Player Matchup

Thoth
Thoth
CarlosTC95
Thoth
Level 143
God Stats
2W - 0L
1,718 SR
Queue Stats
58W - 43L
1,647 Elo+
Party 3
Tyr
Tyr
DesertHikari
Tyr
Level 109
God Stats
15W - 11L
1,523 SR
Queue Stats
167W - 164L
1,478 Elo+
Party 1
Ravana
Ravana
Higokumaru
Ravana
Level 29
God Stats
5W - 3L
1,683 SR
Queue Stats
166W - 155L
1,502 Elo+
Party 1
Apollo
Apollo
Logix289
Apollo
Level 28
God Stats
12W - 8L
1,614 SR
Queue Stats
162W - 155L
1,482 Elo+
Party 1
Ra
Ra
SaneBuckle66012
Ra
Level 35
God Stats
3W - 0L
1,310 SR
Queue Stats
28W - 15L
1,696 Elo+
Party 3
Team Averages
Level 69
1,569 SR
1,561 Elo+

VS

Team Averages
Level 75
1,418 SR
1,472 Elo+
Ullr
Ullr
 
Ullr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Maui
Maui
GordonF12345
Maui
Level 124
God Stats
6W - 6L
1,501 SR
Queue Stats
107W - 89L
1,575 Elo+
Party 4
Hercules
Hercules
Lonezlitika
Hercules
Level 126
God Stats
0W - 1L
1,700 SR
Queue Stats
59W - 77L
1,442 Elo+
Party 4
Thor
Thor
You Feel It Now
Thor
Level 55
God Stats
2W - 8L
1,231 SR
Queue Stats
39W - 37L
1,395 Elo+
Party 2
Scylla
Scylla
atomicpudding
Scylla
Level 27
God Stats
0W - 3L
1,156 SR
Queue Stats
10W - 10L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
2 / 1 / 4
7,230
516
5,371
5,922
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 3
6,984
499
6,795
9,983
8,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
Higokumaru
Ravana
13
4 / 0 / 4
7,929
566
3,543
7,003
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Apollo
Logix289
Apollo
13
0 / 0 / 3
7,371
527
2,614
5,898
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 1 / 2
8,721
623
9,049
8,445
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 2 / 0
6,456
461
2,240
6,959
2,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 1 / 2
6,270
448
2,143
8,637
7,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Lonezlitika
Hercules
11
0 / 3 / 1
6,588
471
5,678
10,565
9,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 4 / 1
6,846
489
3,088
10,817
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 0
6,376
455
2,088
6,445
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
12
Kills
2
3
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
0
0
W
Thoth
2
1
4
4
W
4
1
3
5.5
L
0
1
2
1
W
Ravana
Higokumaru
Ravana
4
0
4
6
W
Apollo
Logix289
Apollo
0
0
3
1.5
L
Hercules
Lonezlitika
Hercules
0
3
1
0.17
W
2
1
2
3
L
1
4
1
0.38
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,372
Damage
15,237
37,251
Taken
43,423
19,563
Mitigated
25,577
16,559
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,240
764
0
1,926
6,959
2,638
0
498
6,309
0
46,624
W
Thoth
5,371
0
0
1,180
5,922
2,224
248
1,840
4,082
45,606
0
W
6,795
725
0
2,640
9,983
8,583
0
1,227
8,756
0
34,911
L
2,143
250
0
1,386
8,637
7,493
69
1,955
6,030
15,208
0
W
Ravana
Higokumaru
Ravana
3,543
365
0
3,461
7,003
3,000
0
815
6,188
0
48,353
W
Apollo
Logix289
Apollo
2,614
1,377
0
4,084
5,898
2,298
0
611
5,287
0
58,856
L
Hercules
Lonezlitika
Hercules
5,678
2,518
0
2,712
10,565
9,121
0
6,923
3,642
0
39,287
W
9,049
1,217
575
4,619
8,445
3,458
197
154
7,657
68,745
0
L
3,088
759
0
4,203
10,817
4,185
0
2,269
8,503
0
46,072
L
2,088
214
0
475
6,445
2,140
999
2,775
3,543
35,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,235
Gold Earned
32,536
441
Minions Killed
332
0
Camps Cleared
0
1,319,334
Distance Traveled
1,253,123
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,456
461
87
6
0
240,070
2
W
Thoth
7,230
516
71
5
0
240,230
1
W
Tyr
6,984
499
49
4
0
275,538
5
L
Maui
6,270
448
24
2
0
280,381
6
W
Ravana
7,929
566
96
7
0
286,496
6
W
Apollo
7,371
527
93
7
0
248,777
5
L
Hercules
6,588
471
72
5
0
226,633
0
W
Ra
8,721
623
132
9
0
268,293
1
L
Thor
6,846
489
80
6
0
251,376
2
L
Scylla
6,376
455
69
5
0
254,663
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role