Player Matchup

Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
DawgYoAce
Freya
Level 86
God Stats
3W - 4L
1,420 SR
Queue Stats
283W - 285L
1,363 Elo+
Solo
Horus
Horus
Kelndorn
Horus
Level 106
God Stats
4W - 2L
1,517 SR
Queue Stats
99W - 120L
1,350 Elo+
Solo
Chronos
Chronos
xXMorgothAinurXx
Chronos
Level 146
God Stats
1W - 1L
1,667 SR
Queue Stats
45W - 47L
1,334 Elo+
Solo
Team Averages
Level 123
1,521 SR
1,409 Elo+

VS

Team Averages
Level 74
1,414 SR
1,300 Elo+
Ao Kuang
Ao Kuang
Capucci
Ao Kuang
Level 92
God Stats
1W - 0L
1,072 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Caspar96
Amaterasu
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,210 Elo+
Party 1
Chronos
Chronos
MANETER
Chronos
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,275 Elo+
Solo
Terra
Terra
mjmkXD
Terra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,305 Elo+
Solo
Danzaburou
Danzaburou
snickers1126
Danzaburou
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
3 / 5 / 3
7,993
799
4,805
14,427
15,941
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
13
1 / 3 / 4
7,825
783
6,371
13,764
24,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
DawgYoAce
Freya
13
2 / 4 / 3
7,279
728
10,619
8,696
4,886
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Kelndorn
Horus
13
1 / 4 / 6
7,726
773
6,595
13,403
14,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 2 / 5
7,273
727
10,367
8,030
5,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Capucci
Ao Kuang
14
6 / 3 / 9
8,292
829
10,412
14,735
9,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Caspar96
Amaterasu
13
1 / 2 / 14
8,216
822
6,134
15,679
12,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
MANETER
Chronos
15
2 / 0 / 11
7,858
786
6,272
7,998
3,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
mjmkXD
Terra
13
0 / 1 / 11
7,400
740
4,142
10,512
5,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
snickers1126
Danzaburou
16
9 / 2 / 8
9,365
937
24,032
9,601
4,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
8
Kills
18
18
Deaths
8
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
5
3
0.9
L
Kuzenbo
 
Kuzenbo
1
3
4
1
W
Ao Kuang
Capucci
Ao Kuang
6
3
9
3.5
W
Amaterasu
Caspar96
Amaterasu
1
2
14
4
L
Freya
DawgYoAce
Freya
2
4
3
0.88
L
Horus
Kelndorn
Horus
1
4
6
1
W
Chronos
MANETER
Chronos
2
0
11
7.5
W
Terra
mjmkXD
Terra
0
1
11
5.5
W
Danzaburou
snickers1126
Danzaburou
9
2
8
6.5
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,757
Damage
50,992
58,320
Taken
58,525
64,869
Mitigated
36,709
18,333
Healing
38,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,805
262
1,386
1,998
14,427
15,941
0
4,933
9,331
11,805
0
L
Kuzenbo
 
Kuzenbo
6,371
1,626
1,511
3,001
13,764
24,261
33
4,466
9,105
8,314
0
W
Ao Kuang
Capucci
Ao Kuang
10,412
3,118
706
4,944
14,735
9,663
702
7,447
7,288
14,959
0
W
Amaterasu
Caspar96
Amaterasu
6,134
1,504
2,141
5,042
15,679
12,692
277
7,266
8,413
0
11,011
L
Freya
DawgYoAce
Freya
10,619
3,134
859
2,220
8,696
4,886
0
2,551
6,088
22,451
0
L
Horus
Kelndorn
Horus
6,595
3,325
2,677
4,088
13,403
14,756
0
4,432
8,909
0
12,120
W
Chronos
MANETER
Chronos
6,272
2,451
489
2,627
7,998
3,841
1,087
5,443
2,555
18,417
0
W
Terra
mjmkXD
Terra
4,142
741
10,639
6,154
10,512
5,691
974
7,196
3,316
10,674
0
W
Danzaburou
snickers1126
Danzaburou
24,032
14,170
2,058
3,262
9,601
4,822
1,340
4,810
4,791
0
38,911
L
10,367
1,341
217
376
8,030
5,025
0
3,737
4,061
20,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,096
Gold Earned
41,131
85
Minions Killed
111
0
Camps Cleared
0
876,424
Distance Traveled
937,894
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,993
799
11
1
0
153,793
0
L
Kuzenbo
7,825
783
5
1
0
188,162
0
W
Ao Kuang
8,292
829
10
1
0
187,351
0
W
Amaterasu
8,216
822
15
2
0
188,035
0
L
Freya
7,279
728
33
3
0
176,255
2
L
Horus
7,726
773
5
1
0
184,744
1
W
Chronos
7,858
786
25
3
0
193,109
0
W
Terra
7,400
740
25
3
0
215,735
0
W
Danzaburou
9,365
937
36
4
0
153,664
2
L
Chronos
7,273
727
31
3
0
173,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role