Player Matchup

Skadi
Skadi
AndradeF30
Skadi
Level 108
God Stats
89W - 61L
1,634 SR
Queue Stats
142W - 143L
1,482 Elo+
Party 1
Jormungandr
Jormungandr
MiiKawaii
Jormungandr
Level 84
God Stats
1W - 3L
1,254 SR
Queue Stats
17W - 25L
1,286 Elo+
Party 1
Arachne
Arachne
X1Aquiles1X
Arachne
Level 103
God Stats
3W - 3L
1,512 SR
Queue Stats
217W - 230L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
piffcity
Baron Samedi
Level 102
God Stats
15W - 14L
1,514 SR
Queue Stats
322W - 315L
1,353 Elo+
Party 3
Bellona
Bellona
shabby_shooting
Bellona
Level 62
God Stats
1W - 3L
1,346 SR
Queue Stats
162W - 163L
1,346 Elo+
Party 3
Team Averages
Level 92
1,452 SR
1,368 Elo+

VS

Team Averages
Level 65
1,581 SR
1,370 Elo+
Izanami
Izanami
BlGGIE Tuna
Izanami
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 20L
1,408 Elo+
Solo
Kumbhakarna
Kumbhakarna
Cj_com_Bigodao
Kumbhakarna
Level 58
God Stats
7W - 1L
1,574 SR
Queue Stats
59W - 80L
1,373 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gnomio_Raivoso
Morgan Le Fay
Level 51
God Stats
1W - 0L
1,715 SR
Queue Stats
53W - 71L
1,320 Elo+
Party 2
Maui
Maui
Sr_Star-
Maui
Level 64
God Stats
4W - 0L
1,726 SR
Queue Stats
76W - 76L
1,401 Elo+
Party 2
Bakasura
Bakasura
Zer0_Fuku7
Bakasura
Level 65
God Stats
9W - 13L
1,388 SR
Queue Stats
92W - 123L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
8 / 5 / 7
16,946
484
34,805
32,417
15,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
MiiKawaii
Jormungandr
20
2 / 2 / 10
15,200
434
12,790
30,479
49,275
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
X1Aquiles1X
Arachne
20
12 / 2 / 8
18,418
526
27,130
30,017
17,557
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
piffcity
Baron Samedi
20
4 / 6 / 12
14,657
419
31,411
28,717
15,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 3 / 16
14,957
427
18,469
35,324
45,439
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlGGIE Tuna
Izanami
20
2 / 7 / 6
16,393
468
27,610
34,793
17,109
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Cj_com_Bigodao
Kumbhakarna
19
0 / 7 / 10
12,778
365
7,963
33,472
42,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Gnomio_Raivoso
Morgan Le Fay
20
3 / 10 / 9
13,985
400
25,111
36,320
16,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
20
2 / 6 / 4
15,414
440
12,515
32,608
27,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Zer0_Fuku7
Bakasura
20
10 / 2 / 4
19,221
549
27,775
34,161
21,563
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
50
32
Kills
17
18
Deaths
32
53
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Skadi
8
5
7
2.3
W
Izanami
BlGGIE Tuna
Izanami
2
7
6
0.71
W
Kumbhakarna
Cj_com_Bigodao
Kumbhakarna
0
7
10
0.71
W
Morgan Le Fay
Gnomio_Raivoso
Morgan Le Fay
3
10
9
0.75
L
Jormungandr
MiiKawaii
Jormungandr
2
2
10
3.5
W
Maui
2
6
4
0.67
L
Arachne
X1Aquiles1X
Arachne
12
2
8
8
W
Bakasura
Zer0_Fuku7
Bakasura
10
2
4
6
L
Baron Samedi
piffcity
Baron Samedi
4
6
12
1.67
L
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,605
Damage
100,974
156,954
Taken
171,354
143,345
Mitigated
125,536
57,499
Healing
38,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
34,805
14,294
374
13,906
32,417
15,237
3,730
7,533
23,992
0
183,860
W
Izanami
BlGGIE Tuna
Izanami
27,610
17,691
0
7,996
34,793
17,109
5,386
6,786
28,007
0
179,343
W
Kumbhakarna
Cj_com_Bigodao
Kumbhakarna
7,963
404
3,648
5,525
33,472
42,610
472
12,414
20,655
55,507
0
W
Morgan Le Fay
Gnomio_Raivoso
Morgan Le Fay
25,111
2,977
1,425
7,776
36,320
16,480
1,493
14,926
21,179
89,853
0
L
Jormungandr
MiiKawaii
Jormungandr
12,790
2,065
722
3,536
30,479
49,275
521
12,586
17,600
72,673
0
W
Maui
12,515
2,455
0
2,274
32,608
27,774
1,024
4,336
27,008
101,679
0
L
Arachne
X1Aquiles1X
Arachne
27,130
19,773
0
9,425
30,017
17,557
345
8,211
20,949
0
222,559
W
Bakasura
Zer0_Fuku7
Bakasura
27,775
16,957
0
10,191
34,161
21,563
3,927
7,757
26,141
0
182,627
L
Baron Samedi
piffcity
Baron Samedi
31,411
2,880
4,626
12,040
28,717
15,837
986
8,772
19,710
121,293
2,568
L
18,469
6,272
171
12,699
35,324
45,439
2,333
14,583
19,301
0
74,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,178
Gold Earned
77,791
833
Minions Killed
875
0
Camps Cleared
0
3,097,421
Distance Traveled
3,202,511
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
16,946
484
249
7
0
631,234
3
W
Izanami
16,393
468
239
7
0
578,963
5
W
Kumbhakarna
12,778
365
71
2
0
611,001
0
W
Morgan Le Fay
13,985
400
103
3
0
606,944
1
L
Jormungandr
15,200
434
91
3
0
627,348
7
W
Maui
15,414
440
180
5
0
591,215
4
L
Arachne
18,418
526
239
7
0
718,506
4
W
Bakasura
19,221
549
282
8
0
814,388
0
L
Baron Samedi
14,657
419
172
5
0
463,294
5
L
Bellona
14,957
427
82
2
0
657,039
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role