Player Matchup

Achilles
Achilles
A L P H A wc
Achilles
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 77L
1,511 Elo+
Party 2
Lancelot
Lancelot
Phantom Wolf935
Lancelot
Level 108
God Stats
1W - 1L
1,409 SR
Queue Stats
110W - 93L
1,542 Elo+
Party 2
Zeus
Zeus
RaidenRitan1504
Zeus
Level 17
God Stats
33W - 24L
1,544 SR
Queue Stats
56W - 32L
1,578 Elo+
Party 2
Team Averages
Level 69
1,484 SR
1,543 Elo+

VS

Team Averages
Level 66
1,463 SR
1,490 Elo+
Tyr
Tyr
ARX160
Tyr
Level 64
God Stats
1W - 2L
1,264 SR
Queue Stats
252W - 232L
1,491 Elo+
Party 1
Zeus
Zeus
Nadeemz
Zeus
Level 109
God Stats
12W - 8L
1,625 SR
Queue Stats
158W - 143L
1,497 Elo+
Party 1
Neith
Neith
VZNxRewind
Neith
Level 25
God Stats
7W - 9L
1,498 SR
Queue Stats
17W - 17L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A L P H A wc
Achilles
18
4 / 0 / 13
13,122
820
10,450
15,409
22,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
18
13 / 3 / 4
13,142
821
19,561
20,788
14,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 4 / 13
10,655
666
12,890
9,689
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
ARX160
Tyr
15
3 / 5 / 4
10,405
650
10,118
19,776
18,022
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Nadeemz
Zeus
14
3 / 10 / 3
10,067
629
18,557
16,754
6,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
14
1 / 3 / 5
10,197
637
7,609
11,121
4,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
18
Kills
7
7
Deaths
18
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
A L P H A wc
Achilles
4
0
13
10.5
L
Tyr
ARX160
Tyr
3
5
4
1
L
Zeus
Nadeemz
Zeus
3
10
3
0.45
W
Lancelot
13
3
4
5
W
1
4
13
1.88
L
Neith
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,901
Damage
36,284
45,886
Taken
47,651
41,227
Mitigated
29,333
11,518
Healing
3,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
A L P H A wc
Achilles
10,450
1,534
719
4,328
15,409
22,984
320
5,976
9,433
0
37,448
L
Tyr
ARX160
Tyr
10,118
2,970
0
1,137
19,776
18,022
0
5,543
14,233
0
22,770
L
Zeus
Nadeemz
Zeus
18,557
3,008
0
1,478
16,754
6,520
0
4,303
12,451
49,118
0
W
Lancelot
19,561
3,332
571
5,782
20,788
14,018
1,356
8,450
12,338
0
58,356
W
12,890
981
0
118
9,689
4,225
0
4,572
5,117
37,382
0
L
Neith
7,609
2,711
0
1,330
11,121
4,791
0
3,457
7,664
0
27,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,919
Gold Earned
30,669
166
Minions Killed
152
8
Camps Cleared
6
950,647
Distance Traveled
841,414
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,122
820
43
3
2
341,182
2
L
Tyr
10,405
650
23
1
1
314,314
3
L
Zeus
10,067
629
81
5
3
229,611
4
W
Lancelot
13,142
821
68
4
3
329,568
5
W
Zeus
10,655
666
55
3
3
279,897
0
L
Neith
10,197
637
48
3
2
297,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role