,594
0
L
Shiva
5,850
1,170
26
5
0
95,398
0
W
Sol
7,557
1,511
29
6
0
115,899
0
L
Danzaburou
3,883
777
0
0
0
0
0
W
Ymir
6,348
1,270
12
2
2
121,971
0
L
Scylla
5,843
1,169
31
6
1
99,114
0
W
Maui
6,374
1,275
7
1
1
119,172
1
L
Ganesha
6,768
1,354
0
0
0
114,707
0
L
Olorun
5,863
1,173
23
5
2
86,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role