Player Matchup

Ne Zha
Ne Zha
BLZD William
Ne Zha
Level 142
God Stats
2W - 0L
1,578 SR
Queue Stats
82W - 77L
1,576 Elo+
Party 1
Janus
Janus
Brbstyle
Janus
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 16L
1,296 Elo+
Party 1
Da Ji
Da Ji
StufCrust365
Da Ji
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,308 Elo+
Party 1
Achilles
Achilles
Tableleg32
Achilles
Level 107
God Stats
4W - 7L
1,058 SR
Queue Stats
271W - 291L
1,516 Elo+
Solo
Chernobog
Chernobog
Wonhan
Chernobog
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,294 Elo+
Party 1
Team Averages
Level 120
1,427 SR
1,398 Elo+

VS

Team Averages
Level 107
1,452 SR
1,476 Elo+
Chronos
Chronos
 
Chronos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dorick
Medusa
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 182L
1,501 Elo+
Party 2
Pele
Pele
Kwipkwip
Pele
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 87L
1,459 Elo+
Party 2
Hades
Hades
ll_Courtney_ll
Hades
Level 131
God Stats
3W - 8L
1,252 SR
Queue Stats
363W - 376L
1,499 Elo+
Solo
Izanami
Izanami
mackbutler
Izanami
Level 66
God Stats
1W - 2L
1,508 SR
Queue Stats
123W - 145L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
8 / 4 / 8
10,621
885
20,160
15,911
11,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
Brbstyle
Janus
16
3 / 2 / 4
10,132
844
9,703
6,684
3,381
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 6 / 12
9,096
758
4,770
24,390
23,167
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Tableleg32
Achilles
17
4 / 4 / 13
10,618
885
11,674
20,926
27,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Wonhan
Chernobog
14
3 / 5 / 9
9,053
754
7,418
12,042
6,224
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
6 / 3 / 11
10,577
881
13,001
12,087
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Dorick
Medusa
17
4 / 3 / 12
9,837
820
11,124
11,155
4,380
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
13
3 / 5 / 7
8,776
731
8,434
11,397
5,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

16
0 / 5 / 15
8,771
731
12,104
16,851
13,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
mackbutler
Izanami
18
5 / 4 / 11
10,307
859
14,828
11,023
5,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
74
20
Kills
18
21
Deaths
20
46
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
6
3
11
3.83
W
Ne Zha
8
4
8
3
W
Janus
Brbstyle
Janus
3
2
4
2.5
L
Medusa
Dorick
Medusa
4
3
12
3.33
L
Pele
3
5
7
1.3
W
2
6
12
1.33
W
Achilles
Tableleg32
Achilles
4
4
13
2.63
W
Chernobog
Wonhan
Chernobog
3
5
9
1.5
L
0
5
15
1.5
L
Izanami
mackbutler
Izanami
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,725
Damage
59,491
79,953
Taken
62,513
71,979
Mitigated
32,969
23,413
Healing
23,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
13,001
4,525
1,935
2,438
12,087
4,468
1,341
1,977
10,110
23,863
0
W
Ne Zha
20,160
2,953
1,148
3,790
15,911
11,915
2,041
4,948
10,757
0
30,737
W
Janus
Brbstyle
Janus
9,703
422
1,520
1,018
6,684
3,381
2,515
3,014
3,624
39,390
0
L
Medusa
Dorick
Medusa
11,124
2,760
3,197
2,464
11,155
4,380
1,494
1,648
9,507
0
26,134
L
Pele
8,434
1,198
1,060
1,109
11,397
5,673
0
1,320
10,077
0
12,922
W
4,770
697
423
5,299
24,390
23,167
312
6,812
17,380
0
11,230
W
Achilles
Tableleg32
Achilles
11,674
1,572
1,406
7,144
20,926
27,292
1,320
6,937
13,743
0
17,005
W
Chernobog
Wonhan
Chernobog
7,418
2,854
670
995
12,042
6,224
1,771
2,610
9,344
0
20,890
L
12,104
683
2,734
6,074
16,851
13,226
603
3,636
13,215
18,175
0
L
Izanami
mackbutler
Izanami
14,828
5,696
1,105
1,066
11,023
5,222
1,506
1,122
9,901
0
34,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,520
Gold Earned
48,268
127
Minions Killed
123
0
Camps Cleared
0
1,013,745
Distance Traveled
1,116,827
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,577
881
34
3
0
208,584
4
W
Ne Zha
10,621
885
15
1
0
228,966
1
W
Janus
10,132
844
61
5
0
197,134
2
L
Medusa
9,837
820
21
2
0
256,634
0
L
Pele
8,776
731
14
1
0
228,092
0
W
Da Ji
9,096
758
9
1
0
206,883
4
W
Achilles
10,618
885
17
1
0
212,197
0
W
Chernobog
9,053
754
25
2
0
168,565
0
L
Hades
8,771
731
12
1
0
222,841
1
L
Izanami
10,307
859
42
4
0
200,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role