Player Matchup

Ullr
Ullr
HarderDaddyUwU
Ullr
Level 119
God Stats
3W - 1L
1,507 SR
Queue Stats
68W - 40L
1,586 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jynxii
Morgan Le Fay
Level 129
God Stats
1W - 2L
1,328 SR
Queue Stats
90W - 48L
1,650 Elo+
Party 2
Maui
Maui
MyKinkyPwnyy
Maui
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
128W - 59L
1,656 Elo+
Party 2
Team Averages
Level 132
1,445 SR
1,631 Elo+

VS

Team Averages
Level 133
1,463 SR
1,522 Elo+
Arachne
Arachne
 
Arachne
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BodyxCount
Anubis
Level 88
God Stats
1W - 3L
1,309 SR
Queue Stats
148W - 167L
1,474 Elo+
Party 1
Chaac
Chaac
P4lkan
Chaac
Level 156
God Stats
10W - 11L
1,581 SR
Queue Stats
1,146W - 1,099L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 7
12,895
806
20,863
14,580
6,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Jynxii
Morgan Le Fay
17
6 / 3 / 12
12,274
767
20,665
8,228
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
4 / 4 / 16
11,851
741
10,106
20,815
22,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 4 / 4
10,493
656
7,514
15,481
9,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
BodyxCount
Anubis
14
6 / 11 / 4
11,345
709
12,861
18,473
9,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
P4lkan
Chaac
15
2 / 7 / 7
10,596
662
16,503
28,405
21,596
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
21
Kills
11
11
Deaths
22
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
4
4
1.25
L
Anubis
BodyxCount
Anubis
6
11
4
0.73
W
11
4
7
3.63
W
Morgan Le Fay
Jynxii
Morgan Le Fay
6
3
12
4
W
4
4
16
3
L
Chaac
P4lkan
Chaac
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,634
Damage
36,878
43,623
Taken
62,359
32,296
Mitigated
39,869
6,049
Healing
14,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,514
3,043
0
4,171
15,481
9,034
0
7,670
7,592
0
21,491
L
Anubis
BodyxCount
Anubis
12,861
401
0
3,351
18,473
9,239
0
6,767
11,442
35,788
0
W
20,863
11,502
0
2,035
14,580
6,613
1,866
3,060
11,174
0
55,736
W
Morgan Le Fay
Jynxii
Morgan Le Fay
20,665
1,511
0
1,572
8,228
3,497
180
2,540
5,484
51,187
0
W
10,106
3,097
0
2,442
20,815
22,186
0
6,314
13,977
20,156
0
L
Chaac
P4lkan
Chaac
16,503
3,127
0
6,569
28,405
21,596
0
15,761
11,986
0
46,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,020
Gold Earned
32,434
205
Minions Killed
141
6
Camps Cleared
8
873,318
Distance Traveled
788,364
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,493
656
29
2
4
306,097
5
L
Anubis
11,345
709
46
3
4
201,291
1
W
Ullr
12,895
806
85
5
2
275,864
3
W
Morgan Le Fay
12,274
767
95
6
4
300,709
0
W
Maui
11,851
741
25
2
0
296,745
4
L
Chaac
10,596
662
66
4
0
280,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role