Player Matchup

Camazotz
Camazotz
Dark Hellfire0G
Camazotz
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 59L
1,314 Elo+
Solo
Cernunnos
Cernunnos
IllusivexAsO
Cernunnos
Level 67
God Stats
14W - 12L
1,310 SR
Queue Stats
66W - 46L
1,326 Elo+
Solo
Cerberus
Cerberus
Patp7
Cerberus
Level 105
God Stats
9W - 9L
1,439 SR
Queue Stats
176W - 160L
1,375 Elo+
Solo
Nike
Nike
hithead169727
Nike
Level 105
God Stats
11W - 4L
1,938 SR
Queue Stats
373W - 373L
1,389 Elo+
Solo
Ra
Ra
troleado1107
Ra
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 79L
1,309 Elo+
Solo
Team Averages
Level 80
1,538 SR
1,343 Elo+

VS

Team Averages
Level 95
1,442 SR
1,354 Elo+
Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Maltazor71
Medusa
Level 85
God Stats
91W - 74L
1,547 SR
Queue Stats
310W - 336L
1,336 Elo+
Party 1
Scylla
Scylla
NyexbaOfficial
Scylla
Level 63
God Stats
1W - 3L
1,123 SR
Queue Stats
145W - 190L
1,356 Elo+
Party 1
Ra
Ra
alyviable
Ra
Level 117
God Stats
4W - 3L
1,541 SR
Queue Stats
233W - 227L
1,311 Elo+
Solo
Bacchus
Bacchus
soloeuri
Bacchus
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 32L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
9
0 / 4 / 0
5,812
447
3,399
12,467
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
IllusivexAsO
Cernunnos
10
1 / 5 / 0
6,286
484
6,887
12,660
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Patp7
Cerberus
10
0 / 2 / 0
5,975
460
3,624
10,680
6,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 1 / 0
6,214
478
4,078
6,265
3,026
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 7 / 0
6,065
467
3,845
10,347
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
8 / 0 / 3
7,699
592
10,023
8,643
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Maltazor71
Medusa
12
6 / 1 / 2
7,201
554
9,349
9,026
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 5
7,123
548
6,726
4,476
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 2 / 0
6,198
477
3,072
9,228
3,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
soloeuri
Bacchus
11
0 / 0 / 7
6,878
529
5,556
7,958
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
3
Kills
18
19
Deaths
3
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
0
3
9.5
L
Camazotz
0
4
0
0
L
Cernunnos
IllusivexAsO
Cernunnos
1
5
0
0.2
W
Medusa
Maltazor71
Medusa
6
1
2
7
W
3
0
5
5.5
L
Cerberus
Patp7
Cerberus
0
2
0
0
W
1
2
0
0.5
L
2
1
0
2
W
Bacchus
soloeuri
Bacchus
0
0
7
3.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,833
Damage
34,726
52,419
Taken
39,331
21,477
Mitigated
18,360
14,791
Healing
16,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,023
3,278
0
3,722
8,643
3,189
135
1,902
6,741
0
49,580
L
Camazotz
3,399
1,671
0
4,915
12,467
4,141
0
2,505
9,962
0
35,387
L
Cernunnos
IllusivexAsO
Cernunnos
6,887
3,747
0
3,190
12,660
3,687
0
706
11,954
0
41,485
W
Medusa
Maltazor71
Medusa
9,349
5,315
293
4,289
9,026
2,839
618
1,513
7,513
0
45,925
W
6,726
1,057
0
250
4,476
1,668
588
990
3,486
56,008
0
L
Cerberus
Patp7
Cerberus
3,624
158
406
3,050
10,680
6,712
120
4,809
5,740
20,136
0
W
3,072
310
86
4,869
9,228
3,958
252
777
8,451
36,864
0
L
4,078
638
0
1,176
6,265
3,026
762
2,608
3,210
0
31,940
W
Bacchus
soloeuri
Bacchus
5,556
838
0
2,534
7,958
6,706
383
2,287
5,671
24,030
2,514
L
3,845
778
232
1,822
10,347
3,911
30
3,890
6,457
42,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,352
Gold Earned
35,099
298
Minions Killed
360
0
Camps Cleared
0
1,104,597
Distance Traveled
1,252,306
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,699
592
91
7
0
301,650
2
L
Camazotz
5,812
447
67
5
0
256,295
0
L
Cernunnos
6,286
484
69
5
0
219,395
3
W
Medusa
7,201
554
70
5
0
207,623
4
W
Scylla
7,123
548
85
7
0
262,405
2
L
Cerberus
5,975
460
33
3
0
235,740
2
W
Ra
6,198
477
75
6
0
220,383
4
L
Nike
6,214
478
57
4
0
186,480
0
W
Bacchus
6,878
529
39
3
0
260,245
7
L
Ra
6,065
467
72
6
0
206,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role