Player Matchup

Merlin
Merlin
DDSparkles69
Merlin
Level 32
God Stats
0W - 3L
1,319 SR
Queue Stats
14W - 25L
1,370 Elo+
Party 1
Neith
Neith
dripsonthebeans
Neith
Level 65
God Stats
7W - 21L
1,494 SR
Queue Stats
104W - 163L
1,345 Elo+
Solo
Achilles
Achilles
xXACELinkXx
Achilles
Level 22
God Stats
0W - 2L
1,300 SR
Queue Stats
2W - 5L
1,443 Elo+
Party 1
Team Averages
Level 40
1,371 SR
1,386 Elo+

VS

Team Averages
Level 85
1,603 SR
1,588 Elo+
Neith
Neith
Nyyyyxxxx
Neith
Level 4
God Stats
2W - 0L
1,466 SR
Queue Stats
2W - 0L
1,716 Elo+
Party 2
Baron Samedi
Baron Samedi
Ryanj3
Baron Samedi
Level 129
God Stats
5W - 2L
1,735 SR
Queue Stats
165W - 147L
1,521 Elo+
Party 2
Tyr
Tyr
gameplayer
Tyr
Level 122
God Stats
22W - 13L
1,609 SR
Queue Stats
162W - 171L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
2 / 1 / 4
12,729
636
21,754
12,837
6,701
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 5 / 3
11,991
600
16,818
21,551
10,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
xXACELinkXx
Achilles
15
2 / 8 / 2
11,971
599
7,589
28,852
46,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nyyyyxxxx
Neith
19
3 / 1 / 10
13,695
685
14,087
16,680
7,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Ryanj3
Baron Samedi
20
7 / 1 / 7
14,348
717
26,650
20,894
11,241
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 5 / 7
12,774
639
18,479
25,811
26,870
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
14
14
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
1
4
4
W
Neith
Nyyyyxxxx
Neith
3
1
10
8
W
Baron Samedi
Ryanj3
Baron Samedi
7
1
7
10.5
L
3
5
3
0.9
W
4
5
7
1.5
L
Achilles
xXACELinkXx
Achilles
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,161
Damage
59,216
63,240
Taken
63,385
63,795
Mitigated
45,752
6,467
Healing
18,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
21,754
1,502
0
1,347
12,837
6,701
0
4,305
8,532
86,209
0
W
Neith
Nyyyyxxxx
Neith
14,087
4,424
0
1,471
16,680
7,641
1,634
5,687
10,993
0
66,243
W
Baron Samedi
Ryanj3
Baron Samedi
26,650
1,547
3,507
9,109
20,894
11,241
744
8,754
12,140
81,846
0
L
16,818
7,515
0
3,481
21,551
10,886
0
9,593
11,958
0
39,435
W
18,479
1,897
0
4,211
25,811
26,870
0
8,021
17,790
2,324
37,080
L
Achilles
xXACELinkXx
Achilles
7,589
1,149
0
1,639
28,852
46,208
0
13,813
15,039
0
12,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,691
Gold Earned
40,817
215
Minions Killed
257
4
Camps Cleared
12
1,010,163
Distance Traveled
1,140,739
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,729
636
151
8
3
376,786
3
W
Neith
13,695
685
97
5
2
374,019
0
W
Baron Samedi
14,348
717
118
6
4
376,037
1
L
Neith
11,991
600
52
3
1
303,848
3
W
Tyr
12,774
639
42
2
6
390,683
5
L
Achilles
11,971
599
12
1
0
329,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role