Player Matchup

King Arthur
King Arthur
DudeGuyAForsaken
King Arthur
Level 144
God Stats
127W - 48L
1,839 SR
Queue Stats
455W - 218L
1,830 Elo+
Solo
Lancelot
Lancelot
PR1M3AR0D
Lancelot
Level 141
God Stats
8W - 3L
1,836 SR
Queue Stats
690W - 476L
1,703 Elo+
Solo
Anubis
Anubis
exoticz3433
Anubis
Level 109
God Stats
10W - 4L
1,681 SR
Queue Stats
111W - 78L
1,695 Elo+
Solo
Team Averages
Level 131
1,785 SR
1,743 Elo+

VS

Team Averages
Level 112
1,494 SR
1,425 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
SenriRisen
Anhur
Level 121
God Stats
1W - 2L
1,481 SR
Queue Stats
55W - 118L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DudeGuyAForsaken
King Arthur
13
5 / 0 / 12
8,396
840
9,311
6,913
5,333
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
PR1M3AR0D
Lancelot
13
5 / 0 / 10
8,750
875
7,820
7,124
3,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
14
6 / 2 / 10
8,847
885
11,181
7,346
3,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 5 / 1
7,091
709
7,165
9,618
3,021
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
 
Cthulhu
9
0 / 7 / 2
6,673
667
3,874
15,613
10,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anhur
11
1 / 5 / 1
6,813
681
4,919
8,924
2,813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
16
Kills
2
2
Deaths
17
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
5
1
0.3
L
Cthulhu
 
Cthulhu
0
7
2
0.14
W
King Arthur
DudeGuyAForsaken
King Arthur
5
0
12
11
W
Lancelot
PR1M3AR0D
Lancelot
5
0
10
10
L
Anhur
1
5
1
0.3
W
Anubis
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,312
Damage
15,958
21,383
Taken
34,155
11,964
Mitigated
16,794
6,127
Healing
1,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,165
186
247
470
9,618
3,021
0
3,330
6,288
19,868
0
L
Cthulhu
 
Cthulhu
3,874
296
0
800
15,613
10,960
0
3,807
11,806
12,244
0
W
King Arthur
DudeGuyAForsaken
King Arthur
9,311
1,058
0
1,047
6,913
5,333
248
3,809
3,104
0
21,596
W
Lancelot
PR1M3AR0D
Lancelot
7,820
1,407
0
1,194
7,124
3,060
1,420
3,421
3,703
0
33,140
L
Anhur
4,919
2,584
0
395
8,924
2,813
0
4,276
4,648
0
17,431
W
Anubis
11,181
1,022
0
3,886
7,346
3,571
953
4,450
2,896
36,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,993
Gold Earned
20,577
151
Minions Killed
77
10
Camps Cleared
1
596,861
Distance Traveled
448,745
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,091
709
22
2
1
162,181
1
L
Cthulhu
6,673
667
17
2
0
142,100
0
W
King Arthur
8,396
840
34
3
0
196,978
2
W
Lancelot
8,750
875
54
5
7
241,221
3
L
Anhur
6,813
681
38
4
0
144,464
4
W
Anubis
8,847
885
63
6
3
158,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role