Player Matchup

Freya
Freya
JsTaCkS2900
Freya
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 46L
1,377 Elo+
Party 2
Cabrakan
Cabrakan
Lancille
Cabrakan
Level 158
God Stats
7W - 1L
1,805 SR
Queue Stats
485W - 399L
1,558 Elo+
Party 2
Awilix
Awilix
NEON22
Awilix
Level 160
God Stats
31W - 32L
1,597 SR
Queue Stats
783W - 672L
1,491 Elo+
Party 2
Zeus
Zeus
ShrekAtSwampton
Zeus
Level 146
God Stats
2W - 0L
1,734 SR
Queue Stats
123W - 68L
1,756 Elo+
Party 2
Hachiman
Hachiman
TragicMagic15
Hachiman
Level 131
God Stats
1W - 1L
1,284 SR
Queue Stats
130W - 73L
1,756 Elo+
Party 2
Team Averages
Level 129
1,584 SR
1,588 Elo+

VS

Team Averages
Level 125
1,652 SR
1,517 Elo+
Kukulkan
Kukulkan
Cpt America61
Kukulkan
Level 125
God Stats
3W - 4L
1,602 SR
Queue Stats
443W - 436L
1,511 Elo+
Party 1
Ah Puch
Ah Puch
DocRagnarr88
Ah Puch
Level 108
God Stats
6W - 2L
1,818 SR
Queue Stats
329W - 324L
1,528 Elo+
Party 1
Janus
Janus
Gust0w
Janus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,526 Elo+
Party 3
Maui
Maui
Kyle1990
Maui
Level 158
God Stats
0W - 2L
1,890 SR
Queue Stats
171W - 208L
1,497 Elo+
Solo
Tyr
Tyr
Nat3hh
Tyr
Level 111
God Stats
3W - 5L
1,452 SR
Queue Stats
28W - 28L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 8
11,655
583
2,662
16,335
10,736
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Lancille
Cabrakan
20
3 / 4 / 15
13,234
662
7,460
24,563
48,246
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Awilix
NEON22
Awilix
20
6 / 8 / 5
12,378
619
18,132
20,101
12,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
10 / 5 / 11
14,746
737
38,037
13,285
7,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
TragicMagic15
Hachiman
20
4 / 2 / 10
13,734
687
15,041
13,789
9,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cpt America61
Kukulkan
20
7 / 4 / 11
13,106
655
15,796
14,112
6,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
DocRagnarr88
Ah Puch
19
4 / 2 / 14
12,527
626
16,470
12,136
6,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Gust0w
Janus
18
1 / 7 / 12
11,694
585
16,950
15,875
6,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
18
3 / 7 / 10
11,586
579
4,485
21,401
31,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
Nat3hh
Tyr
20
10 / 4 / 8
14,173
709
22,568
30,340
52,191
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
80
24
Kills
25
27
Deaths
24
49
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cpt America61
Kukulkan
7
4
11
3.13
L
Ah Puch
DocRagnarr88
Ah Puch
4
2
14
5.5
L
Janus
Gust0w
Janus
1
7
12
1
W
1
8
8
0.63
L
Maui
3
7
10
1.14
W
Cabrakan
Lancille
Cabrakan
3
4
15
2.63
W
Awilix
NEON22
Awilix
6
8
5
1.06
L
Tyr
Nat3hh
Tyr
10
4
8
3.5
W
10
5
11
3.1
W
Hachiman
TragicMagic15
Hachiman
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,332
Damage
76,269
88,073
Taken
93,864
88,330
Mitigated
103,106
27,651
Healing
34,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cpt America61
Kukulkan
15,796
1,809
2,966
2,441
14,112
6,845
436
10,175
3,937
47,427
0
L
Ah Puch
DocRagnarr88
Ah Puch
16,470
152
2,279
6,141
12,136
6,258
226
8,895
3,241
37,923
0
L
Janus
Gust0w
Janus
16,950
1,042
1,039
2,155
15,875
6,617
384
12,376
3,499
33,411
0
W
2,662
929
1,600
1,918
16,335
10,736
1,078
8,525
7,810
16,244
0
L
Maui
4,485
679
1,370
1,629
21,401
31,195
0
6,563
14,838
9,609
0
W
Cabrakan
Lancille
Cabrakan
7,460
845
1,066
7,766
24,563
48,246
32
15,273
9,290
12,049
0
W
Awilix
NEON22
Awilix
18,132
5,996
1,493
2,863
20,101
12,740
1,686
12,553
7,548
0
29,403
L
Tyr
Nat3hh
Tyr
22,568
2,136
1,314
12,977
30,340
52,191
0
10,150
20,190
268
43,541
W
38,037
3,782
2,621
1,903
13,285
7,525
2,058
8,791
4,494
85,795
0
W
Hachiman
TragicMagic15
Hachiman
15,041
8,358
1,422
4,999
13,789
9,083
4,219
8,827
4,962
0
47,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,747
Gold Earned
63,086
236
Minions Killed
213
0
Camps Cleared
0
1,683,618
Distance Traveled
1,610,637
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,106
655
91
5
0
304,891
4
L
Ah Puch
12,527
626
36
2
0
293,414
5
L
Janus
11,694
585
36
2
0
320,228
1
W
Freya
11,655
583
38
2
0
305,974
0
L
Maui
11,586
579
10
1
0
277,787
0
W
Cabrakan
13,234
662
4
0
0
354,056
0
W
Awilix
12,378
619
14
1
0
329,130
2
L
Tyr
14,173
709
40
2
0
414,317
1
W
Zeus
14,746
737
98
5
0
332,922
1
W
Hachiman
13,734
687
82
4
0
361,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role