Player Matchup

Atlas
Atlas
FrodoTBaginsU
Atlas
Level 39
God Stats
19W - 15L
1,529 SR
Queue Stats
81W - 85L
1,400 Elo+
Party 1
Pele
Pele
TheGenuineBaker
Pele
Level 88
God Stats
6W - 1L
1,692 SR
Queue Stats
182W - 187L
1,436 Elo+
Party 1
Izanami
Izanami
xSupportMe_
Izanami
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 47L
1,411 Elo+
Party 1
Team Averages
Level 64
1,574 SR
1,416 Elo+

VS

Team Averages
Level 36
1,493 SR
1,420 Elo+
Hachiman
Hachiman
BigBannock69706
Hachiman
Level 40
God Stats
0W - 2L
1,711 SR
Queue Stats
51W - 74L
1,348 Elo+
Party 2
Maui
Maui
Birduim
Maui
Level 61
God Stats
0W - 2L
1,268 SR
Queue Stats
74W - 87L
1,413 Elo+
Party 2
Ra
Ra
sOmz iwnl
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 11
7,817
869
5,078
7,687
6,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
7 / 1 / 6
8,194
910
4,917
6,048
4,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
xSupportMe_
Izanami
12
4 / 0 / 9
7,867
874
10,054
6,600
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
2 / 3 / 0
6,635
737
6,707
8,979
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Maui
Birduim
Maui
9
0 / 4 / 1
5,708
634
2,328
12,395
8,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 6 / 1
5,946
661
2,026
6,588
2,456
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
13
Kills
2
2
Deaths
13
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
3
0
0.67
L
Maui
Birduim
Maui
0
4
1
0.13
W
2
1
11
7.5
W
7
1
6
10
L
0
6
1
0.08
W
Izanami
xSupportMe_
Izanami
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,049
Damage
11,061
20,335
Taken
27,962
14,831
Mitigated
14,294
4,925
Healing
1,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
6,707
3,966
0
884
8,979
3,134
0
1,095
7,884
0
22,216
L
Maui
Birduim
Maui
2,328
358
0
400
12,395
8,704
0
2,613
9,782
11,901
0
W
5,078
1,783
0
2,315
7,687
6,789
330
2,024
5,426
13,210
0
W
4,917
1,754
0
1,103
6,048
4,831
220
1,200
4,809
0
23,676
L
2,026
674
308
52
6,588
2,456
0
1,554
5,034
7,047
0
W
Izanami
xSupportMe_
Izanami
10,054
4,461
0
1,507
6,600
3,211
1,714
1,258
5,177
0
36,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,878
Gold Earned
18,289
108
Minions Killed
61
6
Camps Cleared
2
503,908
Distance Traveled
433,707
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,635
737
31
3
1
159,767
2
L
Maui
5,708
634
16
2
0
164,146
3
W
Atlas
7,817
869
19
2
0
172,509
1
W
Pele
8,194
910
36
4
5
166,641
3
L
Ra
5,946
661
14
2
1
109,794
3
W
Izanami
7,867
874
53
6
1
164,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role