Player Matchup

Artemis
Artemis
EvoxB
Artemis
Level 15
God Stats
0W - 3L
1,224 SR
Queue Stats
1W - 3L
1,227 Elo+
Party 1
Bacchus
Bacchus
Jaxerpoo
Bacchus
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 40L
1,613 Elo+
Party 1
Scylla
Scylla
TheWeasel6088
Scylla
Level 11
God Stats
1W - 4L
1,319 SR
Queue Stats
7W - 8L
1,430 Elo+
Party 1
Team Averages
Level 54
1,348 SR
1,424 Elo+

VS

Team Averages
Level 43
1,566 SR
1,467 Elo+
Geb
Geb
A-nitemare-XX
Geb
Level 77
God Stats
5W - 2L
1,635 SR
Queue Stats
100W - 89L
1,524 Elo+
Party 2
Anubis
Anubis
ProOfAllGaming
Anubis
Level 26
God Stats
14W - 8L
1,562 SR
Queue Stats
28W - 23L
1,525 Elo+
Party 2
Thanatos
Thanatos
XxSweet_JuicesXx
Thanatos
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 35L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EvoxB
Artemis
11
0 / 4 / 1
7,255
558
7,227
8,299
3,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Jaxerpoo
Bacchus
12
1 / 1 / 0
8,470
652
5,842
11,161
11,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 1
7,354
566
3,139
8,161
2,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
9,562
736
4,574
11,639
10,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 0 / 7
8,911
685
10,349
5,646
3,109
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 1 / 2
9,411
724
9,038
11,260
6,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
8
8
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Artemis
EvoxB
Artemis
0
4
1
0.13
L
Bacchus
Jaxerpoo
Bacchus
1
1
0
1
W
1
0
7
4.5
L
0
3
1
0.17
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,208
Damage
23,961
27,621
Taken
28,545
17,125
Mitigated
19,937
2,988
Healing
19,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,574
214
409
5,524
11,639
10,680
271
3,378
8,261
13,354
0
L
Artemis
EvoxB
Artemis
7,227
2,529
0
0
8,299
3,078
0
5,234
2,902
0
24,942
L
Bacchus
Jaxerpoo
Bacchus
5,842
433
0
1,717
11,161
11,542
0
5,411
5,345
14,033
0
W
10,349
258
0
3,860
5,646
3,109
1,155
3,432
2,214
43,250
0
L
3,139
492
0
1,271
8,161
2,505
0
4,350
3,539
23,239
0
W
9,038
851
0
10,101
11,260
6,148
789
3,031
8,229
0
33,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,079
Gold Earned
27,884
105
Minions Killed
128
3
Camps Cleared
6
607,017
Distance Traveled
689,358
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,562
736
17
1
1
234,954
2
L
Artemis
7,255
558
37
3
0
178,778
1
L
Bacchus
8,470
652
19
1
2
235,900
0
W
Anubis
8,911
685
64
5
3
214,691
4
L
Scylla
7,354
566
49
4
1
192,339
1
W
Thanatos
9,411
724
47
4
2
239,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role