Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
HoYouFat
Jormungandr
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 6L
1,951 Elo+
Party 3
Medusa
Medusa
Kathuntee
Medusa
Level 23
God Stats
1W - 0L
1,768 SR
Queue Stats
6W - 5L
1,603 Elo+
Party 2
Maui
Maui
Ratmilk
Maui
Level 160
God Stats
13W - 3L
1,833 SR
Queue Stats
1,745W - 104L
2,098 Elo+
Party 3
Poseidon
Poseidon
wayveyyy
Poseidon
Level 152
God Stats
9W - 0L
2,096 SR
Queue Stats
1,207W - 81L
2,112 Elo+
Party 3
Team Averages
Level 95
1,739 SR
1,853 Elo+

VS

Team Averages
Level 50
1,512 SR
1,515 Elo+
Danzaburou
Danzaburou
Donkeybait69
Danzaburou
Level 87
God Stats
7W - 6L
1,631 SR
Queue Stats
216W - 189L
1,595 Elo+
Party 1
Baron Samedi
Baron Samedi
WeenyLover69
Baron Samedi
Level 14
God Stats
8W - 5L
1,325 SR
Queue Stats
50W - 67L
1,425 Elo+
Party 4
Zhong Kui
Zhong Kui
ayynulseepage
Zhong Kui
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 11L
1,554 Elo+
Party 1
Maui
Maui
krazuryto
Maui
Level 49
God Stats
10W - 9L
1,654 SR
Queue Stats
217W - 242L
1,430 Elo+
Solo
Thor
Thor
nufstrvs
Thor
Level 89
God Stats
9W - 6L
1,452 SR
Queue Stats
301W - 343L
1,572 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
5 / 0 / 2
8,551
611
8,158
10,875
4,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
HoYouFat
Jormungandr
12
2 / 4 / 3
8,002
572
11,043
16,550
7,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Kathuntee
Medusa
11
0 / 5 / 2
6,335
453
2,586
8,226
2,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
Ratmilk
Maui
11
1 / 0 / 7
7,173
512
4,878
10,244
9,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
wayveyyy
Poseidon
14
7 / 1 / 2
8,617
616
11,208
5,868
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Donkeybait69
Danzaburou
13
3 / 2 / 2
8,343
596
7,805
7,288
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
WeenyLover69
Baron Samedi
11
0 / 6 / 0
6,612
472
1,399
10,684
4,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zhong Kui
ayynulseepage
Zhong Kui
13
2 / 2 / 1
7,840
560
11,307
13,851
15,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
10
1 / 1 / 2
7,251
518
3,172
11,100
8,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thor
13
3 / 4 / 0
7,854
561
5,332
11,443
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
15
Kills
9
10
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
0
2
6
L
Danzaburou
Donkeybait69
Danzaburou
3
2
2
2
W
Jormungandr
HoYouFat
Jormungandr
2
4
3
0.88
W
Medusa
Kathuntee
Medusa
0
5
2
0.2
W
Maui
Ratmilk
Maui
1
0
7
4.5
L
Baron Samedi
WeenyLover69
Baron Samedi
0
6
0
0
L
Zhong Kui
ayynulseepage
Zhong Kui
2
2
1
1.25
L
Maui
1
1
2
2
L
Thor
3
4
0
0.75
W
Poseidon
wayveyyy
Poseidon
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,873
Damage
29,015
51,763
Taken
54,366
26,150
Mitigated
36,546
13,588
Healing
18,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,158
5,426
0
4,126
10,875
4,772
0
564
10,237
0
63,812
L
Danzaburou
Donkeybait69
Danzaburou
7,805
2,362
0
3,553
7,288
2,919
0
1,822
5,010
0
66,062
W
Jormungandr
HoYouFat
Jormungandr
11,043
5,723
0
3,825
16,550
7,786
60
10,679
5,403
63,367
0
W
Medusa
Kathuntee
Medusa
2,586
881
0
250
8,226
2,424
0
580
7,622
0
37,939
W
Maui
Ratmilk
Maui
4,878
1,169
1,052
3,392
10,244
9,108
0
2,962
6,779
27,155
1,491
L
Baron Samedi
WeenyLover69
Baron Samedi
1,399
195
269
2,150
10,684
4,719
0
6,516
3,860
44,420
0
L
Zhong Kui
ayynulseepage
Zhong Kui
11,307
1,685
0
5,424
13,851
15,205
740
10,520
3,291
51,204
0
L
Maui
3,172
968
0
1,964
11,100
8,928
0
6,180
4,640
23,718
1,733
L
Thor
5,332
2,241
0
4,733
11,443
4,775
0
2,270
8,586
0
50,415
W
Poseidon
wayveyyy
Poseidon
11,208
2,865
0
943
5,868
2,060
0
1,476
4,338
86,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,678
Gold Earned
37,900
473
Minions Killed
424
0
Camps Cleared
0
1,464,807
Distance Traveled
1,300,919
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,551
611
125
9
0
354,978
1
L
Danzaburou
8,343
596
111
8
0
281,871
3
W
Jormungandr
8,002
572
117
8
0
264,715
3
W
Medusa
6,335
453
56
4
0
266,082
0
W
Maui
7,173
512
31
2
0
281,085
3
L
Baron Samedi
6,612
472
76
5
0
210,269
3
L
Zhong Kui
7,840
560
105
8
0
263,467
1
L
Maui
7,251
518
43
3
0
268,389
5
L
Thor
7,854
561
89
6
0
276,923
3
W
Poseidon
8,617
616
144
10
0
297,947
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role