Player Matchup

Yemoja
Yemoja
Arquinos
Yemoja
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 92L
1,546 Elo+
Solo
Pele
Pele
Brumblescope
Pele
Level 157
God Stats
2W - 1L
1,874 SR
Queue Stats
131W - 121L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
GhoulPetota
Danzaburou
Level 109
God Stats
10W - 5L
1,532 SR
Queue Stats
31W - 35L
1,540 Elo+
Party 3
Chang'e
Chang'e
LordHamburguesa
Chang'e
Level 33
God Stats
8W - 11L
1,394 SR
Queue Stats
24W - 33L
1,425 Elo+
Party 3
Bellona
Bellona
Sweetfest
Bellona
Level 159
God Stats
2W - 5L
1,624 SR
Queue Stats
173W - 151L
1,586 Elo+
Party 1
Team Averages
Level 99
1,585 SR
1,530 Elo+

VS

Team Averages
Level 114
1,554 SR
1,533 Elo+
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
EgliGamers
Neith
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,489 Elo+
Solo
Shiva
Shiva
JeramytheSpider
Shiva
Level 125
God Stats
2W - 0L
1,769 SR
Queue Stats
24W - 27L
1,501 Elo+
Party 2
Atlas
Atlas
Octopugs
Atlas
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,577 Elo+
Party 2
Hera
Hera
Tasogareakira
Hera
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arquinos
Yemoja
10
1 / 6 / 3
6,863
429
4,403
17,501
12,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
5 / 4 / 1
8,557
535
5,244
13,914
4,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
GhoulPetota
Danzaburou
11
0 / 4 / 3
7,130
446
4,625
8,874
2,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 4
6,629
414
6,635
13,205
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Sweetfest
Bellona
13
1 / 2 / 1
8,130
508
8,144
16,217
19,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 2 / 5
10,088
631
9,041
9,765
4,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
16
1 / 0 / 1
9,771
611
8,256
10,076
4,781
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 3 / 9
7,959
497
6,078
14,246
6,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Octopugs
Atlas
14
4 / 2 / 12
9,546
597
6,567
16,415
16,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
14 / 1 / 4
10,711
669
20,569
7,107
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
7
Kills
21
21
Deaths
8
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
5
2.25
L
Yemoja
Arquinos
Yemoja
1
6
3
0.42
L
5
4
1
1.38
W
Neith
1
0
1
1.5
L
Danzaburou
GhoulPetota
Danzaburou
0
4
3
0.38
W
0
3
9
1.5
L
0
5
4
0.4
W
Atlas
Octopugs
Atlas
4
2
12
5
L
Bellona
Sweetfest
Bellona
1
2
1
0.75
W
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,051
Damage
50,511
69,711
Taken
57,609
43,124
Mitigated
35,555
16,957
Healing
15,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,041
4,719
0
1,962
9,765
4,218
4,504
2,155
7,610
0
107,171
L
Yemoja
Arquinos
Yemoja
4,403
1,295
691
1,984
17,501
12,009
0
9,777
7,724
24,595
0
L
5,244
1,676
0
4,614
13,914
4,910
0
4,986
8,928
0
53,161
W
Neith
8,256
4,616
0
6,673
10,076
4,781
3,313
419
9,657
0
79,619
L
Danzaburou
GhoulPetota
Danzaburou
4,625
1,926
0
1,996
8,874
2,751
0
2,562
6,312
0
48,764
W
6,078
2,843
84
1,434
14,246
6,884
33
1,952
12,294
0
54,752
L
6,635
787
1,080
2,247
13,205
4,313
0
6,762
6,443
36,690
0
W
Atlas
Octopugs
Atlas
6,567
2,284
371
3,497
16,415
16,525
190
4,547
11,868
23,223
1,691
L
Bellona
Sweetfest
Bellona
8,144
1,347
0
4,345
16,217
19,141
255
2,668
13,549
0
59,361
W
20,569
7,396
0
1,220
7,107
3,147
1,637
1,965
5,142
91,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,309
Gold Earned
48,075
361
Minions Killed
579
0
Camps Cleared
0
1,530,536
Distance Traveled
1,618,083
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,088
631
186
12
0
309,654
4
L
Yemoja
6,863
429
36
2
0
280,256
3
L
Pele
8,557
535
83
5
0
347,861
3
W
Neith
9,771
611
142
9
0
324,891
7
L
Danzaburou
7,130
446
72
5
0
292,255
3
W
Shiva
7,959
497
77
5
0
327,156
1
L
Chang'e
6,629
414
64
4
0
279,821
0
W
Atlas
9,546
597
42
3
0
312,819
0
L
Bellona
8,130
508
106
7
0
330,343
2
W
Hera
10,711
669
132
8
0
343,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role