Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ahero84
Ah Muzen Cab
Level 27
God Stats
16W - 20L
1,666 SR
Queue Stats
64W - 59L
1,611 Elo+
Party 1
Horus
Horus
ViℓℓHeℓm
Horus
Level 160
God Stats
1W - 3L
1,391 SR
Queue Stats
297W - 275L
1,578 Elo+
Party 1
Neith
Neith
brockodile08
Neith
Level 18
God Stats
1W - 3L
1,267 SR
Queue Stats
74W - 58L
1,592 Elo+
Party 1
Freya
Freya
zecho0
Freya
Level 43
God Stats
4W - 1L
1,987 SR
Queue Stats
153W - 53L
1,822 Elo+
Party 3
Maui
Maui
ÐCavenger
Maui
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
523W - 307L
1,749 Elo+
Party 3
Team Averages
Level 75
1,562 SR
1,670 Elo+

VS

Team Averages
Level 102
1,404 SR
1,641 Elo+
King Arthur
King Arthur
CrimsonJet
King Arthur
Level 105
God Stats
2W - 4L
1,191 SR
Queue Stats
23W - 12L
1,709 Elo+
Party 2
Hades
Hades
Despo2290
Hades
Level 48
God Stats
1W - 0L
1,211 SR
Queue Stats
7W - 4L
1,661 Elo+
Party 2
Artemis
Artemis
GrandSlamUMum
Artemis
Level 96
God Stats
21W - 9L
1,637 SR
Queue Stats
192W - 174L
1,504 Elo+
Solo
Loki
Loki
WitchyMoney
Loki
Level 145
God Stats
1W - 0L
1,468 SR
Queue Stats
17W - 8L
1,717 Elo+
Party 2
Maui
Maui
kampher
Maui
Level 118
God Stats
3W - 1L
1,515 SR
Queue Stats
21W - 16L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ahero84
Ah Muzen Cab
17
1 / 8 / 1
10,076
630
6,801
18,333
9,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 1 / 0
10,651
666
11,688
18,084
20,437
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 7 / 2
8,962
560
7,534
16,477
8,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
zecho0
Freya
16
2 / 5 / 2
9,699
606
8,745
13,189
6,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 3 / 4
10,346
647
8,992
20,828
23,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrimsonJet
King Arthur
18
5 / 1 / 10
11,546
722
18,250
19,668
20,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Despo2290
Hades
19
5 / 1 / 14
11,907
744
18,302
14,106
13,788
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
19
2 / 1 / 13
11,836
740
14,260
10,558
5,351
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

18
7 / 1 / 12
11,356
710
14,909
14,009
13,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Maui
kampher
Maui
18
5 / 2 / 13
12,138
759
9,276
20,541
28,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
86
6
Kills
24
24
Deaths
6
9
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Ahero84
Ah Muzen Cab
1
8
1
0.19
W
King Arthur
CrimsonJet
King Arthur
5
1
10
10
W
Hades
Despo2290
Hades
5
1
14
12
W
Artemis
2
1
13
8.5
L
2
1
0
2
W
7
1
12
13
L
0
7
2
0.14
W
Maui
kampher
Maui
5
2
13
5.75
L
Freya
zecho0
Freya
2
5
2
0.6
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,760
Damage
74,997
86,911
Taken
78,882
68,749
Mitigated
81,395
12,440
Healing
24,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Ahero84
Ah Muzen Cab
6,801
2,814
0
667
18,333
9,539
0
8,870
9,250
0
35,872
W
King Arthur
CrimsonJet
King Arthur
18,250
2,128
869
6,652
19,668
20,286
328
5,306
14,140
0
48,874
W
Hades
Despo2290
Hades
18,302
1,280
1,304
4,718
14,106
13,788
984
1,582
12,420
58,082
0
W
Artemis
14,260
8,244
0
5,329
10,558
5,351
5,205
2,945
7,441
0
71,643
L
11,688
5,195
1,384
4,662
18,084
20,437
0
3,089
14,684
78
45,486
W
14,909
2,407
537
2,100
14,009
13,851
1,115
2,758
11,019
0
23,043
L
7,534
3,201
0
860
16,477
8,754
64
5,819
10,201
0
19,092
W
Maui
kampher
Maui
9,276
1,862
691
2,509
20,541
28,119
456
4,196
16,047
22,786
0
L
Freya
zecho0
Freya
8,745
2,453
0
912
13,189
6,566
0
4,316
8,501
17,467
0
L
8,992
2,536
0
3,955
20,828
23,453
0
5,484
14,944
28,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,734
Gold Earned
58,783
225
Minions Killed
305
0
Camps Cleared
0
1,459,512
Distance Traveled
1,640,587
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,076
630
60
4
0
295,584
1
W
King Arthur
11,546
722
67
4
0
362,952
1
W
Hades
11,907
744
87
5
0
325,074
2
W
Artemis
11,836
740
117
7
0
276,829
3
L
Horus
10,651
666
64
4
0
331,252
5
W
Loki
11,356
710
16
1
0
348,389
0
L
Neith
8,962
560
26
2
0
250,143
1
W
Maui
12,138
759
18
1
0
327,343
0
L
Freya
9,699
606
37
2
0
279,737
0
L
Maui
10,346
647
38
2
0
302,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role