Player Matchup

Hera
Hera
Amenity
Hera
Level 98
God Stats
4W - 2L
1,696 SR
Queue Stats
33W - 23L
1,802 Elo+
Solo
Medusa
Medusa
FR0ZENM0TI0N
Medusa
Level 142
God Stats
3W - 1L
1,688 SR
Queue Stats
49W - 52L
1,534 Elo+
Solo
Horus
Horus
Lazysnail91
Horus
Level 47
God Stats
3W - 2L
1,524 SR
Queue Stats
116W - 143L
1,474 Elo+
Solo
The Morrigan
The Morrigan
ReyIYavilI
The Morrigan
Level 108
God Stats
1W - 0L
1,275 SR
Queue Stats
2W - 5L
1,305 Elo+
Solo
Ao Kuang
Ao Kuang
lDavidM
Ao Kuang
Level 123
God Stats
56W - 57L
1,557 SR
Queue Stats
411W - 414L
1,531 Elo+
Solo
Team Averages
Level 104
1,548 SR
1,529 Elo+

VS

Team Averages
Level 89
1,521 SR
1,532 Elo+
Nox
Nox
 
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Mayberain
Sun Wukong
Level 65
God Stats
4W - 3L
1,530 SR
Queue Stats
356W - 331L
1,571 Elo+
Party 1
Da Ji
Da Ji
nerz845
Da Ji
Level 42
God Stats
43W - 22L
1,658 SR
Queue Stats
174W - 139L
1,587 Elo+
Party 1
He Bo
He Bo
slimshadylp2
He Bo
Level 88
God Stats
20W - 22L
1,418 SR
Queue Stats
232W - 238L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Amenity
Hera
16
2 / 3 / 9
10,419
1,042
12,364
7,727
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
16
1 / 1 / 8
9,844
984
11,722
4,150
1,690
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

16
1 / 1 / 9
9,958
996
6,064
13,524
16,282
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Morrigan
ReyIYavilI
The Morrigan
16
4 / 0 / 7
11,007
1,101
11,762
4,484
2,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
lDavidM
Ao Kuang
16
6 / 3 / 6
10,996
1,100
9,017
11,318
5,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

264

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
2 / 2 / 2
10,066
1,007
5,568
7,476
3,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
 
Chernobog
15
1 / 2 / 3
9,514
951
3,177
8,806
3,146
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Mayberain
Sun Wukong
15
2 / 3 / 5
9,781
978
11,160
16,892
14,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Da Ji
nerz845
Da Ji
15
1 / 4 / 4
9,404
940
8,247
9,354
6,751
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 3
9,940
994
10,007
12,907
5,479
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
14
Kills
8
8
Deaths
14
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
2
2
1.5
L
Chernobog
 
Chernobog
1
2
3
1.25
W
Hera
Amenity
Hera
2
3
9
2.17
W
Medusa
1
1
8
5
W
1
1
9
5.5
L
Sun Wukong
Mayberain
Sun Wukong
2
3
5
1.5
W
The Morrigan
ReyIYavilI
The Morrigan
4
0
7
7.5
W
Ao Kuang
lDavidM
Ao Kuang
6
3
6
3
L
Da Ji
nerz845
Da Ji
1
4
4
0.75
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,929
Damage
38,159
41,203
Taken
55,435
28,870
Mitigated
33,378
10,308
Healing
4,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,568
595
0
79
7,476
3,279
0
4,899
2,577
25,371
0
L
Chernobog
 
Chernobog
3,177
1,675
0
926
8,806
3,146
0
4,375
4,431
0
30,529
W
Hera
Amenity
Hera
12,364
1,184
101
532
7,727
3,386
0
3,399
4,328
39,875
0
W
Medusa
11,722
3,424
0
20
4,150
1,690
0
849
3,301
0
28,798
W
6,064
2,533
2,731
4,075
13,524
16,282
0
5,208
8,316
0
8,526
L
Sun Wukong
Mayberain
Sun Wukong
11,160
1,804
0
2,162
16,892
14,723
0
8,808
8,084
0
25,816
W
The Morrigan
ReyIYavilI
The Morrigan
11,762
2,300
0
736
4,484
2,130
0
963
3,521
32,607
3,274
W
Ao Kuang
lDavidM
Ao Kuang
9,017
1,160
0
2,113
11,318
5,382
0
5,156
6,162
19,060
0
L
Da Ji
nerz845
Da Ji
8,247
1,728
0
0
9,354
6,751
0
4,089
5,265
0
18,959
L
10,007
513
47
1,022
12,907
5,479
0
8,227
4,680
33,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,224
Gold Earned
48,705
192
Minions Killed
198
9
Camps Cleared
7
1,026,650
Distance Traveled
983,596
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,066
1,007
66
7
2
208,341
0
L
Chernobog
9,514
951
61
6
3
175,359
1
W
Hera
10,419
1,042
70
7
3
208,994
0
W
Medusa
9,844
984
40
4
0
208,742
3
W
Horus
9,958
996
6
1
2
204,133
0
L
Sun Wukong
9,781
978
14
1
0
215,299
3
W
The Morrigan
11,007
1,101
54
5
0
204,073
0
W
Ao Kuang
10,996
1,100
22
2
4
200,708
0
L
Da Ji
9,404
940
12
1
0
181,513
0
L
He Bo
9,940
994
45
5
2
203,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role