Player Matchup

King Arthur
King Arthur
Chewey1
King Arthur
Level 82
God Stats
9W - 26L
1,269 SR
Queue Stats
365W - 432L
1,476 Elo+
Solo
Vulcan
Vulcan
RunLikeJanus
Vulcan
Level 160
God Stats
3W - 0L
1,674 SR
Queue Stats
16W - 17L
1,562 Elo+
Party 2
Maui
Maui
SubCanis
Maui
Level 157
God Stats
3W - 1L
1,552 SR
Queue Stats
40W - 24L
1,672 Elo+
Party 2
Team Averages
Level 133
1,498 SR
1,570 Elo+

VS

Team Averages
Level 134
1,528 SR
1,532 Elo+
Maui
Maui
JusLeave-
Maui
Level 146
God Stats
4W - 5L
1,316 SR
Queue Stats
172W - 200L
1,470 Elo+
Party 1
Vulcan
Vulcan
Master_jiraiya
Vulcan
Level 129
God Stats
41W - 47L
1,528 SR
Queue Stats
134W - 143L
1,524 Elo+
Party 1
Loki
Loki
babyh0tp0ckets1
Loki
Level 127
God Stats
1W - 1L
1,741 SR
Queue Stats
213W - 167L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chewey1
King Arthur
16
5 / 1 / 11
10,990
687
11,209
15,663
13,001
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
17
10 / 0 / 6
12,176
761
26,726
7,397
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
16
1 / 1 / 15
11,683
730
7,050
21,000
15,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
1 / 3 / 1
9,770
611
5,306
22,487
26,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
1 / 5 / 0
9,360
585
20,590
13,190
6,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 8 / 0
8,472
530
4,527
14,640
6,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
16
Kills
2
2
Deaths
16
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Chewey1
King Arthur
5
1
11
10.5
L
Maui
1
3
1
0.5
L
1
5
0
0.2
W
Vulcan
10
0
6
13
W
Maui
1
1
15
8.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,985
Damage
30,423
44,060
Taken
50,317
31,485
Mitigated
38,729
12,514
Healing
5,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Chewey1
King Arthur
11,209
1,037
653
1,047
15,663
13,001
534
10,509
5,154
0
34,548
L
Maui
5,306
987
0
4,635
22,487
26,096
0
15,751
6,736
16,096
0
L
20,590
11,588
0
624
13,190
6,375
0
8,969
4,221
65,425
0
W
Vulcan
26,726
5,355
0
500
7,397
2,760
836
5,782
1,615
78,361
0
W
Maui
7,050
651
0
10,314
21,000
15,724
11
9,869
11,131
25,234
0
L
4,527
714
0
90
14,640
6,258
0
9,242
5,398
0
15,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,849
Gold Earned
27,602
203
Minions Killed
162
6
Camps Cleared
7
958,694
Distance Traveled
749,017
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,990
687
43
3
1
322,603
2
L
Maui
9,770
611
23
1
1
258,056
2
L
Vulcan
9,360
585
123
8
6
275,445
3
W
Vulcan
12,176
761
125
8
3
336,238
4
W
Maui
11,683
730
35
2
2
299,853
0
L
Loki
8,472
530
16
1
0
215,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role