Player Matchup

Arachne
Arachne
MiiguelNavarro02
Arachne
Level 105
God Stats
4W - 5L
1,593 SR
Queue Stats
67W - 95L
1,404 Elo+
Party 2
Janus
Janus
chancli
Janus
Level 67
God Stats
1W - 2L
1,488 SR
Queue Stats
23W - 35L
1,391 Elo+
Party 2
Athena
Athena
xlmbestiaal007
Athena
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,183 Elo+
Party 2
Team Averages
Level 75
1,527 SR
1,326 Elo+

VS

Team Averages
Level 129
1,655 SR
1,529 Elo+
Guan Yu
Guan Yu
ALt The Kid
Guan Yu
Level 160
God Stats
25W - 16L
1,695 SR
Queue Stats
449W - 318L
1,709 Elo+
Party 1
Aphrodite
Aphrodite
KARAKINSHOT
Aphrodite
Level 138
God Stats
109W - 107L
1,552 SR
Queue Stats
282W - 320L
1,480 Elo+
Party 1
Bakasura
Bakasura
LudiusSeptem
Bakasura
Level 88
God Stats
5W - 3L
1,718 SR
Queue Stats
74W - 87L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
5,621
625
4,423
9,044
3,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
chancli
Janus
10
1 / 6 / 0
6,519
724
8,601
8,784
2,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 4 / 1
6,090
677
4,351
11,088
6,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ALt The Kid
Guan Yu
12
1 / 0 / 12
7,268
808
9,192
13,503
11,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
KARAKINSHOT
Aphrodite
13
7 / 0 / 7
8,408
934
7,834
5,679
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
LudiusSeptem
Bakasura
12
6 / 1 / 7
8,184
909
8,107
9,585
6,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
14
14
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ALt The Kid
Guan Yu
1
0
12
7
W
Aphrodite
KARAKINSHOT
Aphrodite
7
0
7
10.5
W
Bakasura
LudiusSeptem
Bakasura
6
1
7
9.5
L
0
4
1
0.13
L
Janus
chancli
Janus
1
6
0
0.17
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,375
Damage
25,133
28,916
Taken
28,767
12,794
Mitigated
21,106
3,656
Healing
16,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ALt The Kid
Guan Yu
9,192
845
2,158
4,144
13,503
11,959
481
5,530
7,811
0
21,159
W
Aphrodite
KARAKINSHOT
Aphrodite
7,834
382
4,341
3,499
5,679
3,088
487
3,745
1,826
27,471
0
W
Bakasura
LudiusSeptem
Bakasura
8,107
5,672
0
2,053
9,585
6,059
1,442
4,200
5,296
0
21,036
L
4,423
2,396
0
1,985
9,044
3,911
0
2,480
6,093
0
10,398
L
Janus
chancli
Janus
8,601
809
241
180
8,784
2,254
0
2,143
6,254
22,720
0
L
4,351
923
70
1,180
11,088
6,629
0
3,468
7,100
16,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,230
Gold Earned
23,860
75
Minions Killed
120
3
Camps Cleared
5
463,863
Distance Traveled
604,719
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,268
808
19
2
0
200,535
4
W
Aphrodite
8,408
934
45
5
3
193,594
1
W
Bakasura
8,184
909
56
6
2
210,590
0
L
Arachne
5,621
625
12
1
3
135,230
3
L
Janus
6,519
724
39
4
0
163,244
0
L
Athena
6,090
677
24
3
0
165,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role