Player Matchup

Maui
Maui
Cookiezombie361
Maui
Level 120
God Stats
13W - 11L
1,585 SR
Queue Stats
325W - 274L
1,574 Elo+
Party 2
Shiva
Shiva
Dxvilmaycry
Shiva
Level 107
God Stats
6W - 1L
1,666 SR
Queue Stats
228W - 210L
1,592 Elo+
Party 2
Hades
Hades
ICEZephyr
Hades
Level 113
God Stats
14W - 7L
1,732 SR
Queue Stats
180W - 164L
1,554 Elo+
Party 2
Guan Yu
Guan Yu
PaperGlizzy
Guan Yu
Level 143
God Stats
17W - 11L
1,693 SR
Queue Stats
421W - 346L
1,587 Elo+
Party 2
Sol
Sol
Rat Uchiha
Sol
Level 57
God Stats
8W - 2L
1,741 SR
Queue Stats
74W - 49L
1,600 Elo+
Party 2
Team Averages
Level 108
1,684 SR
1,581 Elo+

VS

Team Averages
Level 106
1,599 SR
1,602 Elo+
The Morrigan
The Morrigan
DarkodstRW7
The Morrigan
Level 69
God Stats
11W - 6L
1,630 SR
Queue Stats
57W - 36L
1,591 Elo+
Solo
Hercules
Hercules
VvS Cheeze
Hercules
Level 126
God Stats
0W - 1L
1,771 SR
Queue Stats
35W - 30L
1,573 Elo+
Party 1
Kuzenbo
Kuzenbo
VvS Driip
Kuzenbo
Level 109
God Stats
1W - 1L
1,346 SR
Queue Stats
291W - 235L
1,634 Elo+
Party 1
Camazotz
Camazotz
XCrownzX
Camazotz
Level 147
God Stats
5W - 2L
1,683 SR
Queue Stats
108W - 94L
1,616 Elo+
Party 1
Danzaburou
Danzaburou
funarul
Danzaburou
Level 77
God Stats
2W - 7L
1,563 SR
Queue Stats
131W - 107L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 14
9,408
470
6,260
15,915
16,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 1 / 8
10,304
515
11,224
15,532
8,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
ICEZephyr
Hades
16
7 / 4 / 4
10,528
526
14,137
15,106
10,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
PaperGlizzy
Guan Yu
18
6 / 0 / 5
11,494
575
15,460
14,326
22,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 1 / 4
11,295
565
11,900
14,881
7,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DarkodstRW7
The Morrigan
13
0 / 5 / 3
8,312
416
6,754
10,961
5,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
VvS Cheeze
Hercules
15
1 / 6 / 3
8,897
445
8,406
20,070
17,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
VvS Driip
Kuzenbo
13
4 / 3 / 4
9,156
458
8,836
19,925
26,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
XCrownzX
Camazotz
15
3 / 7 / 3
9,392
470
12,592
24,974
10,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
funarul
Danzaburou
16
0 / 2 / 1
9,361
468
8,561
8,642
3,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
23
Kills
8
8
Deaths
23
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
L
The Morrigan
DarkodstRW7
The Morrigan
0
5
3
0.3
W
5
1
8
9
W
Hades
ICEZephyr
Hades
7
4
4
2.25
W
Guan Yu
PaperGlizzy
Guan Yu
6
0
5
8.5
W
3
1
4
5
L
Hercules
VvS Cheeze
Hercules
1
6
3
0.42
L
Kuzenbo
VvS Driip
Kuzenbo
4
3
4
2
L
Camazotz
XCrownzX
Camazotz
3
7
3
0.64
L
Danzaburou
funarul
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,981
Damage
45,149
75,760
Taken
84,572
66,294
Mitigated
63,264
33,952
Healing
22,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,260
2,011
425
2,245
15,915
16,942
28
4,440
11,475
21,093
0
L
The Morrigan
DarkodstRW7
The Morrigan
6,754
2,279
0
1,279
10,961
5,562
0
5,762
5,104
62,589
7,193
W
11,224
4,453
108
1,334
15,532
8,025
0
1,826
13,706
42
92,650
W
Hades
ICEZephyr
Hades
14,137
1,417
1,346
4,492
15,106
10,897
0
4,597
10,509
91,237
0
W
Guan Yu
PaperGlizzy
Guan Yu
15,460
3,026
3,533
9,638
14,326
22,806
507
2,273
12,053
53
85,344
W
11,900
4,343
0
10,831
14,881
7,624
1,862
1,381
13,500
97,117
23,387
L
Hercules
VvS Cheeze
Hercules
8,406
3,059
0
3,452
20,070
17,073
0
5,604
13,634
0
60,829
L
Kuzenbo
VvS Driip
Kuzenbo
8,836
3,674
540
5,725
19,925
26,760
0
8,653
10,980
24,584
0
L
Camazotz
XCrownzX
Camazotz
12,592
4,854
0
9,756
24,974
10,236
0
5,209
19,579
0
82,819
L
Danzaburou
funarul
Danzaburou
8,561
1,627
0
1,738
8,642
3,633
0
4,791
3,851
0
91,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,029
Gold Earned
45,118
666
Minions Killed
537
0
Camps Cleared
0
1,929,340
Distance Traveled
1,832,672
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,408
470
27
1
0
403,348
1
L
The Morrigan
8,312
416
118
6
0
353,720
6
W
Shiva
10,304
515
133
7
0
441,461
0
W
Hades
10,528
526
153
8
0
361,098
2
W
Guan Yu
11,494
575
154
8
0
395,539
7
W
Sol
11,295
565
199
10
0
327,894
3
L
Hercules
8,897
445
109
5
0
339,191
7
L
Kuzenbo
9,156
458
30
2
0
416,730
6
L
Camazotz
9,392
470
110
6
0
376,213
5
L
Danzaburou
9,361
468
170
9
0
346,818
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role