Player Matchup

Discordia
Discordia
Amez98
Discordia
Level 69
God Stats
95W - 53L
1,633 SR
Queue Stats
200W - 127L
1,555 Elo+
Party 1
Artemis
Artemis
BradanMichelin
Artemis
Level 105
God Stats
67W - 41L
1,559 SR
Queue Stats
211W - 131L
1,556 Elo+
Party 1
Maui
Maui
JadinCanadian
Maui
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 101L
1,571 Elo+
Party 1
Team Averages
Level 109
1,564 SR
1,561 Elo+

VS

Team Averages
Level 74
1,431 SR
1,394 Elo+
Charybdis
Charybdis
AcuteSet4171
Charybdis
Level 99
God Stats
63W - 81L
1,275 SR
Queue Stats
348W - 464L
1,317 Elo+
Solo
Olorun
Olorun
Aurelius5709
Olorun
Level 69
God Stats
17W - 20L
1,509 SR
Queue Stats
362W - 466L
1,457 Elo+
Solo
Scylla
Scylla
MendedDisc18818
Scylla
Level 54
God Stats
14W - 14L
1,511 SR
Queue Stats
332W - 398L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Amez98
Discordia
15
2 / 1 / 8
9,838
703
8,410
5,847
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 5 / 6
10,432
745
22,638
16,450
7,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 0 / 7
11,226
802
8,271
16,108
20,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AcuteSet4171
Charybdis
13
2 / 5 / 3
9,316
665
15,185
17,469
7,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
14
3 / 2 / 3
9,660
690
8,853
16,755
8,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 4
9,042
646
7,227
12,948
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
11
Kills
6
6
Deaths
11
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AcuteSet4171
Charybdis
2
5
3
0.7
W
Discordia
Amez98
Discordia
2
1
8
6
L
Olorun
3
2
3
2.25
W
5
5
6
1.6
W
4
0
7
7.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,319
Damage
31,265
38,405
Taken
47,172
31,012
Mitigated
21,350
11,014
Healing
17,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AcuteSet4171
Charybdis
15,185
7,856
413
4,633
17,469
7,861
0
5,346
12,123
0
47,153
W
Discordia
Amez98
Discordia
8,410
80
0
500
5,847
2,570
913
2,963
2,884
36,469
0
L
Olorun
8,853
4,898
1,389
8,232
16,755
8,229
0
6,068
10,687
37,243
0
W
22,638
13,600
0
5,981
16,450
7,831
996
7,064
9,386
0
60,377
W
8,271
1,287
409
4,124
16,108
20,611
196
6,528
9,580
20,620
0
L
7,227
805
90
2,618
12,948
5,260
0
6,056
6,892
24,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,496
Gold Earned
28,018
160
Minions Killed
160
6
Camps Cleared
7
778,056
Distance Traveled
694,866
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,316
665
68
5
0
230,798
3
W
Discordia
9,838
703
59
4
0
262,703
1
L
Olorun
9,660
690
49
4
1
231,385
1
W
Artemis
10,432
745
84
6
3
231,953
1
W
Maui
11,226
802
17
1
3
283,400
1
L
Scylla
9,042
646
43
3
6
232,683
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role