Player Matchup

Thanatos
Thanatos
BobbleHead19
Thanatos
Level 87
God Stats
5W - 2L
1,500 SR
Queue Stats
41W - 49L
1,391 Elo+
Party 2
Anubis
Anubis
ChiefLongWood01
Anubis
Level 43
God Stats
12W - 15L
1,533 SR
Queue Stats
29W - 33L
1,452 Elo+
Party 2
Chaac
Chaac
OhMySqueesh
Chaac
Level 100
God Stats
1W - 1L
1,284 SR
Queue Stats
28W - 31L
1,446 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Syncitial
Ah Muzen Cab
Level 118
God Stats
28W - 15L
1,667 SR
Queue Stats
290W - 301L
1,529 Elo+
Solo
Kukulkan
Kukulkan
badussy00
Kukulkan
Level 13
God Stats
5W - 5L
1,564 SR
Queue Stats
13W - 11L
1,603 Elo+
Party 2
Team Averages
Level 72
1,510 SR
1,484 Elo+

VS

Team Averages
Level 132
1,564 SR
1,508 Elo+
Yemoja
Yemoja
ApeBooty
Yemoja
Level 139
God Stats
33W - 42L
1,487 SR
Queue Stats
254W - 264L
1,512 Elo+
Solo
Lancelot
Lancelot
DavidSunrise
Lancelot
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 40L
1,506 Elo+
Party 1
Hachiman
Hachiman
Kodawari
Hachiman
Level 113
God Stats
16W - 15L
1,567 SR
Queue Stats
513W - 501L
1,517 Elo+
Solo
Hercules
Hercules
SapphicClaire
Hercules
Level 129
God Stats
1W - 1L
1,777 SR
Queue Stats
145W - 141L
1,513 Elo+
Party 1
Eset
Eset
kenette
Eset
Level 158
God Stats
190W - 195L
1,491 SR
Queue Stats
307W - 308L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BobbleHead19
Thanatos
15
5 / 2 / 6
8,951
814
12,614
11,647
5,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 3 / 6
8,864
806
15,506
13,240
8,105
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 2 / 5
8,742
795
10,424
14,162
13,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Syncitial
Ah Muzen Cab
15
1 / 0 / 9
8,600
782
13,624
9,405
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
badussy00
Kukulkan
15
3 / 3 / 4
8,769
797
10,096
5,269
2,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ApeBooty
Yemoja
14
2 / 0 / 6
8,412
765
5,339
15,442
8,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
DavidSunrise
Lancelot
14
4 / 6 / 3
8,294
754
5,155
17,788
7,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Kodawari
Hachiman
13
1 / 4 / 3
7,345
668
8,737
12,175
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
SapphicClaire
Hercules
14
2 / 4 / 3
8,093
736
12,730
19,724
16,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
kenette
Eset
14
1 / 3 / 5
8,046
731
6,599
8,257
3,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
17
Kills
10
10
Deaths
17
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ApeBooty
Yemoja
2
0
6
5
W
Thanatos
BobbleHead19
Thanatos
5
2
6
4
W
4
3
6
2.33
L
Lancelot
DavidSunrise
Lancelot
4
6
3
0.92
L
Hachiman
Kodawari
Hachiman
1
4
3
0.63
W
4
2
5
3.25
L
Hercules
SapphicClaire
Hercules
2
4
3
0.88
W
Ah Muzen Cab
Syncitial
Ah Muzen Cab
1
0
9
5.5
W
Kukulkan
badussy00
Kukulkan
3
3
4
1.67
L
Eset
kenette
Eset
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,264
Damage
38,560
53,723
Taken
73,386
34,415
Mitigated
40,988
23,101
Healing
23,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ApeBooty
Yemoja
5,339
1,657
4,892
8,646
15,442
8,702
0
6,518
8,801
19,863
0
W
Thanatos
BobbleHead19
Thanatos
12,614
3,625
0
6,742
11,647
5,621
471
1,982
9,665
0
26,215
W
15,506
1,064
0
4,867
13,240
8,105
1,153
3,120
10,120
32,900
0
L
Lancelot
DavidSunrise
Lancelot
5,155
1,182
0
764
17,788
7,463
0
6,024
11,416
0
14,911
L
Hachiman
Kodawari
Hachiman
8,737
4,736
0
1,449
12,175
4,683
0
3,515
8,566
0
18,164
W
10,424
2,445
0
5,230
14,162
13,962
764
3,926
10,236
0
24,493
L
Hercules
SapphicClaire
Hercules
12,730
4,672
0
6,373
19,724
16,807
0
6,697
12,684
0
27,388
W
Ah Muzen Cab
Syncitial
Ah Muzen Cab
13,624
7,421
0
5,466
9,405
4,340
2,545
1,688
7,717
0
38,723
W
Kukulkan
badussy00
Kukulkan
10,096
1,036
163
633
5,269
2,387
1,090
1,222
4,047
27,892
0
L
Eset
kenette
Eset
6,599
454
783
632
8,257
3,333
0
2,848
5,218
26,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,926
Gold Earned
40,190
196
Minions Killed
172
0
Camps Cleared
0
1,189,872
Distance Traveled
1,118,567
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,412
765
20
2
0
198,312
3
W
Thanatos
8,951
814
24
2
0
259,830
3
W
Anubis
8,864
806
45
4
0
220,808
0
L
Lancelot
8,294
754
23
2
0
249,185
0
L
Hachiman
7,345
668
32
3
0
194,965
3
W
Chaac
8,742
795
25
2
0
247,289
0
L
Hercules
8,093
736
48
4
0
239,326
5
W
Ah Muzen Cab
8,600
782
54
5
0
228,708
1
W
Kukulkan
8,769
797
48
4
0
233,237
0
L
Eset
8,046
731
49
4
0
236,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role