Player Matchup

Kumbhakarna
Kumbhakarna
D dog6828
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,732 Elo+
Solo
Thanatos
Thanatos
EpicStyleTroller
Thanatos
Level 80
God Stats
0W - 1L
1,229 SR
Queue Stats
1W - 2L
1,678 Elo+
Party 2
Chang'e
Chang'e
Hunterleo333
Chang'e
Level 27
God Stats
0W - 2L
1,248 SR
Queue Stats
74W - 74L
1,519 Elo+
Solo
Cerberus
Cerberus
ProtonNL
Cerberus
Level 21
God Stats
1W - 1L
1,689 SR
Queue Stats
22W - 35L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
TheShallTearSimp
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,678 Elo+
Party 2
Team Averages
Level 36
1,433 SR
1,622 Elo+

VS

Team Averages
Level 79
1,500 SR
1,595 Elo+
Hachiman
Hachiman
 
Hachiman
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Hovito
Kumbhakarna
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 14L
1,725 Elo+
Party 1
Guan Yu
Guan Yu
Kdldjh22
Guan Yu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,383 Elo+
Solo
Thor
Thor
SoloOrSlime
Thor
Level 160
God Stats
4W - 1L
1,477 SR
Queue Stats
152W - 124L
1,688 Elo+
Party 1
Maui
Maui
mikebrezy
Maui
Level 158
God Stats
1W - 2L
1,522 SR
Queue Stats
142W - 118L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
D dog6828
Kumbhakarna
13
0 / 5 / 4
7,883
606
3,545
14,922
18,608
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
6 / 7 / 4
9,585
737
10,827
16,992
9,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Hunterleo333
Chang'e
17
3 / 5 / 6
9,834
756
16,710
18,452
8,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
ProtonNL
Cerberus
16
3 / 4 / 7
9,639
741
9,821
20,858
25,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
TheShallTearSimp
Sun Wukong
15
0 / 5 / 4
8,174
629
9,437
19,809
16,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
6 / 3 / 13
10,402
800
25,595
13,179
7,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Hovito
Kumbhakarna
17
4 / 2 / 14
10,765
828
7,163
19,457
24,307
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Kdldjh22
Guan Yu
17
3 / 4 / 16
9,704
746
8,677
17,399
21,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
10 / 2 / 12
11,251
865
31,139
12,057
8,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Maui
15
3 / 1 / 17
10,344
796
5,479
10,653
14,420
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
98
12
Kills
26
26
Deaths
12
25
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
3
13
4.17
L
Kumbhakarna
D dog6828
Kumbhakarna
0
5
4
0.4
L
6
7
4
1.14
W
Kumbhakarna
Hovito
Kumbhakarna
4
2
14
5.5
L
Chang'e
Hunterleo333
Chang'e
3
5
6
1.2
W
Guan Yu
Kdldjh22
Guan Yu
3
4
16
2.75
L
Cerberus
ProtonNL
Cerberus
3
4
7
1.63
W
10
2
12
8
L
Sun Wukong
TheShallTearSimp
Sun Wukong
0
5
4
0.4
W
Maui
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,340
Damage
78,053
91,033
Taken
72,745
78,667
Mitigated
75,997
30,758
Healing
26,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
25,595
11,175
1,405
2,234
13,179
7,221
1,796
3,903
9,276
0
52,063
L
Kumbhakarna
D dog6828
Kumbhakarna
3,545
233
687
802
14,922
18,608
0
1,948
12,864
11,113
0
L
10,827
2,006
0
6,014
16,992
9,313
0
2,713
14,120
0
16,265
W
Kumbhakarna
Hovito
Kumbhakarna
7,163
779
168
3,193
19,457
24,307
693
9,120
10,337
16,897
0
L
Chang'e
Hunterleo333
Chang'e
16,710
1,688
6,710
4,764
18,452
8,975
0
2,514
15,776
34,629
0
W
Guan Yu
Kdldjh22
Guan Yu
8,677
650
8,112
5,953
17,399
21,779
786
6,227
11,172
0
17,135
L
Cerberus
ProtonNL
Cerberus
9,821
103
1,745
5,595
20,858
25,368
0
2,764
17,887
15,058
0
W
31,139
2,750
295
829
12,057
8,270
3,250
5,825
6,232
0
57,123
L
Sun Wukong
TheShallTearSimp
Sun Wukong
9,437
1,851
794
3,647
19,809
16,403
0
2,703
16,944
0
25,574
W
Maui
5,479
233
1,838
2,574
10,653
14,420
46
5,001
5,652
6,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,115
Gold Earned
52,466
114
Minions Killed
123
0
Camps Cleared
0
1,095,164
Distance Traveled
1,174,972
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,402
800
44
3
0
219,415
0
L
Kumbhakarna
7,883
606
14
1
0
231,679
2
L
Thanatos
9,585
737
16
1
0
202,926
0
W
Kumbhakarna
10,765
828
23
2
0
219,729
0
L
Chang'e
9,834
756
38
3
0
203,440
0
W
Guan Yu
9,704
746
9
1
0
280,259
0
L
Cerberus
9,639
741
24
2
0
223,016
0
W
Thor
11,251
865
46
4
0
221,459
0
L
Sun Wukong
8,174
629
22
2
0
234,103
0
W
Maui
10,344
796
1
0
0
234,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role