Player Matchup

Mulan
Mulan
Karma-_-Rouge
Mulan
Level 65
God Stats
4W - 2L
1,498 SR
Queue Stats
129W - 127L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
Medium_23
Danzaburou
Level 122
God Stats
1W - 1L
1,317 SR
Queue Stats
74W - 81L
1,563 Elo+
Party 2
Discordia
Discordia
karnoking
Discordia
Level 100
God Stats
2W - 0L
1,758 SR
Queue Stats
125W - 90L
1,598 Elo+
Party 2
Team Averages
Level 96
1,524 SR
1,565 Elo+

VS

Team Averages
Level 72
1,492 SR
1,595 Elo+
Bakasura
Bakasura
IndianManiac
Bakasura
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,574 Elo+
Party 1
Maui
Maui
Peeanut
Maui
Level 28
God Stats
9W - 9L
1,592 SR
Queue Stats
12W - 12L
1,545 Elo+
Party 1
Ra
Ra
gillair
Ra
Level 104
God Stats
1W - 2L
1,385 SR
Queue Stats
65W - 32L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
8,059
806
5,405
8,322
7,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Medium_23
Danzaburou
13
3 / 2 / 7
8,334
833
5,584
8,950
3,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
karnoking
Discordia
14
7 / 1 / 4
8,817
882
8,147
5,931
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IndianManiac
Bakasura
12
4 / 6 / 0
7,703
770
7,731
10,962
8,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
Peeanut
Maui
3
0 / 1 / 0
5,421
542
0
2,195
1,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 5 / 4
7,738
774
5,069
8,408
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
4
4
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
IndianManiac
Bakasura
4
6
0
0.67
W
2
1
9
6.5
W
Danzaburou
Medium_23
Danzaburou
3
2
7
3.25
L
Maui
Peeanut
Maui
0
1
0
0
L
0
5
4
0.4
W
Discordia
karnoking
Discordia
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,136
Damage
12,800
23,203
Taken
21,565
13,303
Mitigated
14,019
7,241
Healing
2,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
IndianManiac
Bakasura
7,731
4,395
0
1,033
10,962
8,729
0
4,291
6,498
0
9,807
W
5,405
589
0
1,771
8,322
7,074
33
952
6,806
0
17,380
W
Danzaburou
Medium_23
Danzaburou
5,584
2,155
0
3,167
8,950
3,649
1,259
1,921
6,208
0
36,365
L
Maui
Peeanut
Maui
0
0
0
0
2,195
1,303
0
756
1,392
0
0
L
5,069
279
386
1,496
8,408
3,987
0
3,160
4,944
32,358
0
W
Discordia
karnoking
Discordia
8,147
1,073
0
2,303
5,931
2,580
1,294
2,262
3,161
35,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,210
Gold Earned
20,862
135
Minions Killed
94
7
Camps Cleared
3
572,287
Distance Traveled
355,819
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,703
770
19
2
2
172,424
4
W
Mulan
8,059
806
24
2
3
196,188
0
W
Danzaburou
8,334
833
55
6
3
193,611
0
L
Maui
5,421
542
0
0
0
1,210
0
L
Ra
7,738
774
75
8
1
182,185
1
W
Discordia
8,817
882
56
6
1
182,488
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role