Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
GreenBot202
Amaterasu
Level 103
God Stats
9W - 7L
1,625 SR
Queue Stats
379W - 360L
1,537 Elo+
Solo
Thanatos
Thanatos
MrGridlock2323
Thanatos
Level 126
God Stats
2W - 0L
1,577 SR
Queue Stats
112W - 104L
1,566 Elo+
Party 2
Neith
Neith
MrWombat2323
Neith
Level 106
God Stats
32W - 31L
1,572 SR
Queue Stats
52W - 50L
1,501 Elo+
Party 2
Geb
Geb
weetsim
Geb
Level 155
God Stats
9W - 3L
1,667 SR
Queue Stats
99W - 100L
1,496 Elo+
Party 1
Team Averages
Level 130
1,588 SR
1,520 Elo+

VS

Team Averages
Level 93
1,534 SR
1,483 Elo+
Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
NitroWarrior90
Bellona
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 45L
1,536 Elo+
Party 3
Merlin
Merlin
SuperQoop
Merlin
Level 38
God Stats
1W - 1L
1,725 SR
Queue Stats
10W - 14L
1,385 Elo+
Solo
Ymir
Ymir
SwiftCodex
Ymir
Level 47
God Stats
7W - 12L
1,504 SR
Queue Stats
34W - 41L
1,482 Elo+
Party 3
Xbalanque
Xbalanque
WeT Ch1cKeN
Xbalanque
Level 137
God Stats
3W - 2L
1,443 SR
Queue Stats
113W - 109L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 0 / 4
8,476
565
6,600
4,178
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
GreenBot202
Amaterasu
14
0 / 1 / 0
8,205
547
2,459
12,051
11,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
12
3 / 1 / 5
7,711
514
4,849
10,606
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 2 / 4
8,081
539
12,212
8,571
3,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Geb
12
2 / 2 / 4
7,527
502
5,431
10,232
8,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 5 / 1
6,697
446
2,470
12,920
4,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 0 / 0
8,794
586
10,038
8,454
8,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
SuperQoop
Merlin
11
1 / 3 / 0
6,701
447
1,458
5,309
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 2 / 1
6,485
432
4,814
16,629
13,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
WeT Ch1cKeN
Xbalanque
11
1 / 5 / 3
6,614
441
7,595
10,219
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
14
Kills
6
6
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
4
5
L
Nemesis
 
Nemesis
0
5
1
0.1
W
Amaterasu
GreenBot202
Amaterasu
0
1
0
0
W
Thanatos
3
1
5
5.5
W
6
2
4
4
L
2
0
0
2
L
Merlin
SuperQoop
Merlin
1
3
0
0.33
L
2
2
1
1.25
L
Xbalanque
WeT Ch1cKeN
Xbalanque
1
5
3
0.5
W
Geb
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,551
Damage
26,375
45,638
Taken
53,531
29,700
Mitigated
32,457
25,077
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,600
189
0
1,160
4,178
1,863
0
333
3,845
56,966
0
L
Nemesis
 
Nemesis
2,470
667
0
826
12,920
4,834
119
2,655
10,265
0
57,968
W
Amaterasu
GreenBot202
Amaterasu
2,459
725
0
6,667
12,051
11,054
0
20
12,031
0
64,837
W
Thanatos
4,849
1,266
302
10,928
10,606
4,504
730
976
9,630
0
43,588
W
12,212
4,415
0
1,767
8,571
3,402
2,490
2,197
6,374
0
56,510
L
10,038
5,160
0
4,998
8,454
8,240
0
0
8,454
0
78,026
L
Merlin
SuperQoop
Merlin
1,458
202
0
375
5,309
2,125
0
2,046
3,263
38,777
0
L
4,814
1,598
0
2,895
16,629
13,815
0
5,065
11,564
17,795
215
L
Xbalanque
WeT Ch1cKeN
Xbalanque
7,595
3,444
0
1,812
10,219
3,443
199
2,032
8,187
0
45,552
W
Geb
5,431
352
1,863
2,390
10,232
8,877
175
2,732
7,500
24,998
617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,000
Gold Earned
35,291
448
Minions Killed
412
0
Camps Cleared
0
1,482,595
Distance Traveled
1,379,726
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,476
565
96
6
0
308,393
3
L
Nemesis
6,697
446
93
6
0
306,516
4
W
Amaterasu
8,205
547
144
10
0
281,576
4
W
Thanatos
7,711
514
94
6
0
324,210
0
W
Neith
8,081
539
86
6
0
267,577
6
L
Bellona
8,794
586
151
10
0
311,509
2
L
Merlin
6,701
447
69
5
0
254,501
1
L
Ymir
6,485
432
28
2
0
273,850
0
L
Xbalanque
6,614
441
71
5
0
233,350
6
W
Geb
7,527
502
28
2
0
300,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role