Player Matchup

Ganesha
Ganesha
Quenton03
Ganesha
Level 124
God Stats
2W - 4L
1,405 SR
Queue Stats
72W - 81L
1,489 Elo+
Party 1
Nemesis
Nemesis
liladverseatom
Nemesis
Level 39
God Stats
0W - 1L
1,285 SR
Queue Stats
18W - 33L
1,301 Elo+
Party 1
Chronos
Chronos
phantazmmm
Chronos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,517 Elo+
Party 1
Team Averages
Level 83
1,397 SR
1,436 Elo+

VS

Team Averages
Level 125
1,548 SR
1,557 Elo+
Maui
Maui
DR_LMFAO
Maui
Level 159
God Stats
28W - 24L
1,647 SR
Queue Stats
353W - 256L
1,597 Elo+
Party 2
Aphrodite
Aphrodite
PRBamban
Aphrodite
Level 158
God Stats
2W - 4L
1,431 SR
Queue Stats
400W - 297L
1,581 Elo+
Party 2
Pele
Pele
zVident-
Pele
Level 57
God Stats
22W - 15L
1,566 SR
Queue Stats
181W - 163L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Quenton03
Ganesha
18
0 / 3 / 4
13,126
656
16,160
33,432
55,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 9 / 0
11,535
577
16,613
24,974
15,314
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
phantazmmm
Chronos
17
2 / 6 / 1
12,517
626
19,612
22,768
13,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
18
2 / 1 / 16
14,287
714
14,713
31,212
46,322
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
PRBamban
Aphrodite
19
7 / 1 / 11
13,834
692
23,041
17,601
14,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
19
9 / 2 / 7
14,519
726
32,819
18,839
9,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
4
Kills
18
18
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Maui
2
1
16
10
W
Aphrodite
PRBamban
Aphrodite
7
1
11
12.5
L
Ganesha
Quenton03
Ganesha
0
3
4
0.67
L
2
9
0
0.22
L
Chronos
phantazmmm
Chronos
2
6
1
0.42
W
Pele
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,385
Damage
70,573
81,174
Taken
67,652
84,311
Mitigated
70,732
16,431
Healing
33,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
14,713
4,847
0
3,042
31,212
46,322
405
12,083
19,129
36,702
0
W
Aphrodite
PRBamban
Aphrodite
23,041
4,056
15,880
13,107
17,601
14,738
773
10,878
6,723
52,451
0
L
Ganesha
Quenton03
Ganesha
16,160
1,359
767
6,216
33,432
55,861
0
14,965
18,467
57,488
0
L
16,613
10,357
0
4,015
24,974
15,314
0
12,358
12,616
0
33,611
L
Chronos
phantazmmm
Chronos
19,612
7,001
0
5,433
22,768
13,136
636
10,590
12,178
64,702
6,087
W
Pele
32,819
8,039
0
1,338
18,839
9,672
1,913
11,492
7,347
0
79,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,178
Gold Earned
42,640
208
Minions Killed
195
7
Camps Cleared
9
1,052,791
Distance Traveled
1,198,995
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
14,287
714
38
2
1
392,699
1
W
Aphrodite
13,834
692
64
3
5
380,163
0
L
Ganesha
13,126
656
1
0
0
366,847
3
L
Nemesis
11,535
577
72
4
1
316,856
0
L
Chronos
12,517
626
135
7
6
369,088
1
W
Pele
14,519
726
93
5
3
426,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role