Player Matchup

Charybdis
Charybdis
A1exMqez96
Charybdis
Level 95
God Stats
14W - 15L
1,527 SR
Queue Stats
281W - 319L
1,375 Elo+
Party 3
Hou Yi
Hou Yi
Crushtz
Hou Yi
Level 108
God Stats
9W - 10L
1,502 SR
Queue Stats
190W - 218L
1,390 Elo+
Solo
Da Ji
Da Ji
Grimyyy
Da Ji
Level 46
God Stats
4W - 9L
1,267 SR
Queue Stats
9W - 27L
1,185 Elo+
Party 1
Hera
Hera
SIqkn
Hera
Level 47
God Stats
1W - 1L
1,440 SR
Queue Stats
10W - 30L
1,204 Elo+
Party 1
Maui
Maui
cmrockyou
Maui
Level 68
God Stats
1W - 4L
1,299 SR
Queue Stats
232W - 251L
1,371 Elo+
Party 3
Team Averages
Level 73
1,407 SR
1,305 Elo+

VS

Team Averages
Level 94
1,421 SR
1,368 Elo+
Heimdallr
Heimdallr
G1avoreza
Heimdallr
Level 52
God Stats
5W - 1L
1,604 SR
Queue Stats
78W - 88L
1,371 Elo+
Party 2
Anubis
Anubis
TacoDeBuche
Anubis
Level 149
God Stats
1W - 1L
1,193 SR
Queue Stats
119W - 137L
1,317 Elo+
Solo
Cabrakan
Cabrakan
Tedielegra
Cabrakan
Level 29
God Stats
14W - 9L
1,570 SR
Queue Stats
27W - 38L
1,335 Elo+
Party 2
Chaac
Chaac
Twenty1pilots
Chaac
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 128L
1,454 Elo+
Solo
Lancelot
Lancelot
amerodemetri
Lancelot
Level 108
God Stats
7W - 15L
1,236 SR
Queue Stats
112W - 133L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
A1exMqez96
Charybdis
18
0 / 0 / 5
11,406
518
14,317
18,116
8,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Crushtz
Hou Yi
14
1 / 3 / 2
8,862
403
7,402
11,673
4,155
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
Grimyyy
Da Ji
16
5 / 6 / 1
10,381
472
14,414
22,603
11,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
SIqkn
Hera
13
0 / 11 / 2
8,597
391
10,121
18,451
5,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Maui
14
0 / 6 / 1
9,083
413
4,255
20,168
19,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
G1avoreza
Heimdallr
16
3 / 0 / 6
10,812
491
9,908
14,344
7,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
19
12 / 2 / 5
12,451
566
20,828
17,370
11,396
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Tedielegra
Cabrakan
14
3 / 1 / 10
10,460
475
4,593
14,329
20,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 1 / 7
11,502
523
18,800
16,986
14,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
amerodemetri
Lancelot
15
4 / 3 / 9
10,462
476
11,238
17,662
11,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
6
Kills
26
26
Deaths
7
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Charybdis
A1exMqez96
Charybdis
0
0
5
2.5
L
Hou Yi
Crushtz
Hou Yi
1
3
2
0.67
W
Heimdallr
G1avoreza
Heimdallr
3
0
6
6
L
Da Ji
Grimyyy
Da Ji
5
6
1
0.92
L
Hera
SIqkn
Hera
0
11
2
0.09
W
Anubis
12
2
5
7.25
W
Cabrakan
Tedielegra
Cabrakan
3
1
10
8
W
4
1
7
7.5
W
Lancelot
amerodemetri
Lancelot
4
3
9
2.83
L
Maui
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,509
Damage
65,367
91,011
Taken
80,691
48,814
Mitigated
65,675
22,935
Healing
33,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
A1exMqez96
Charybdis
14,317
5,089
0
10,279
18,116
8,249
1,278
274
17,842
0
106,274
L
Hou Yi
Crushtz
Hou Yi
7,402
3,322
0
2,408
11,673
4,155
0
3,068
8,605
0
48,702
W
Heimdallr
G1avoreza
Heimdallr
9,908
5,428
0
5,855
14,344
7,382
744
2,623
11,721
0
91,289
L
Da Ji
Grimyyy
Da Ji
14,414
3,064
162
5,814
22,603
11,058
0
4,280
18,323
0
78,847
L
Hera
SIqkn
Hera
10,121
3,749
129
763
18,451
5,824
518
9,972
8,476
66,741
0
W
Anubis
20,828
472
0
9,912
17,370
11,396
557
7,366
10,004
109,974
0
W
Cabrakan
Tedielegra
Cabrakan
4,593
975
1,137
4,372
14,329
20,527
0
3,630
10,357
22,924
0
W
18,800
4,021
0
7,235
16,986
14,846
1,092
414
16,572
239
92,908
W
Lancelot
amerodemetri
Lancelot
11,238
2,850
0
4,711
17,662
11,524
0
1,229
16,433
0
69,009
L
Maui
4,255
648
263
3,117
20,168
19,528
0
8,061
12,107
39,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,329
Gold Earned
55,687
512
Minions Killed
539
0
Camps Cleared
0
1,958,289
Distance Traveled
2,113,290
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,406
518
190
9
0
400,210
8
L
Hou Yi
8,862
403
85
4
0
399,438
0
W
Heimdallr
10,812
491
142
6
0
420,820
6
L
Da Ji
10,381
472
92
4
0
387,528
5
L
Hera
8,597
391
88
4
0
367,851
0
W
Anubis
12,451
566
148
7
0
369,538
4
W
Cabrakan
10,460
475
22
1
0
412,667
1
W
Chaac
11,502
523
143
7
0
450,224
0
W
Lancelot
10,462
476
84
4
0
460,041
5
L
Maui
9,083
413
57
3
0
403,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role